Player Matchup

Yemoja
Yemoja
Childofjupiter
Yemoja
Level 27
God Stats
4W - 3L
1,405 SR
Queue Stats
7W - 6L
1,584 Elo+
Solo
Rama
Rama
MrEllisonG
Rama
Level 10
God Stats
8W - 5L
1,700 SR
Queue Stats
225W - 227L
1,580 Elo+
Solo
Ra
Ra
OgMrdonut
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,555 Elo+
Solo
Ah Puch
Ah Puch
Undertaker33723
Ah Puch
Level 29
God Stats
8W - 8L
1,600 SR
Queue Stats
54W - 60L
1,515 Elo+
Solo
Bakasura
Bakasura
XodianDotExe7
Bakasura
Level 28
God Stats
21W - 17L
1,568 SR
Queue Stats
392W - 392L
1,527 Elo+
Solo
Team Averages
Level 20
1,555 SR
1,552 Elo+

VS

Team Averages
Level 18
1,457 SR
1,494 Elo+
Kukulkan
Kukulkan
Agent Syoom
Kukulkan
Level 29
God Stats
40W - 49L
1,557 SR
Queue Stats
218W - 213L
1,581 Elo+
Solo
Kali
Kali
ItsXSnowy
Kali
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
530W - 533L
1,510 Elo+
Solo
Sylvanus
Sylvanus
Savage Boink
Sylvanus
Level 6
God Stats
1W - 3L
1,134 SR
Queue Stats
2W - 3L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
monzthaa
Tsukuyomi
Level 13
God Stats
11W - 10L
1,597 SR
Queue Stats
12W - 13L
1,520 Elo+
Solo
Odin
Odin
vSxpreme6559
Odin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
303W - 300L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 2
10,965
997
2,131
14,276
14,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 0 / 2
9,852
896
5,826
6,940
3,367
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 7 / 2
9,475
861
6,068
14,424
8,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 3 / 1
9,672
879
13,226
10,715
5,876
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
XodianDotExe7
Bakasura
16
1 / 4 / 1
10,179
925
5,327
15,944
9,164
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

168

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Agent Syoom
Kukulkan
17
4 / 0 / 8
11,091
1,008
21,944
4,988
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
18
3 / 1 / 9
10,883
989
9,298
10,111
4,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Savage Boink
Sylvanus
18
1 / 1 / 12
10,809
983
6,813
9,841
7,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
monzthaa
Tsukuyomi
17
2 / 0 / 10
10,742
977
12,537
5,954
2,419
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
6 / 0 / 6
11,373
1,034
6,891
7,126
5,001
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
2
Kills
16
16
Deaths
2
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Agent Syoom
Kukulkan
4
0
8
8
L
0
2
2
0.5
W
Kali
3
1
9
7.5
L
0
0
2
1
L
0
7
2
0.14
W
Sylvanus
Savage Boink
Sylvanus
1
1
12
7
L
1
3
1
0.5
L
Bakasura
XodianDotExe7
Bakasura
1
4
1
0.38
W
Tsukuyomi
monzthaa
Tsukuyomi
2
0
10
7
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,578
Damage
57,483
62,299
Taken
38,020
41,638
Mitigated
21,488
16,485
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Agent Syoom
Kukulkan
21,944
1,552
781
603
4,988
1,936
0
3,690
1,298
40,896
0
L
2,131
660
6,306
1,963
14,276
14,370
0
6,828
7,048
17,979
0
W
Kali
9,298
3,891
0
891
10,111
4,227
0
4,355
5,526
0
39,233
L
5,826
4,469
144
1,498
6,940
3,367
0
3,022
3,866
0
44,568
L
6,068
1,450
1,100
1,676
14,424
8,861
0
6,329
7,807
16,097
0
W
Sylvanus
Savage Boink
Sylvanus
6,813
922
4,523
3,889
9,841
7,905
0
6,822
3,019
30,728
0
L
13,226
413
0
272
10,715
5,876
0
6,758
3,731
24,087
0
L
Bakasura
XodianDotExe7
Bakasura
5,327
4,423
0
3,526
15,944
9,164
0
4,734
11,090
0
19,177
W
Tsukuyomi
monzthaa
Tsukuyomi
12,537
2,702
0
512
5,954
2,419
0
1,677
3,917
0
32,966
W
6,891
1,642
0
0
7,126
5,001
0
4,881
2,025
0
14,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,143
Gold Earned
54,898
249
Minions Killed
276
5
Camps Cleared
11
965,278
Distance Traveled
1,125,993
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,091
1,008
88
8
0
211,341
0
L
Yemoja
10,965
997
38
3
0
182,751
0
W
Kali
10,883
989
76
7
3
244,919
0
L
Rama
9,852
896
97
9
1
197,293
0
L
Ra
9,475
861
31
3
0
169,542
2
W
Sylvanus
10,809
983
51
5
0
178,432
0
L
Ah Puch
9,672
879
20
2
1
178,377
0
L
Bakasura
10,179
925
63
6
3
237,315
1
W
Tsukuyomi
10,742
977
40
4
5
260,585
0
W
Odin
11,373
1,034
21
2
3
230,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role