Player Matchup

Sylvanus
Sylvanus
BOOMBOOMBAROOON
Sylvanus
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
304W - 282L
1,541 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Damslacker
Morgan Le Fay
Level 58
God Stats
5W - 8L
1,594 SR
Queue Stats
325W - 291L
1,568 Elo+
Solo
Anubis
Anubis
JackSkell117
Anubis
Level 107
God Stats
4W - 2L
1,509 SR
Queue Stats
156W - 146L
1,623 Elo+
Party 1
Fenrir
Fenrir
TheFlyingEStorm
Fenrir
Level 108
God Stats
5W - 5L
1,610 SR
Queue Stats
179W - 155L
1,631 Elo+
Party 1
Rama
Rama
tanlerpippert17
Rama
Level 147
God Stats
3W - 6L
1,394 SR
Queue Stats
330W - 326L
1,593 Elo+
Solo
Team Averages
Level 115
1,521 SR
1,591 Elo+

VS

Team Averages
Level 108
1,629 SR
1,567 Elo+
Fafnir
Fafnir
Backlund
Fafnir
Level 102
God Stats
3W - 4L
1,500 SR
Queue Stats
345W - 300L
1,570 Elo+
Party 2
Bellona
Bellona
Miausito
Bellona
Level 146
God Stats
24W - 14L
1,596 SR
Queue Stats
372W - 336L
1,580 Elo+
Solo
Chiron
Chiron
RegionalManager
Chiron
Level 66
God Stats
24W - 11L
1,750 SR
Queue Stats
117W - 86L
1,587 Elo+
Party 2
Tiamat
Tiamat
TheHoov
Tiamat
Level 116
God Stats
2W - 1L
1,900 SR
Queue Stats
62W - 61L
1,560 Elo+
Solo
Hun Batz
Hun Batz
kuponoodles
Hun Batz
Level 112
God Stats
0W - 3L
1,399 SR
Queue Stats
163W - 139L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 0 / 6
6,524
593
2,588
4,916
2,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Damslacker
Morgan Le Fay
12
4 / 0 / 2
7,243
658
5,615
4,267
2,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
11
3 / 1 / 6
6,516
592
6,617
7,032
3,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 2
6,037
549
3,947
7,856
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 0 / 1
6,538
594
2,931
4,242
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Backlund
Fafnir
8
0 / 3 / 1
5,443
495
2,432
8,369
4,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Miausito
Bellona
10
0 / 3 / 0
5,573
507
1,796
6,939
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 1 / 0
5,740
522
2,014
4,191
1,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
TheHoov
Tiamat
10
1 / 2 / 1
5,643
513
3,051
5,689
1,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
kuponoodles
Hun Batz
10
1 / 4 / 0
5,883
535
4,123
8,071
2,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
13
Kills
2
2
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
0
6
5
L
Fafnir
Backlund
Fafnir
0
3
1
0.17
W
Morgan Le Fay
Damslacker
Morgan Le Fay
4
0
2
5
W
Anubis
3
1
6
6
L
Bellona
Miausito
Bellona
0
3
0
0
L
0
1
0
0
W
3
1
2
4
L
Tiamat
TheHoov
Tiamat
1
2
1
0.75
L
Hun Batz
kuponoodles
Hun Batz
1
4
0
0.25
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,698
Damage
13,416
28,313
Taken
33,259
12,028
Mitigated
13,030
15,838
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
2,588
729
1,536
1,739
4,916
2,264
507
1,104
3,812
16,842
0
L
Fafnir
Backlund
Fafnir
2,432
296
0
1,041
8,369
4,705
0
4,313
4,056
12,365
0
W
Morgan Le Fay
Damslacker
Morgan Le Fay
5,615
986
0
3,163
4,267
2,120
480
397
3,870
42,858
0
W
Anubis
6,617
1,214
0
4,185
7,032
3,455
323
2,857
4,175
40,447
0
L
Bellona
Miausito
Bellona
1,796
442
0
1,873
6,939
3,622
866
3,780
3,159
0
30,594
L
2,014
970
180
1,973
4,191
1,018
0
318
3,867
0
38,188
W
3,947
667
0
2,790
7,856
3,010
0
1,009
6,847
0
27,953
L
Tiamat
TheHoov
Tiamat
3,051
459
0
1,908
5,689
1,643
80
2,316
3,373
27,059
0
L
Hun Batz
kuponoodles
Hun Batz
4,123
951
0
496
8,071
2,042
0
4,093
3,978
0
42,152
W
2,931
2,238
0
2,425
4,242
1,179
0
177
4,065
0
48,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,858
Gold Earned
28,282
341
Minions Killed
330
0
Camps Cleared
0
965,613
Distance Traveled
1,039,551
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,524
593
36
3
0
184,118
5
L
Fafnir
5,443
495
18
2
0
203,224
2
W
Morgan Le Fay
7,243
658
77
7
0
182,682
0
W
Anubis
6,516
592
72
7
0
180,960
4
L
Bellona
5,573
507
72
7
0
226,785
3
L
Chiron
5,740
522
96
9
0
198,304
3
W
Fenrir
6,037
549
62
6
0
231,438
2
L
Tiamat
5,643
513
69
6
0
196,881
2
L
Hun Batz
5,883
535
75
7
0
214,357
2
W
Rama
6,538
594
94
9
0
186,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role