Player Matchup

Nemesis
Nemesis
Krisven
Nemesis
Level 26
God Stats
12W - 7L
1,540 SR
Queue Stats
42W - 38L
1,533 Elo+
Party 2
Gilgamesh
Gilgamesh
Nozdorm98
Gilgamesh
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 34L
1,508 Elo+
Party 2
Jormungandr
Jormungandr
Onlyfacks
Jormungandr
Level 26
God Stats
1W - 0L
1,326 SR
Queue Stats
3W - 1L
1,654 Elo+
Party 3
Hachiman
Hachiman
Straiker22
Hachiman
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,607 Elo+
Party 3
Neith
Neith
xXGanlessXx
Neith
Level 47
God Stats
10W - 3L
1,789 SR
Queue Stats
29W - 8L
1,570 Elo+
Solo
Team Averages
Level 51
1,531 SR
1,574 Elo+

VS

Team Averages
Level 51
1,489 SR
1,451 Elo+
Medusa
Medusa
BeuLM
Medusa
Level 40
God Stats
52W - 43L
1,530 SR
Queue Stats
127W - 142L
1,416 Elo+
Party 1
Izanami
Izanami
CalliopeDalia
Izanami
Level 49
God Stats
23W - 33L
1,523 SR
Queue Stats
446W - 455L
1,511 Elo+
Solo
King Arthur
King Arthur
MrCorto13
King Arthur
Level 34
God Stats
0W - 8L
1,326 SR
Queue Stats
150W - 141L
1,572 Elo+
Solo
Chang'e
Chang'e
RudiVT
Chang'e
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 29L
1,370 Elo+
Party 1
Ra
Ra
Ulooi
Ra
Level 10
God Stats
4W - 3L
1,567 SR
Queue Stats
32W - 30L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Krisven
Nemesis
20
5 / 5 / 16
12,661
1,055
12,217
19,407
11,214
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Nozdorm98
Gilgamesh
20
18 / 6 / 20
17,234
1,436
23,003
25,728
15,892
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Onlyfacks
Jormungandr
20
7 / 6 / 30
14,820
1,235
28,499
22,450
10,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Straiker22
Hachiman
20
7 / 9 / 25
13,779
1,148
24,609
21,296
9,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 4 / 27
14,388
1,199
28,963
16,330
7,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

89

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeuLM
Medusa
18
5 / 11 / 12
12,413
1,034
14,333
25,455
10,763
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
20
9 / 7 / 15
14,684
1,224
29,180
17,292
7,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MrCorto13
King Arthur
20
5 / 10 / 19
13,677
1,140
19,647
27,359
35,556
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
RudiVT
Chang'e
20
9 / 7 / 20
14,808
1,234
24,703
29,784
11,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
18
2 / 10 / 7
11,109
926
12,112
22,578
9,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
103
45
Kills
30
30
Deaths
45
118
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Medusa
BeuLM
Medusa
5
11
12
1
L
Izanami
9
7
15
2.36
W
Nemesis
Krisven
Nemesis
5
5
16
2.6
L
King Arthur
MrCorto13
King Arthur
5
10
19
1.45
W
Gilgamesh
Nozdorm98
Gilgamesh
18
6
20
4.67
W
Jormungandr
Onlyfacks
Jormungandr
7
6
30
3.67
L
Chang'e
RudiVT
Chang'e
9
7
20
2.71
W
Hachiman
Straiker22
Hachiman
7
9
25
2.17
L
Ra
2
10
7
0.55
W
8
4
27
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,291
Damage
99,975
105,211
Taken
122,468
53,709
Mitigated
75,025
7,726
Healing
24,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BeuLM
Medusa
14,333
5,845
0
85
25,455
10,763
0
7,268
17,752
0
41,925
L
Izanami
29,180
18,905
0
147
17,292
7,627
0
3,194
13,921
0
70,699
W
Nemesis
Krisven
Nemesis
12,217
6,930
0
1,990
19,407
11,214
0
7,203
12,204
98
25,618
L
King Arthur
MrCorto13
King Arthur
19,647
1,886
0
19
27,359
35,556
0
7,539
19,575
0
33,497
W
Gilgamesh
Nozdorm98
Gilgamesh
23,003
7,961
0
652
25,728
15,892
0
8,502
17,226
1,851
31,475
W
Jormungandr
Onlyfacks
Jormungandr
28,499
2,330
0
2,046
22,450
10,061
0
7,720
14,730
65,635
0
L
Chang'e
RudiVT
Chang'e
24,703
1,531
10,647
9,755
29,784
11,854
0
6,101
23,399
44,466
0
W
Hachiman
Straiker22
Hachiman
24,609
12,114
0
1,511
21,296
9,275
0
6,434
14,862
0
46,537
L
Ra
12,112
916
1,755
2,279
22,578
9,225
0
4,684
17,625
25,477
0
W
28,963
15,982
0
1,527
16,330
7,267
0
6,956
9,374
0
69,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,882
Gold Earned
66,691
263
Minions Killed
251
8
Camps Cleared
9
1,073,515
Distance Traveled
1,182,489
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,413
1,034
68
6
0
225,054
0
L
Izanami
14,684
1,224
98
8
5
236,405
0
W
Nemesis
12,661
1,055
35
3
1
216,410
1
L
King Arthur
13,677
1,140
27
2
3
230,886
0
W
Gilgamesh
17,234
1,436
19
2
1
214,864
0
W
Jormungandr
14,820
1,235
75
6
1
234,732
0
L
Chang'e
14,808
1,234
38
3
1
250,639
0
W
Hachiman
13,779
1,148
46
4
1
188,896
5
L
Ra
11,109
926
20
2
0
239,505
1
W
Neith
14,388
1,199
88
7
4
218,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role