Player Matchup

Da Ji
Da Ji
Levi0504
Da Ji
Level 20
God Stats
6W - 8L
1,593 SR
Queue Stats
84W - 102L
1,429 Elo+
Party 1
Hel
Hel
SkyEquinox78450
Hel
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 5L
1,647 Elo+
Solo
Cerberus
Cerberus
xX-Euphoria-
Cerberus
Level 115
God Stats
1W - 2L
1,761 SR
Queue Stats
79W - 95L
1,429 Elo+
Party 1
Team Averages
Level 53
1,618 SR
1,502 Elo+

VS

Team Averages
Level 26
1,557 SR
1,571 Elo+
Achilles
Achilles
Gavosh
Achilles
Level 44
God Stats
7W - 5L
1,475 SR
Queue Stats
7W - 5L
1,497 Elo+
Party 2
Hachiman
Hachiman
ObiWeedKeNoVee
Hachiman
Level 22
God Stats
2W - 1L
1,696 SR
Queue Stats
122W - 86L
1,712 Elo+
Solo
Merlin
Merlin
TontonTromblon
Merlin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Levi0504
Da Ji
16
6 / 10 / 7
12,599
700
12,793
17,992
12,076
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

16
2 / 7 / 13
11,463
637
7,702
21,475
17,374
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
xX-Euphoria-
Cerberus
17
8 / 5 / 8
13,304
739
13,671
29,425
40,394
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gavosh
Achilles
16
13 / 6 / 7
14,345
797
21,323
17,774
20,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
17
6 / 5 / 10
13,439
747
19,486
14,216
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 6 / 13
12,714
706
16,570
12,896
4,011
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
52
16
Kills
22
22
Deaths
17
28
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Achilles
Gavosh
Achilles
13
6
7
2.75
L
Da Ji
Levi0504
Da Ji
6
10
7
0.95
W
Hachiman
6
5
10
2.2
L
2
7
13
1.21
W
3
6
13
1.58
L
Cerberus
xX-Euphoria-
Cerberus
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,166
Damage
57,379
68,892
Taken
44,886
69,844
Mitigated
29,376
26,084
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Gavosh
Achilles
21,323
8,485
0
3,997
17,774
20,506
602
8,027
9,747
0
37,970
L
Da Ji
Levi0504
Da Ji
12,793
3,328
991
466
17,992
12,076
272
3,933
13,645
0
36,521
W
Hachiman
19,486
11,797
0
4,413
14,216
4,859
2,432
6,783
7,433
0
73,307
L
7,702
1,333
8,645
9,765
21,475
17,374
0
4,709
16,309
32,301
0
W
16,570
2,038
0
706
12,896
4,011
126
6,563
6,333
49,752
0
L
Cerberus
xX-Euphoria-
Cerberus
13,671
1,346
847
5,370
29,425
40,394
29
7,928
21,090
43,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,366
Gold Earned
40,498
137
Minions Killed
189
0
Camps Cleared
0
958,416
Distance Traveled
879,220
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,345
797
32
2
0
313,840
0
L
Da Ji
12,599
700
41
2
0
312,626
0
W
Hachiman
13,439
747
96
5
0
282,898
0
L
Hel
11,463
637
41
2
0
303,491
0
W
Merlin
12,714
706
61
3
0
282,482
3
L
Cerberus
13,304
739
55
3
0
342,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role