Player Matchup

Geb
Geb
JMax11808
Geb
Level 16
God Stats
5W - 4L
1,423 SR
Queue Stats
6W - 19L
1,079 Elo+
Solo
Ares
Ares
Light-Carrot
Ares
Level 24
God Stats
2W - 1L
1,485 SR
Queue Stats
41W - 37L
1,298 Elo+
Solo
Scylla
Scylla
SH1R0OK4M1
Scylla
Level 16
God Stats
1W - 4L
1,440 SR
Queue Stats
4W - 9L
1,133 Elo+
Solo
Neith
Neith
eliblue519
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,218 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
spanken_peanut11
Ah Muzen Cab
Level 16
God Stats
17W - 17L
1,436 SR
Queue Stats
22W - 33L
1,246 Elo+
Solo
Team Averages
Level 16
1,457 SR
1,195 Elo+

VS

Team Averages
Level 14
1,513 SR
1,383 Elo+
The Morrigan
The Morrigan
Bear_301
The Morrigan
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,685 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EnzoPaulo15
Morgan Le Fay
Level 27
God Stats
6W - 4L
1,810 SR
Queue Stats
201W - 238L
1,250 Elo+
Solo
Bellona
Bellona
ThadGoliath
Bellona
Level 4
God Stats
2W - 2L
1,253 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
msyamagucci2016
Yemoja
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 41L
1,218 Elo+
Solo
Sol
Sol
trefighter
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 25
11,542
1,154
13,084
14,426
18,923
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
11 / 4 / 22
13,109
1,311
17,486
15,739
17,646
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
SH1R0OK4M1
Scylla
17
7 / 3 / 12
11,326
1,133
9,658
9,162
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
17
2 / 2 / 14
9,597
960
5,023
10,844
8,143
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
spanken_peanut11
Ah Muzen Cab
20
19 / 0 / 11
13,951
1,395
37,607
7,748
3,504
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bear_301
The Morrigan
15
0 / 8 / 6
8,909
891
9,552
13,603
5,727
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
EnzoPaulo15
Morgan Le Fay
16
5 / 14 / 5
11,080
1,108
12,050
19,968
8,809
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
ThadGoliath
Bellona
16
8 / 9 / 4
11,885
1,189
17,279
24,455
20,893
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 10 / 9
8,970
897
2,686
16,955
15,831
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 3 / 10
9,499
950
9,539
14,717
8,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
47
43
Kills
13
13
Deaths
44
84
Assists
34
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Bear_301
The Morrigan
0
8
6
0.38
L
Morgan Le Fay
EnzoPaulo15
Morgan Le Fay
5
14
5
0.54
W
4
4
25
4.13
W
11
4
22
5.5
W
Scylla
SH1R0OK4M1
Scylla
7
3
12
4.33
L
Bellona
ThadGoliath
Bellona
8
9
4
1.11
W
Neith
2
2
14
4.5
L
0
10
9
0.45
W
Ah Muzen Cab
spanken_peanut11
Ah Muzen Cab
19
0
11
24.5
L
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,858
Damage
51,106
57,919
Taken
89,698
51,799
Mitigated
59,452
7,196
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Bear_301
The Morrigan
9,552
2,555
0
473
13,603
5,727
0
5,079
8,524
16,544
0
L
Morgan Le Fay
EnzoPaulo15
Morgan Le Fay
12,050
1,992
0
310
19,968
8,809
0
11,416
8,552
34,718
0
W
13,084
2,300
0
0
14,426
18,923
0
9,019
5,407
36,454
0
W
17,486
2,024
0
365
15,739
17,646
0
9,591
6,148
19,336
0
W
Scylla
SH1R0OK4M1
Scylla
9,658
2,172
0
1,842
9,162
3,583
0
5,903
3,259
34,513
0
L
Bellona
ThadGoliath
Bellona
17,279
6,263
0
389
24,455
20,893
0
10,864
13,591
0
39,482
W
Neith
5,023
2,640
0
1,089
10,844
8,143
0
6,023
4,821
0
9,500
L
2,686
950
802
0
16,955
15,831
0
6,206
10,749
5,985
0
W
Ah Muzen Cab
spanken_peanut11
Ah Muzen Cab
37,607
27,299
646
3,254
7,748
3,504
0
3,291
4,457
0
70,569
L
9,539
3,264
0
2,348
14,717
8,192
0
6,663
8,054
17,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,525
Gold Earned
50,343
189
Minions Killed
144
1
Camps Cleared
0
875,330
Distance Traveled
705,032
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,909
891
11
1
0
135,204
0
L
Morgan Le Fay
11,080
1,108
56
6
0
167,247
1
W
Geb
11,542
1,154
43
4
0
214,210
0
W
Ares
13,109
1,311
11
1
0
173,330
0
W
Scylla
11,326
1,133
65
7
1
170,643
0
L
Bellona
11,885
1,189
54
5
0
195,017
0
W
Neith
9,597
960
7
1
0
124,810
0
L
Yemoja
8,970
897
5
1
0
90,912
1
W
Ah Muzen Cab
13,951
1,395
63
6
0
192,337
0
L
Sol
9,499
950
18
2
0
116,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role