Player Matchup

Terra
Terra
Adriennssen
Terra
Level 29
God Stats
48W - 26L
1,784 SR
Queue Stats
821W - 180L
2,017 Elo+
Solo
Apollo
Apollo
IgnacioArnold
Apollo
Level 30
God Stats
2W - 3L
1,472 SR
Queue Stats
102W - 86L
1,488 Elo+
Solo
Scylla
Scylla
LeanLX
Scylla
Level 19
God Stats
3W - 3L
1,537 SR
Queue Stats
73W - 55L
1,639 Elo+
Solo
Zeus
Zeus
MAOSDEPICLES
Zeus
Level 6
God Stats
2W - 4L
1,335 SR
Queue Stats
20W - 20L
1,631 Elo+
Solo
Jing Wei
Jing Wei
Sultanx01
Jing Wei
Level 25
God Stats
55W - 53L
1,517 SR
Queue Stats
160W - 187L
1,475 Elo+
Solo
Team Averages
Level 22
1,529 SR
1,650 Elo+

VS

Team Averages
Level 14
1,500 SR
1,398 Elo+
Hel
Hel
Chanel01
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dutr4x
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,179 Elo+
Party 1
Zeus
Zeus
ToReTO123456570
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,260 Elo+
Solo
Gilgamesh
Gilgamesh
TucaMagistral
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 5L
1,873 Elo+
Solo
Thor
Thor
stinks2505
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 17
10,297
1,287
5,781
10,034
9,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 3 / 9
9,184
1,148
11,415
8,577
3,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
LeanLX
Scylla
16
4 / 0 / 12
9,795
1,224
10,755
2,588
928
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 7
8,476
1,060
3,458
5,578
2,115
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Sultanx01
Jing Wei
16
8 / 2 / 8
9,572
1,197
12,277
7,367
3,106
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

328

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,921
990
7,018
5,560
2,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Dutr4x
Cthulhu
14
0 / 8 / 6
8,083
1,010
8,375
13,183
14,892
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 8 / 3
7,709
964
1,624
9,102
3,123
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
TucaMagistral
Gilgamesh
15
4 / 1 / 2
9,647
1,206
9,396
12,146
6,571
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

14
2 / 8 / 2
8,134
1,017
4,767
12,491
4,986
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
28
Kills
8
8
Deaths
28
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
17
13.5
L
2
3
2
1
L
Cthulhu
Dutr4x
Cthulhu
0
8
6
0.38
W
7
3
9
3.83
W
Scylla
LeanLX
Scylla
4
0
12
10
W
4
3
7
2.5
W
Jing Wei
Sultanx01
Jing Wei
8
2
8
6
L
0
8
3
0.19
L
Gilgamesh
TucaMagistral
Gilgamesh
4
1
2
5
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,686
Damage
31,180
34,144
Taken
52,482
18,888
Mitigated
31,778
5,202
Healing
3,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,781
2,428
358
1,527
10,034
9,055
0
5,888
4,146
11,051
0
L
7,018
917
780
1,078
5,560
2,206
0
1,499
4,061
12,318
0
L
Cthulhu
Dutr4x
Cthulhu
8,375
466
490
18
13,183
14,892
0
6,049
7,134
18,867
0
W
11,415
8,279
0
1,868
8,577
3,684
0
3,391
5,186
0
16,622
W
Scylla
LeanLX
Scylla
10,755
162
0
0
2,588
928
0
597
1,991
35,714
0
W
3,458
638
0
0
5,578
2,115
0
3,179
2,399
6,474
0
W
Jing Wei
Sultanx01
Jing Wei
12,277
10,827
171
1,278
7,367
3,106
0
4,125
3,242
0
33,954
L
1,624
621
0
0
9,102
3,123
0
3,338
5,764
14,110
0
L
Gilgamesh
TucaMagistral
Gilgamesh
9,396
3,158
0
634
12,146
6,571
0
4,250
7,896
163
27,763
L
4,767
1,791
0
56
12,491
4,986
0
4,858
7,633
0
12,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,324
Gold Earned
41,494
156
Minions Killed
111
8
Camps Cleared
4
808,719
Distance Traveled
710,078
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,297
1,287
3
0
0
176,639
2
L
Hel
7,921
990
14
2
0
124,956
0
L
Cthulhu
8,083
1,010
18
2
0
145,654
2
W
Apollo
9,184
1,148
13
2
4
152,511
0
W
Scylla
9,795
1,224
78
10
0
193,568
0
W
Zeus
8,476
1,060
13
2
0
129,036
0
W
Jing Wei
9,572
1,197
49
6
4
156,965
0
L
Zeus
7,709
964
22
3
1
124,933
0
L
Gilgamesh
9,647
1,206
47
6
2
172,679
3
L
Thor
8,134
1,017
10
1
1
141,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role