Player Matchup

Fenrir
Fenrir
Dankrupt-_-Memer
Fenrir
Level 67
God Stats
9W - 6L
1,584 SR
Queue Stats
134W - 185L
1,408 Elo+
Solo
Terra
Terra
J-PRO
Terra
Level 136
God Stats
11W - 9L
1,613 SR
Queue Stats
192W - 177L
1,460 Elo+
Solo
Chang'e
Chang'e
TaxForeclosure33
Chang'e
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 107L
1,377 Elo+
Solo
Achilles
Achilles
ferreirahke
Achilles
Level 89
God Stats
8W - 11L
1,728 SR
Queue Stats
11W - 18L
1,636 Elo+
Solo
Zeus
Zeus
jason7trol
Zeus
Level 67
God Stats
16W - 14L
1,473 SR
Queue Stats
63W - 70L
1,397 Elo+
Solo
Team Averages
Level 84
1,580 SR
1,456 Elo+

VS

Team Averages
Level 73
1,392 SR
1,424 Elo+
Awilix
Awilix
ItsTheJester989
Awilix
Level 86
God Stats
5W - 6L
1,361 SR
Queue Stats
331W - 336L
1,398 Elo+
Solo
Zhong Kui
Zhong Kui
QCnadbro420
Zhong Kui
Level 63
God Stats
13W - 12L
1,477 SR
Queue Stats
116W - 141L
1,400 Elo+
Solo
Janus
Janus
TREYGOOSE
Janus
Level 87
God Stats
1W - 7L
1,201 SR
Queue Stats
573W - 563L
1,463 Elo+
Solo
Heimdallr
Heimdallr
Xechasavante
Heimdallr
Level 62
God Stats
12W - 16L
1,497 SR
Queue Stats
152W - 153L
1,435 Elo+
Solo
Jormungandr
Jormungandr
yMessy
Jormungandr
Level 67
God Stats
24W - 52L
1,425 SR
Queue Stats
372W - 387L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 6
10,454
581
9,755
12,142
4,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
J-PRO
Terra
14
2 / 0 / 10
9,697
539
6,703
13,942
12,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 3 / 2
8,638
480
4,071
10,959
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ferreirahke
Achilles
15
4 / 3 / 2
8,630
479
9,738
21,216
20,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 5 / 5
10,333
574
13,067
12,774
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 0
9,052
503
12,442
15,470
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
QCnadbro420
Zhong Kui
15
2 / 4 / 0
9,281
516
17,314
15,657
9,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Janus
TREYGOOSE
Janus
15
2 / 9 / 3
9,384
521
8,249
11,182
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Xechasavante
Heimdallr
15
3 / 6 / 0
8,743
486
9,437
15,519
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
yMessy
Jormungandr
1
0 / 0 / 0
4,974
276
0
0
0
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
24
Kills
13
13
Deaths
25
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
6
6
0
1
W
Terra
J-PRO
Terra
2
0
10
7
L
Zhong Kui
QCnadbro420
Zhong Kui
2
4
0
0.5
L
Janus
TREYGOOSE
Janus
2
9
3
0.39
W
4
3
2
1.67
L
Heimdallr
Xechasavante
Heimdallr
3
6
0
0.5
W
Achilles
ferreirahke
Achilles
4
3
2
1.67
W
6
5
5
1.7
L
Jormungandr
yMessy
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,334
Damage
47,442
71,033
Taken
57,828
44,305
Mitigated
21,368
27,932
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,755
1,598
0
4,095
12,142
4,789
0
2,557
9,531
0
68,185
L
12,442
6,062
0
740
15,470
4,530
0
5,201
9,892
0
60,165
W
Terra
J-PRO
Terra
6,703
1,514
1,064
3,849
13,942
12,473
87
1,464
12,420
26,837
0
L
Zhong Kui
QCnadbro420
Zhong Kui
17,314
1,321
0
5,828
15,657
9,478
341
4,235
10,027
64,685
0
L
Janus
TREYGOOSE
Janus
8,249
440
0
676
11,182
2,449
0
4,497
6,343
47,142
0
W
4,071
432
1,675
3,586
10,959
2,936
855
2,215
8,688
44,106
0
L
Heimdallr
Xechasavante
Heimdallr
9,437
4,359
117
3,854
15,519
4,911
30
9,064
6,102
0
57,165
W
Achilles
ferreirahke
Achilles
9,738
1,485
0
9,938
21,216
20,164
190
12,144
9,052
130
41,987
W
13,067
1,586
57
3,668
12,774
3,943
2,256
6,791
5,777
68,513
0
L
Jormungandr
yMessy
Jormungandr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,752
Gold Earned
41,434
405
Minions Killed
417
0
Camps Cleared
0
1,804,855
Distance Traveled
1,272,689
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,454
581
107
6
0
411,255
5
L
Awilix
9,052
503
96
5
0
372,019
2
W
Terra
9,697
539
27
2
0
365,597
15
L
Zhong Kui
9,281
516
112
6
0
308,009
4
L
Janus
9,384
521
105
6
0
315,822
3
W
Chang'e
8,638
480
71
4
0
406,935
3
L
Heimdallr
8,743
486
104
6
0
269,986
3
W
Achilles
8,630
479
65
4
0
316,397
2
W
Zeus
10,333
574
135
8
0
304,671
4
L
Jormungandr
4,974
276
0
0
0
6,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role