Player Matchup

Morgan Le Fay
Morgan Le Fay
Blood Muun
Morgan Le Fay
Level 13
God Stats
8W - 7L
1,594 SR
Queue Stats
54W - 34L
1,353 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BoltingAcrobat7
Ah Muzen Cab
Level 20
God Stats
2W - 3L
1,136 SR
Queue Stats
2W - 3L
1,232 Elo+
Solo
Cthulhu
Cthulhu
ParisRenteria
Cthulhu
Level 29
God Stats
160W - 132L
1,512 SR
Queue Stats
176W - 150L
1,394 Elo+
Solo
Medusa
Medusa
WoIfenheimer
Medusa
Level 28
God Stats
16W - 8L
1,595 SR
Queue Stats
52W - 44L
1,385 Elo+
Solo
Thor
Thor
mundihpb
Thor
Level 7
God Stats
1W - 1L
1,796 SR
Queue Stats
16W - 18L
1,302 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,333 Elo+

VS

Team Averages
Level 14
1,460 SR
1,285 Elo+
Loki
Loki
Bastets kitties
Loki
Level 20
God Stats
1W - 0L
1,522 SR
Queue Stats
3W - 3L
1,293 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Foxora6
Morgan Le Fay
Level 15
God Stats
3W - 0L
1,553 SR
Queue Stats
8W - 9L
1,330 Elo+
Party 1
Cthulhu
Cthulhu
MoreFlipper7
Cthulhu
Level 12
God Stats
1W - 1L
1,292 SR
Queue Stats
9W - 13L
1,270 Elo+
Solo
Zeus
Zeus
Rage 0f Ares
Zeus
Level 17
God Stats
16W - 16L
1,433 SR
Queue Stats
26W - 38L
1,244 Elo+
Solo
Izanami
Izanami
Wreckit1010
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blood Muun
Morgan Le Fay
20
8 / 5 / 7
15,230
952
19,746
15,944
4,101
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
BoltingAcrobat7
Ah Muzen Cab
18
0 / 0 / 0
9,950
622
0
0
0
Cthulhu
20
4 / 6 / 17
17,759
1,110
27,979
23,833
6,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
20
16 / 5 / 10
19,164
1,198
34,829
21,857
6,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
19
0 / 8 / 12
13,252
828
6,635
16,901
5,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 6
15,261
954
12,804
11,004
5,264
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
Foxora6
Morgan Le Fay
20
9 / 10 / 10
17,971
1,123
25,977
33,475
14,231
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
MoreFlipper7
Cthulhu
20
0 / 3 / 13
13,890
868
5,866
23,493
30,702
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 8 / 12
16,499
1,031
28,780
22,768
8,545
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Wreckit1010
Izanami
18
0 / 5 / 2
12,005
750
1,372
7,186
2,421

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
67
28
Kills
24
24
Deaths
29
46
Assists
43
Player
Kills
Deaths
Assists
KDA
W
9
3
6
4
L
Morgan Le Fay
Blood Muun
Morgan Le Fay
8
5
7
2.3
L
Ah Muzen Cab
BoltingAcrobat7
Ah Muzen Cab
0
0
0
0
W
Morgan Le Fay
Foxora6
Morgan Le Fay
9
10
10
1.4
W
Cthulhu
MoreFlipper7
Cthulhu
0
3
13
2.17
L
Cthulhu
4
6
17
2.08
W
6
8
12
1.5
L
Medusa
16
5
10
4.2
W
Izanami
Wreckit1010
Izanami
0
5
2
0.2
L
Thor
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,189
Damage
74,799
78,535
Taken
97,926
22,347
Mitigated
61,163
3,182
Healing
7,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,804
3,653
0
829
11,004
5,264
0
4,714
6,290
0
28,197
L
Morgan Le Fay
Blood Muun
Morgan Le Fay
19,746
3,739
0
723
15,944
4,101
0
12,893
3,051
28,072
0
L
Ah Muzen Cab
BoltingAcrobat7
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Foxora6
Morgan Le Fay
25,977
5,045
165
4,794
33,475
14,231
0
17,951
15,524
69,067
0
W
Cthulhu
MoreFlipper7
Cthulhu
5,866
943
0
0
23,493
30,702
0
10,102
13,391
18,918
0
L
Cthulhu
27,979
1,033
484
316
23,833
6,726
0
19,661
4,172
94,287
0
W
28,780
5,257
0
1,540
22,768
8,545
0
11,388
11,380
71,648
0
L
Medusa
34,829
17,349
0
1,659
21,857
6,494
0
16,473
5,384
0
65,774
W
Izanami
Wreckit1010
Izanami
1,372
678
0
0
7,186
2,421
0
3,570
3,616
0
5,674
L
Thor
6,635
1,750
0
0
16,901
5,026
0
11,596
5,305
0
11,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,355
Gold Earned
75,626
303
Minions Killed
301
5
Camps Cleared
4
1,016,192
Distance Traveled
1,089,978
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,261
954
37
2
3
171,318
0
L
Morgan Le Fay
15,230
952
16
1
0
194,426
0
L
Ah Muzen Cab
9,950
622
0
0
0
0
0
W
Morgan Le Fay
17,971
1,123
117
7
0
263,358
0
W
Cthulhu
13,890
868
24
2
1
299,470
0
L
Cthulhu
17,759
1,110
191
12
4
329,189
3
W
Zeus
16,499
1,031
112
7
0
274,001
0
L
Medusa
19,164
1,198
81
5
1
279,924
2
W
Izanami
12,005
750
11
1
0
81,831
0
L
Thor
13,252
828
15
1
0
212,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role