Player Matchup

Bacchus
Bacchus
DiaBeatEzz
Bacchus
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 84L
1,419 Elo+
Solo
Cupid
Cupid
LieutenantZdeath
Cupid
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 114L
1,368 Elo+
Party 1
Gilgamesh
Gilgamesh
OsakaiiOG
Gilgamesh
Level 22
God Stats
26W - 26L
1,475 SR
Queue Stats
145W - 192L
1,403 Elo+
Party 1
Hel
Hel
RespawnzOG
Hel
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Set
Set
Toxsick_Nut_Sack
Set
Level 27
God Stats
0W - 2L
1,230 SR
Queue Stats
8W - 13L
1,274 Elo+
Party 1
Team Averages
Level 47
1,441 SR
1,393 Elo+

VS

Team Averages
Level 38
1,541 SR
1,430 Elo+
Ratatoskr
Ratatoskr
Gamejammin
Ratatoskr
Level 25
God Stats
14W - 13L
1,493 SR
Queue Stats
54W - 50L
1,432 Elo+
Party 2
Anubis
Anubis
LivinggCookiee
Anubis
Level 40
God Stats
58W - 39L
1,653 SR
Queue Stats
239W - 217L
1,529 Elo+
Party 3
Amaterasu
Amaterasu
MDJ092
Amaterasu
Level 57
God Stats
15W - 12L
1,550 SR
Queue Stats
213W - 242L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
Sillee Pup
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,439 Elo+
Party 3
Artemis
Artemis
l1UPl Strong
Artemis
Level 45
God Stats
17W - 20L
1,510 SR
Queue Stats
49W - 67L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DiaBeatEzz
Bacchus
13
2 / 4 / 3
8,826
465
4,849
14,041
19,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 2 / 2
8,428
444
7,495
7,132
2,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
OsakaiiOG
Gilgamesh
10
0 / 3 / 1
7,193
379
2,545
10,817
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 6 / 0
9,066
477
9,539
12,614
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 2 / 0
9,298
489
3,964
11,925
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Gamejammin
Ratatoskr
16
3 / 2 / 6
9,949
524
9,894
10,409
3,764
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
2 / 0 / 4
11,366
598
7,624
11,267
6,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
MDJ092
Amaterasu
18
8 / 0 / 3
10,547
555
8,532
9,933
4,815
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Sillee Pup
Cthulhu
14
0 / 1 / 4
8,512
448
5,539
8,728
3,496
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
l1UPl Strong
Artemis
15
4 / 4 / 1
9,473
499
7,412
13,064
4,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
17
17
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DiaBeatEzz
Bacchus
2
4
3
0.88
W
Ratatoskr
Gamejammin
Ratatoskr
3
2
6
3
L
3
2
2
2
W
2
0
4
4
W
Amaterasu
MDJ092
Amaterasu
8
0
3
9.5
L
Gilgamesh
OsakaiiOG
Gilgamesh
0
3
1
0.17
L
2
6
0
0.33
W
Cthulhu
Sillee Pup
Cthulhu
0
1
4
2
L
0
2
0
0
W
Artemis
l1UPl Strong
Artemis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,392
Damage
39,001
56,529
Taken
53,401
33,827
Mitigated
23,532
15,991
Healing
13,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DiaBeatEzz
Bacchus
4,849
453
219
2,574
14,041
19,283
0
3,299
10,742
22,864
0
W
Ratatoskr
Gamejammin
Ratatoskr
9,894
3,117
0
80
10,409
3,764
0
2,247
8,162
0
69,928
L
7,495
4,232
119
2,515
7,132
2,084
295
3,034
4,098
0
53,092
W
7,624
43
0
6,502
11,267
6,648
1,962
5,462
5,805
99,697
0
W
Amaterasu
MDJ092
Amaterasu
8,532
4,221
0
1,929
9,933
4,815
3,268
2,420
7,513
0
48,119
L
Gilgamesh
OsakaiiOG
Gilgamesh
2,545
582
0
2,670
10,817
3,669
0
662
10,155
0
28,077
L
9,539
1,058
247
4,795
12,614
3,995
0
4,166
8,448
59,825
0
W
Cthulhu
Sillee Pup
Cthulhu
5,539
522
0
0
8,728
3,496
176
1,536
7,192
37,407
0
L
3,964
2,108
0
2,852
11,925
4,796
308
2,002
9,923
0
62,632
W
Artemis
l1UPl Strong
Artemis
7,412
4,655
502
4,282
13,064
4,809
2,969
2,902
10,162
0
54,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,811
Gold Earned
49,847
450
Minions Killed
543
0
Camps Cleared
0
1,531,930
Distance Traveled
1,739,331
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,826
465
26
1
0
283,878
3
W
Ratatoskr
9,949
524
105
6
0
410,947
0
L
Cupid
8,428
444
111
6
0
303,740
2
W
Anubis
11,366
598
181
10
0
334,596
5
W
Amaterasu
10,547
555
97
5
0
369,752
4
L
Gilgamesh
7,193
379
59
3
0
297,782
0
L
Hel
9,066
477
103
5
0
293,930
1
W
Cthulhu
8,512
448
62
3
0
315,879
3
L
Set
9,298
489
151
8
0
352,600
4
W
Artemis
9,473
499
98
5
0
308,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role