Player Matchup

Neith
Neith
Silver II
Alex__V_
Neith
Silver II
Level 89
God Stats
2W - 4L
1,480 SR
Queue Stats
142W - 149L
1,109 MMR
Party 1
Cthulhu
Cthulhu
Silver I
Berserker_A_
Cthulhu
Silver I
Level 101
God Stats
2W - 7L
1,339 SR
Queue Stats
217W - 205L
1,056 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Logy1sAQT
Sun Wukong
Bronze III
Level 38
God Stats
1W - 7L
1,437 SR
Queue Stats
1W - 8L
1,354 MMR
Solo
Anubis
Anubis
Silver III
OrochiiiHZ
Anubis
Silver III
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
226W - 232L
1,067 MMR
Solo
Set
Set
Gold III
iGaza XD
Set
Gold III
Level 103
God Stats
15W - 19L
1,584 SR
Queue Stats
261W - 257L
1,370 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 79
1,468 SR
1,191 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,509 SR
1,209 MMR
Zhong Kui
Zhong Kui
Silver I
DavidGoulden
Zhong Kui
Silver I
Level 84
God Stats
1W - 1L
1,304 SR
Queue Stats
113W - 123L
1,065 MMR
Party 2
Fenrir
Fenrir
Silver V
crazy_oggy
Fenrir
Silver V
Level 59
God Stats
8W - 9L
1,553 SR
Queue Stats
10W - 22L
1,040 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
flUfy-Foefje
Sylvanus
Gold IV
Level 121
God Stats
15W - 8L
1,565 SR
Queue Stats
109W - 108L
1,334 MMR
Solo
Chiron
Chiron
Gold V
soybarza2003
Chiron
Gold V
Level 107
God Stats
17W - 14L
1,539 SR
Queue Stats
104W - 104L
1,310 MMR
Solo
Chang'e
Chang'e
Gold V
xHonokaAiri
Chang'e
Gold V
Level 106
God Stats
62W - 39L
1,585 SR
Queue Stats
198W - 201L
1,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alex__V_
Neith
20
4 / 5 / 2
15,542
471
28,479
26,492
11,804
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Berserker_A_
Cthulhu
20
2 / 8 / 11
15,530
471
20,577
37,971
51,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
Logy1sAQT
Sun Wukong
19
2 / 3 / 4
13,510
409
13,671
27,095
20,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
OrochiiiHZ
Anubis
20
9 / 8 / 7
15,381
466
36,371
31,330
18,165
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 12 / 9
15,143
459
20,696
31,224
19,508
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Morgan Le FayAthenaPoseidonYmirGilgamesh

VS

Bans
Cu ChulainnDanzaburouArachneApolloKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DavidGoulden
Zhong Kui
20
7 / 7 / 5
17,084
518
23,449
29,333
33,842
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
crazy_oggy
Fenrir
20
12 / 2 / 12
18,362
556
23,826
32,322
26,921
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
flUfy-Foefje
Sylvanus
20
3 / 1 / 19
15,794
479
17,640
36,929
44,824
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
20
5 / 4 / 6
17,173
520
17,495
32,771
12,824
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
xHonokaAiri
Chang'e
20
9 / 6 / 9
16,712
506
27,192
32,119
12,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
87
20
Kills
36
36
Deaths
20
33
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Neith
Alex__V_
Neith
4
5
2
1
L
Cthulhu
Berserker_A_
Cthulhu
2
8
11
0.94
W
Zhong Kui
DavidGoulden
Zhong Kui
7
7
5
1.36
L
Sun Wukong
Logy1sAQT
Sun Wukong
2
3
4
1.33
L
Anubis
OrochiiiHZ
Anubis
9
8
7
1.56
W
Fenrir
crazy_oggy
Fenrir
12
2
12
9
W
Sylvanus
flUfy-Foefje
Sylvanus
3
1
19
12.5
L
3
12
9
0.63
W
Chiron
5
4
6
2
W
Chang'e
xHonokaAiri
Chang'e
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,794
Damage
109,602
154,112
Taken
163,474
120,862
Mitigated
130,819
40,609
Healing
85,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alex__V_
Neith
28,479
19,730
0
11,121
26,492
11,804
2,326
9,499
16,993
0
155,080
L
Cthulhu
Berserker_A_
Cthulhu
20,577
1,489
1,325
3,816
37,971
51,176
0
20,552
17,419
50,043
0
W
Zhong Kui
DavidGoulden
Zhong Kui
23,449
1,338
0
8,604
29,333
33,842
2,776
11,610
17,723
106,569
0
L
Sun Wukong
Logy1sAQT
Sun Wukong
13,671
3,154
0
7,759
27,095
20,209
1,184
11,268
15,827
0
76,468
L
Anubis
OrochiiiHZ
Anubis
36,371
892
0
13,341
31,330
18,165
95
20,297
11,033
120,405
0
W
Fenrir
crazy_oggy
Fenrir
23,826
5,929
0
10,278
32,322
26,921
992
10,091
22,231
0
169,629
W
Sylvanus
flUfy-Foefje
Sylvanus
17,640
4,906
8,961
11,690
36,929
44,824
613
11,828
25,101
55,275
0
L
20,696
7,468
0
3,247
31,224
19,508
0
13,730
17,494
0
145,594
W
Chiron
17,495
10,716
1,874
17,272
32,771
12,824
3,045
10,163
22,558
0
168,941
W
Chang'e
xHonokaAiri
Chang'e
27,192
2,262
11,312
15,904
32,119
12,408
871
14,491
17,628
111,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,106
Gold Earned
85,125
723
Minions Killed
815
0
Camps Cleared
0
2,934,654
Distance Traveled
3,024,704
27
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,542
471
230
7
0
541,962
1
L
Cthulhu
15,530
471
46
1
0
627,234
12
W
Zhong Kui
17,084
518
167
5
0
539,802
5
L
Sun Wukong
13,510
409
143
4
0
661,935
0
L
Anubis
15,381
466
138
4
0
538,989
9
W
Fenrir
18,362
556
191
6
0
705,246
12
W
Sylvanus
15,794
479
87
3
0
580,219
5
L
Set
15,143
459
166
5
0
564,534
5
W
Chiron
17,173
520
193
6
0
625,646
9
W
Chang'e
16,712
506
177
5
0
573,791
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role