Player Matchup

Cthulhu
Cthulhu
Lobo__OG
Cthulhu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 169L
1,431 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Scooby_746
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,278 SR
Queue Stats
146W - 145L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
limit88
Gilgamesh
Level 28
God Stats
2W - 1L
1,865 SR
Queue Stats
88W - 82L
1,438 Elo+
Party 1
Team Averages
Level 34
1,548 SR
1,436 Elo+

VS

Team Averages
Level 52
1,419 SR
1,386 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Cylicbroom33441
Izanami
Level 59
God Stats
11W - 11L
1,426 SR
Queue Stats
48W - 62L
1,321 Elo+
Party 2
Discordia
Discordia
tylightx
Discordia
Level 68
God Stats
5W - 12L
1,331 SR
Queue Stats
56W - 69L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lobo__OG
Cthulhu
15
3 / 4 / 9
12,010
667
6,332
12,969
9,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Scooby_746
Ah Muzen Cab
16
7 / 1 / 7
12,368
687
20,547
12,125
4,748
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
limit88
Gilgamesh
15
4 / 1 / 8
11,367
632
10,612
16,336
14,241
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 4 / 2
11,056
614
12,496
21,423
23,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 5 / 3
10,183
566
7,014
14,435
5,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
tylightx
Discordia
12
2 / 5 / 2
9,852
547
13,254
9,227
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
6
6
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
2
1
L
1
5
3
0.5
W
Cthulhu
Lobo__OG
Cthulhu
3
4
9
1.88
W
Ah Muzen Cab
Scooby_746
Ah Muzen Cab
7
1
7
10.5
W
Gilgamesh
limit88
Gilgamesh
4
1
8
8
L
Discordia
tylightx
Discordia
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,491
Damage
32,764
41,430
Taken
45,085
28,300
Mitigated
32,219
6,726
Healing
6,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,496
817
398
3,147
21,423
23,978
138
2,820
18,603
40,871
0
L
7,014
4,756
0
2,907
14,435
5,218
0
2,633
11,802
0
38,800
W
Cthulhu
Lobo__OG
Cthulhu
6,332
295
413
1,416
12,969
9,311
120
8,618
4,351
28,685
0
W
Ah Muzen Cab
Scooby_746
Ah Muzen Cab
20,547
7,224
0
4,332
12,125
4,748
2,506
8,181
3,944
0
74,779
W
Gilgamesh
limit88
Gilgamesh
10,612
2,327
0
565
16,336
14,241
636
8,951
7,385
0
30,787
L
Discordia
tylightx
Discordia
13,254
0
0
250
9,227
3,023
56
879
8,348
35,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,745
Gold Earned
31,091
180
Minions Killed
203
0
Camps Cleared
0
986,360
Distance Traveled
857,015
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,056
614
55
3
0
296,705
3
L
Izanami
10,183
566
101
6
0
268,913
0
W
Cthulhu
12,010
667
43
2
0
328,942
4
W
Ah Muzen Cab
12,368
687
104
6
0
317,185
3
W
Gilgamesh
11,367
632
33
2
0
340,233
7
L
Discordia
9,852
547
47
3
0
291,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role