Player Matchup

Cthulhu
Cthulhu
Keysinelkairoy
Cthulhu
Level 7
God Stats
0W - 2L
1,162 SR
Queue Stats
0W - 3L
1,071 Elo+
Party 1
Ra
Ra
OndreyPeka
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,071 Elo+
Party 1
Susano
Susano
OneOni
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,099 Elo+
Party 1
Team Averages
Level 6
1,387 SR
1,080 Elo+

VS

Team Averages
Level 72
1,446 SR
1,397 Elo+
Chang'e
Chang'e
AbrailRus
Chang'e
Level 63
God Stats
3W - 5L
1,307 SR
Queue Stats
142W - 184L
1,349 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Amrhäs
Ah Muzen Cab
Level 104
God Stats
16W - 20L
1,531 SR
Queue Stats
78W - 104L
1,341 Elo+
Solo
Tiamat
Tiamat
DeadlyDuckUK
Tiamat
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 5
9,276
618
9,252
19,378
20,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 7 / 4
10,892
726
12,210
12,914
6,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
OneOni
Susano
12
3 / 9 / 2
9,039
603
9,237
12,730
4,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AbrailRus
Chang'e
15
5 / 1 / 15
11,164
744
9,948
13,503
7,533
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Amrhäs
Ah Muzen Cab
18
16 / 2 / 7
12,618
841
20,749
15,550
6,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tiamat
13
2 / 5 / 12
9,845
656
7,319
10,738
5,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
8
Kills
23
23
Deaths
8
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AbrailRus
Chang'e
5
1
15
12.5
W
Ah Muzen Cab
Amrhäs
Ah Muzen Cab
16
2
7
9.75
W
Tiamat
2
5
12
1.6
L
1
7
5
0.5
L
4
7
4
0.86
L
Susano
OneOni
Susano
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,699
Damage
38,016
45,022
Taken
39,791
31,731
Mitigated
19,839
2,378
Healing
21,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AbrailRus
Chang'e
9,948
2,923
4,397
6,273
13,503
7,533
708
8,550
4,953
26,869
0
W
Ah Muzen Cab
Amrhäs
Ah Muzen Cab
20,749
12,144
201
8,425
15,550
6,388
2,082
8,039
7,511
0
61,934
W
Tiamat
7,319
1,121
0
2,504
10,738
5,918
103
4,873
5,865
36,823
0
L
9,252
937
110
0
19,378
20,329
0
6,315
12,842
23,563
0
L
12,210
2,557
653
1,245
12,914
6,767
156
4,432
8,320
45,026
0
L
Susano
OneOni
Susano
9,237
1,747
0
370
12,730
4,635
0
5,847
6,593
0
23,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,207
Gold Earned
33,627
150
Minions Killed
173
0
Camps Cleared
0
630,633
Distance Traveled
792,368
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,164
744
37
2
0
258,362
3
W
Ah Muzen Cab
12,618
841
84
6
0
272,369
1
W
Tiamat
9,845
656
52
3
0
261,637
0
L
Cthulhu
9,276
618
49
3
0
214,276
3
L
Ra
10,892
726
75
5
0
205,271
1
L
Susano
9,039
603
26
2
0
211,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role