Player Matchup

Anubis
Anubis
G²Aladenovic
Anubis
Level 30
God Stats
3W - 0L
1,282 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
NhotSiggers
Thanatos
Level 3
God Stats
5W - 2L
1,790 SR
Queue Stats
12W - 7L
1,762 Elo+
Solo
Fenrir
Fenrir
PopGeauxsYaTop
Fenrir
Level 27
God Stats
20W - 14L
1,573 SR
Queue Stats
257W - 299L
1,512 Elo+
Solo
Sol
Sol
URMERKED
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,773 Elo+
Solo
Danzaburou
Danzaburou
Zerzly
Danzaburou
Level 24
God Stats
15W - 7L
1,685 SR
Queue Stats
54W - 53L
1,496 Elo+
Solo
Team Averages
Level 17
1,566 SR
1,609 Elo+

VS

Team Averages
Level 21
1,571 SR
1,504 Elo+
Cernunnos
Cernunnos
BosnianDrxgon
Cernunnos
Level 29
God Stats
13W - 11L
1,693 SR
Queue Stats
238W - 253L
1,427 Elo+
Solo
Baba Yaga
Baba Yaga
MarcioPokaPica
Baba Yaga
Level 26
God Stats
4W - 6L
1,454 SR
Queue Stats
125W - 107L
1,616 Elo+
Party 1
Ares
Ares
laurdmax
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Bellona
Bellona
lipearce7
Bellona
Level 26
God Stats
52W - 55L
1,573 SR
Queue Stats
127W - 137L
1,574 Elo+
Party 1
Ao Kuang
Ao Kuang
wrttg235
Ao Kuang
Level 14
God Stats
0W - 1L
1,637 SR
Queue Stats
6W - 7L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 8
7,986
570
8,742
4,756
2,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
NhotSiggers
Thanatos
15
9 / 1 / 7
9,217
658
12,239
15,509
5,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 0 / 3
8,397
600
4,701
6,442
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 9
7,533
538
7,192
6,899
3,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Zerzly
Danzaburou
12
0 / 4 / 2
7,327
523
3,991
7,482
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BosnianDrxgon
Cernunnos
12
4 / 3 / 0
7,328
523
7,298
10,871
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
MarcioPokaPica
Baba Yaga
12
1 / 3 / 2
7,099
507
4,852
9,176
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
8
0 / 6 / 0
5,829
416
1,114
10,520
6,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
lipearce7
Bellona
11
0 / 4 / 0
6,447
461
3,593
9,360
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
wrttg235
Ao Kuang
11
4 / 7 / 0
7,050
504
6,168
12,605
4,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
23
Kills
9
9
Deaths
23
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BosnianDrxgon
Cernunnos
4
3
0
1.33
W
6
1
8
10
L
Baba Yaga
MarcioPokaPica
Baba Yaga
1
3
2
0.67
W
Thanatos
NhotSiggers
Thanatos
9
1
7
12.5
W
7
0
3
8.5
W
1
3
9
1.83
W
Danzaburou
Zerzly
Danzaburou
0
4
2
0.25
L
Ares
0
6
0
0
L
Bellona
lipearce7
Bellona
0
4
0
0
L
Ao Kuang
wrttg235
Ao Kuang
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,865
Damage
23,025
41,088
Taken
52,532
15,689
Mitigated
22,059
24,746
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BosnianDrxgon
Cernunnos
7,298
3,719
0
4,675
10,871
2,995
294
2,479
8,392
0
41,536
W
8,742
1,286
0
2,178
4,756
2,156
743
1,675
3,081
27,638
0
L
Baba Yaga
MarcioPokaPica
Baba Yaga
4,852
296
0
2,013
9,176
2,776
0
2,731
6,445
38,894
0
W
Thanatos
NhotSiggers
Thanatos
12,239
3,167
0
14,613
15,509
5,589
0
5,220
10,289
0
73,124
W
4,701
128
0
3,972
6,442
2,643
282
685
5,757
0
39,508
W
7,192
1,597
0
2,944
6,899
3,132
354
3,945
2,954
42,597
0
W
Danzaburou
Zerzly
Danzaburou
3,991
1,788
0
1,039
7,482
2,169
186
0
7,482
0
36,445
L
Ares
1,114
126
0
160
10,520
6,683
0
3,860
6,660
13,737
0
L
Bellona
lipearce7
Bellona
3,593
463
0
1,415
9,360
5,486
350
3,220
6,140
0
31,092
L
Ao Kuang
wrttg235
Ao Kuang
6,168
1,507
0
4,186
12,605
4,119
0
3,644
8,961
29,196
6,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,460
Gold Earned
33,753
353
Minions Killed
314
0
Camps Cleared
0
1,325,388
Distance Traveled
1,184,901
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,328
523
85
6
0
217,329
2
W
Anubis
7,986
570
45
3
0
262,246
6
L
Baba Yaga
7,099
507
74
5
0
273,335
8
W
Thanatos
9,217
658
92
7
0
312,271
1
W
Fenrir
8,397
600
76
5
0
307,088
2
W
Sol
7,533
538
83
6
0
212,075
3
W
Danzaburou
7,327
523
57
4
0
231,708
0
L
Ares
5,829
416
28
2
0
161,232
2
L
Bellona
6,447
461
70
5
0
283,285
2
L
Ao Kuang
7,050
504
57
4
0
249,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role