Player Matchup

Loki
Loki
BaconGoHard
Loki
Level 45
God Stats
1W - 1L
1,569 SR
Queue Stats
1W - 5L
1,725 Elo+
Party 2
Ymir
Ymir
BebeJ_Fire8
Ymir
Level 59
God Stats
28W - 47L
1,400 SR
Queue Stats
394W - 448L
1,450 Elo+
Party 1
Guan Yu
Guan Yu
Jackie_Rocmon
Guan Yu
Level 48
God Stats
11W - 6L
1,500 SR
Queue Stats
413W - 453L
1,391 Elo+
Party 1
Chang'e
Chang'e
Rah_Bin_
Chang'e
Level 29
God Stats
21W - 12L
1,733 SR
Queue Stats
163W - 190L
1,395 Elo+
Party 1
Skadi
Skadi
YoAyeJay
Skadi
Level 29
God Stats
2W - 7L
1,395 SR
Queue Stats
33W - 48L
1,372 Elo+
Party 2
Team Averages
Level 42
1,519 SR
1,467 Elo+

VS

Team Averages
Level 75
1,504 SR
1,422 Elo+
Tyr
Tyr
 
Tyr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
For Da BILLS 12
Xing Tian
Level 99
God Stats
18W - 9L
1,696 SR
Queue Stats
39W - 30L
1,502 Elo+
Party 3
Loki
Loki
SchoolBoyShane
Loki
Level 40
God Stats
8W - 12L
1,349 SR
Queue Stats
203W - 224L
1,391 Elo+
Party 3
Chiron
Chiron
ShlickNIKK59
Chiron
Level 25
God Stats
4W - 3L
1,233 SR
Queue Stats
4W - 4L
1,213 Elo+
Party 3
Anubis
Anubis
Young Dren Mane
Anubis
Level 148
God Stats
11W - 11L
1,742 SR
Queue Stats
321W - 348L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,392
435
810
10,009
3,349
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 5 / 2
7,041
414
6,908
13,718
10,644
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
11
2 / 5 / 1
6,895
406
3,239
21,021
7,038
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Rah_Bin_
Chang'e
11
1 / 4 / 2
6,768
398
9,561
13,045
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
YoAyeJay
Skadi
11
3 / 7 / 3
7,544
444
6,347
10,785
3,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 4 / 4
8,213
483
2,606
9,924
6,801
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
For Da BILLS 12
Xing Tian
12
0 / 0 / 11
7,895
464
7,819
12,822
11,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
10 / 0 / 5
10,057
592
12,634
11,485
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chiron
12
2 / 3 / 4
7,925
466
11,415
8,133
2,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
10 / 1 / 4
10,726
631
12,617
4,511
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
24
24
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
4
4
1
L
0
3
0
0
L
2
5
2
0.6
W
Xing Tian
For Da BILLS 12
Xing Tian
0
0
11
5.5
L
Guan Yu
2
5
1
0.5
L
Chang'e
Rah_Bin_
Chang'e
1
4
2
0.5
W
10
0
5
12.5
W
Chiron
2
3
4
1.33
L
Skadi
YoAyeJay
Skadi
3
7
3
0.64
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,865
Damage
47,091
68,578
Taken
46,875
27,896
Mitigated
27,351
18,764
Healing
16,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,606
312
0
2,597
9,924
6,801
0
2,377
7,547
0
34,362
L
810
102
147
2,349
10,009
3,349
342
401
9,608
0
47,960
L
6,908
1,254
0
1,419
13,718
10,644
294
6,668
7,050
26,295
0
W
Xing Tian
For Da BILLS 12
Xing Tian
7,819
846
285
1,397
12,822
11,592
130
4,690
8,132
20,148
0
L
Guan Yu
3,239
707
2,160
5,516
21,021
7,038
0
6,093
14,928
0
22,253
L
Chang'e
Rah_Bin_
Chang'e
9,561
645
2,512
4,159
13,045
3,426
0
4,417
8,628
45,332
0
W
12,634
3,916
0
4,482
11,485
4,197
0
3,310
8,175
0
76,728
W
Chiron
11,415
3,487
651
3,763
8,133
2,547
810
4,874
3,259
0
35,537
L
Skadi
YoAyeJay
Skadi
6,347
3,704
0
502
10,785
3,439
342
3,220
7,565
0
30,122
W
12,617
265
229
2,817
4,511
2,214
1,616
1,218
3,293
79,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,640
Gold Earned
44,816
318
Minions Killed
389
0
Camps Cleared
0
1,503,487
Distance Traveled
1,665,437
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,213
483
54
3
0
327,126
3
L
Loki
7,392
435
93
5
0
297,657
2
L
Ymir
7,041
414
50
3
0
288,562
1
W
Xing Tian
7,895
464
17
1
0
333,694
0
L
Guan Yu
6,895
406
32
2
0
324,835
0
L
Chang'e
6,768
398
83
5
0
308,640
0
W
Loki
10,057
592
112
7
0
369,841
0
W
Chiron
7,925
466
64
4
0
315,202
1
L
Skadi
7,544
444
60
4
0
283,793
0
W
Anubis
10,726
631
142
8
0
319,574
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role