Player Matchup

Morgan Le Fay
Morgan Le Fay
Cloverfield1999
Morgan Le Fay
Level 117
God Stats
1W - 5L
1,314 SR
Queue Stats
329W - 261L
1,540 Elo+
Party 1
Fafnir
Fafnir
Fulcrum-00
Fafnir
Level 125
God Stats
5W - 4L
1,660 SR
Queue Stats
266W - 218L
1,513 Elo+
Party 1
Rama
Rama
Mindful_Shadow
Rama
Level 149
God Stats
15W - 8L
1,607 SR
Queue Stats
534W - 408L
1,640 Elo+
Party 1
Team Averages
Level 130
1,527 SR
1,564 Elo+

VS

Team Averages
Level 58
1,532 SR
1,388 Elo+
Morgan Le Fay
Morgan Le Fay
Admuron
Morgan Le Fay
Level 77
God Stats
92W - 93L
1,513 SR
Queue Stats
282W - 357L
1,427 Elo+
Solo
Cerberus
Cerberus
ElNico71
Cerberus
Level 89
God Stats
5W - 5L
1,697 SR
Queue Stats
38W - 35L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
Samu_ZxZ
Sun Wukong
Level 8
God Stats
0W - 1L
1,386 SR
Queue Stats
1W - 4L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cloverfield1999
Morgan Le Fay
14
3 / 3 / 8
9,613
687
14,863
8,624
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Fulcrum-00
Fafnir
13
2 / 1 / 8
10,291
735
3,440
10,655
12,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
6 / 1 / 5
10,326
738
11,927
11,257
4,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Admuron
Morgan Le Fay
14
4 / 3 / 1
9,598
686
17,186
11,336
4,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ElNico71
Cerberus
12
0 / 4 / 2
8,617
616
6,081
15,765
15,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Samu_ZxZ
Sun Wukong
11
1 / 4 / 1
8,029
574
3,533
10,443
6,501
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
5
5
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Admuron
Morgan Le Fay
4
3
1
1.5
W
Morgan Le Fay
Cloverfield1999
Morgan Le Fay
3
3
8
2.33
L
Cerberus
ElNico71
Cerberus
0
4
2
0.25
W
Fafnir
Fulcrum-00
Fafnir
2
1
8
6
W
6
1
5
8.5
L
Sun Wukong
Samu_ZxZ
Sun Wukong
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,230
Damage
26,800
30,536
Taken
37,544
19,725
Mitigated
27,346
8,931
Healing
9,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Admuron
Morgan Le Fay
17,186
1,834
1,116
3,114
11,336
4,904
968
6,252
4,904
63,398
0
W
Morgan Le Fay
Cloverfield1999
Morgan Le Fay
14,863
1,100
206
2,079
8,624
2,882
915
6,374
2,250
45,001
0
L
Cerberus
ElNico71
Cerberus
6,081
46
0
4,667
15,765
15,941
75
6,167
9,124
15,881
0
W
Fafnir
Fulcrum-00
Fafnir
3,440
639
0
3,231
10,655
12,683
390
8,686
1,969
6,395
0
W
11,927
10,050
0
3,415
11,257
4,160
1,259
8,207
3,050
0
37,605
L
Sun Wukong
Samu_ZxZ
Sun Wukong
3,533
441
0
297
10,443
6,501
356
4,834
5,213
0
14,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,230
Gold Earned
26,244
146
Minions Killed
149
0
Camps Cleared
0
745,452
Distance Traveled
707,090
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,598
686
99
7
0
225,004
2
W
Morgan Le Fay
9,613
687
65
5
0
251,208
2
L
Cerberus
8,617
616
27
2
0
236,994
0
W
Fafnir
10,291
735
11
1
0
259,049
2
W
Rama
10,326
738
70
5
0
235,195
3
L
Sun Wukong
8,029
574
23
2
0
245,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role