Player Matchup

Bakasura
Bakasura
Platinum V
Ionuts2003
Bakasura
Platinum V
Level 142
God Stats
7W - 10L
1,635 SR
Queue Stats
354W - 344L
1,621 MMR
Party 2
Thoth
Thoth
Gold IV
Oso_Blanco_STARS
Thoth
Gold IV
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,755 MMR
Solo
Bacchus
Bacchus
Platinum IV
Vorpalswordz
Bacchus
Platinum IV
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,751 MMR
Solo
Xbalanque
Xbalanque
Platinum V
iSlashin
Xbalanque
Platinum V
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 67L
1,739 MMR
Solo
Odin
Odin
Platinum IV
raulsergio0402
Odin
Platinum IV
Level 106
God Stats
13W - 13L
1,541 SR
Queue Stats
158W - 151L
1,869 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,535 SR
1,747 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,609 SR
1,668 MMR
Mulan
Mulan
Platinum III
 
Mulan
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold I
 
Cabrakan
Gold I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum V
LittleCombee
Skadi
Platinum V
Level 122
God Stats
18W - 18L
1,682 SR
Queue Stats
53W - 50L
1,854 MMR
Party 1
Mercury
Mercury
Platinum I
Magechkin
Mercury
Platinum I
Level 124
God Stats
2W - 0L
1,652 SR
Queue Stats
123W - 106L
1,721 MMR
Solo
Nu Wa
Nu Wa
Gold I
Yungtdawg
Nu Wa
Gold I
Level 108
God Stats
10W - 5L
1,711 SR
Queue Stats
55W - 53L
1,765 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ionuts2003
Bakasura
13
1 / 1 / 1
6,926
533
2,215
10,191
4,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 1
6,040
465
3,303
5,721
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Vorpalswordz
Bacchus
9
1 / 1 / 2
5,839
449
3,535
7,086
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
iSlashin
Xbalanque
10
1 / 7 / 0
6,288
484
4,251
8,533
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 1 / 1
6,370
490
3,688
7,502
6,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AthenaGilgameshJanusMorgan Le FayPersephone

VS

Bans
KaliMedusaAwilixTyrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 1 / 2
7,382
568
6,301
6,929
4,374
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
 
Cabrakan
11
2 / 0 / 6
7,173
552
3,964
9,756
8,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
2 / 1 / 4
6,957
535
5,137
5,214
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Magechkin
Mercury
14
5 / 1 / 4
7,954
612
5,648
7,628
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
Yungtdawg
Nu Wa
13
2 / 1 / 4
7,778
598
6,755
3,753
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
13
13
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
2
3
W
Cabrakan
 
Cabrakan
2
0
6
5
L
Bakasura
Ionuts2003
Bakasura
1
1
1
1.5
W
2
1
4
4
W
Mercury
Magechkin
Mercury
5
1
4
7
L
0
3
1
0.17
L
Bacchus
Vorpalswordz
Bacchus
1
1
2
2
W
Nu Wa
Yungtdawg
Nu Wa
2
1
4
4
L
Xbalanque
iSlashin
Xbalanque
1
7
0
0.14
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,992
Damage
27,805
39,033
Taken
33,280
21,363
Mitigated
18,304
11,572
Healing
9,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,301
1,363
0
3,078
6,929
4,374
0
709
5,681
0
39,597
W
Cabrakan
 
Cabrakan
3,964
970
389
3,281
9,756
8,148
0
2,669
6,697
23,210
0
L
Bakasura
Ionuts2003
Bakasura
2,215
1,535
0
4,347
10,191
4,563
0
1,360
8,721
0
44,849
W
5,137
2,208
0
786
5,214
1,957
1,111
887
4,281
0
44,128
W
Mercury
Magechkin
Mercury
5,648
2,111
0
1,227
7,628
2,538
0
1,105
6,449
0
59,810
L
3,303
0
0
1,993
5,721
1,553
0
2,834
2,727
45,238
0
L
Bacchus
Vorpalswordz
Bacchus
3,535
507
0
1,888
7,086
5,878
0
2,754
4,186
10,937
0
W
Nu Wa
Yungtdawg
Nu Wa
6,755
698
0
558
3,753
1,287
294
1,530
2,223
45,771
0
L
Xbalanque
iSlashin
Xbalanque
4,251
1,496
0
281
8,533
2,443
0
1,977
6,468
0
27,865
L
3,688
696
0
3,063
7,502
6,926
0
1,238
6,212
0
25,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,463
Gold Earned
37,244
318
Minions Killed
429
0
Camps Cleared
0
1,273,367
Distance Traveled
1,277,414
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,382
568
95
7
0
243,448
5
W
Cabrakan
7,173
552
32
2
0
248,881
1
L
Bakasura
6,926
533
116
9
0
289,658
5
W
Skadi
6,957
535
89
7
0
236,122
6
W
Mercury
7,954
612
109
8
0
309,839
5
L
Thoth
6,040
465
68
5
0
234,977
3
L
Bacchus
5,839
449
12
1
0
253,602
4
W
Nu Wa
7,778
598
104
8
0
239,124
7
L
Xbalanque
6,288
484
62
5
0
223,328
3
L
Odin
6,370
490
60
5
0
271,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role