Player Matchup

Nu Wa
Nu Wa
BeatBlazer
Nu Wa
Level 25
God Stats
13W - 10L
1,305 SR
Queue Stats
18W - 14L
1,447 Elo+
Party 1
Fenrir
Fenrir
DOWNx2xRAVAGE
Fenrir
Level 136
God Stats
3W - 0L
1,531 SR
Queue Stats
15W - 14L
1,485 Elo+
Party 1
Ymir
Ymir
Ejaz
Ymir
Level 29
God Stats
32W - 30L
1,585 SR
Queue Stats
33W - 30L
1,541 Elo+
Solo
Sylvanus
Sylvanus
NotAyeSmurf7674
Sylvanus
Level 8
God Stats
4W - 1L
1,550 SR
Queue Stats
22W - 16L
1,483 Elo+
Party 1
Skadi
Skadi
PHOENiX801
Skadi
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 10L
1,304 Elo+
Party 1
Team Averages
Level 45
1,494 SR
1,452 Elo+

VS

Team Averages
Level 18
1,376 SR
1,546 Elo+
Agni
Agni
BlueSahra
Agni
Level 8
God Stats
0W - 3L
1,216 SR
Queue Stats
27W - 31L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EndlessVapor
Morgan Le Fay
Level 22
God Stats
0W - 1L
1,195 SR
Queue Stats
6W - 1L
1,797 Elo+
Solo
Artemis
Artemis
KPboutabag
Artemis
Level 12
God Stats
24W - 18L
1,435 SR
Queue Stats
39W - 40L
1,484 Elo+
Solo
Ravana
Ravana
Killerjerm
Ravana
Level 24
God Stats
8W - 9L
1,484 SR
Queue Stats
119W - 148L
1,506 Elo+
Solo
Jormungandr
Jormungandr
samuraijakob
Jormungandr
Level 25
God Stats
44W - 36L
1,551 SR
Queue Stats
310W - 327L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
0 / 2 / 35
13,172
1,013
21,247
14,544
5,574
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 6 / 12
13,992
1,076
19,380
18,659
10,879
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Ejaz
Ymir
20
17 / 4 / 16
15,821
1,217
20,492
18,969
11,928
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
20
6 / 1 / 31
13,967
1,074
23,571
19,600
11,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
20
11 / 2 / 20
14,878
1,144
19,534
12,011
4,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
1 / 4 / 10
12,002
923
11,834
11,037
3,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
EndlessVapor
Morgan Le Fay
19
3 / 9 / 8
12,999
1,000
17,322
23,573
7,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
KPboutabag
Artemis
19
2 / 10 / 9
12,390
953
12,660
24,209
7,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Killerjerm
Ravana
18
5 / 11 / 4
12,810
985
10,598
22,980
11,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
samuraijakob
Jormungandr
20
4 / 11 / 11
13,437
1,034
24,469
29,155
39,750
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
57
45
Kills
15
15
Deaths
45
114
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
0
2
35
8.75
L
Agni
1
4
10
1.5
W
11
6
12
2.83
W
Ymir
Ejaz
Ymir
17
4
16
6.25
L
Morgan Le Fay
EndlessVapor
Morgan Le Fay
3
9
8
0.78
L
Artemis
KPboutabag
Artemis
2
10
9
0.65
L
Ravana
Killerjerm
Ravana
5
11
4
0.64
W
Sylvanus
6
1
31
21.5
W
Skadi
11
2
20
10.5
L
Jormungandr
samuraijakob
Jormungandr
4
11
11
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,224
Damage
76,883
83,783
Taken
110,954
44,755
Mitigated
68,570
20,251
Healing
5,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
21,247
5,490
665
1,259
14,544
5,574
0
11,377
3,167
39,279
0
L
Agni
11,834
1,513
0
0
11,037
3,442
0
4,094
6,943
38,451
0
W
19,380
1,721
0
549
18,659
10,879
0
11,876
6,783
0
30,682
W
Ymir
Ejaz
Ymir
20,492
4,089
1,167
2,269
18,969
11,928
0
8,379
10,590
53,393
0
L
Morgan Le Fay
EndlessVapor
Morgan Le Fay
17,322
1,362
0
1,910
23,573
7,001
0
15,771
7,802
65,274
0
L
Artemis
KPboutabag
Artemis
12,660
6,142
0
1,879
24,209
7,299
0
14,804
9,405
0
38,287
L
Ravana
Killerjerm
Ravana
10,598
4,593
11
1,259
22,980
11,078
0
14,499
8,481
0
29,139
W
Sylvanus
23,571
3,543
6,374
7,968
19,600
11,647
0
13,207
6,393
37,505
0
W
Skadi
19,534
7,706
0
0
12,011
4,727
0
8,786
3,225
0
43,250
L
Jormungandr
samuraijakob
Jormungandr
24,469
2,535
0
0
29,155
39,750
0
16,142
13,013
47,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,830
Gold Earned
63,638
221
Minions Killed
268
8
Camps Cleared
9
1,142,364
Distance Traveled
1,147,354
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,172
1,013
37
3
0
227,976
0
L
Agni
12,002
923
63
5
3
225,792
0
W
Fenrir
13,992
1,076
23
2
3
243,410
1
W
Ymir
15,821
1,217
75
6
5
220,012
1
L
Morgan Le Fay
12,999
1,000
88
7
0
233,694
0
L
Artemis
12,390
953
47
4
2
223,134
1
L
Ravana
12,810
985
36
3
3
219,927
0
W
Sylvanus
13,967
1,074
36
3
0
212,570
0
W
Skadi
14,878
1,144
50
4
0
238,396
0
L
Jormungandr
13,437
1,034
34
3
1
244,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role