Player Matchup

Sun Wukong
Sun Wukong
ErikClappington
Sun Wukong
Level 25
God Stats
75W - 71L
1,456 SR
Queue Stats
184W - 255L
1,252 Elo+
Party 1
Hel
Hel
Its Aprisity
Hel
Level 12
God Stats
1W - 1L
1,275 SR
Queue Stats
1W - 6L
1,045 Elo+
Solo
Neith
Neith
MsDenverCO
Neith
Level 65
God Stats
178W - 278L
1,336 SR
Queue Stats
188W - 301L
1,217 Elo+
Party 1
Team Averages
Level 34
1,356 SR
1,171 Elo+

VS

Team Averages
Level 42
1,439 SR
1,330 Elo+
Sol
Sol
Blob_Blobber
Sol
Level 89
God Stats
116W - 144L
1,365 SR
Queue Stats
166W - 227L
1,246 Elo+
Solo
Sun Wukong
Sun Wukong
Cellbix
Sun Wukong
Level 27
God Stats
3W - 2L
1,451 SR
Queue Stats
40W - 60L
1,244 Elo+
Solo
Jormungandr
Jormungandr
darrendaj
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ErikClappington
Sun Wukong
15
12 / 2 / 7
11,659
777
16,342
22,475
15,198
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 5 / 8
9,701
647
8,210
11,775
4,267
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
15
4 / 0 / 15
10,849
723
19,132
11,577
4,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 3
9,601
640
19,546
19,745
7,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Cellbix
Sun Wukong
12
3 / 6 / 4
9,234
616
10,986
16,617
11,828
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
darrendaj
Jormungandr
11
1 / 3 / 4
9,468
631
2,730
15,349
17,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
19
Kills
7
7
Deaths
19
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
10
3
0.45
L
Sun Wukong
Cellbix
Sun Wukong
3
6
4
0.83
W
Sun Wukong
ErikClappington
Sun Wukong
12
2
7
7.75
W
3
5
8
1.4
W
Neith
4
0
15
11.5
L
Jormungandr
darrendaj
Jormungandr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,684
Damage
33,262
45,827
Taken
51,711
23,675
Mitigated
36,235
19,195
Healing
7,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,546
6,616
187
6,536
19,745
7,246
118
2,605
17,140
55,222
0
L
Sun Wukong
Cellbix
Sun Wukong
10,986
1,629
81
262
16,617
11,828
0
2,213
14,404
0
26,408
W
Sun Wukong
ErikClappington
Sun Wukong
16,342
5,450
172
5,475
22,475
15,198
568
12,646
9,829
0
41,716
W
8,210
2,927
1,948
3,833
11,775
4,267
154
4,593
7,182
18,209
0
W
Neith
19,132
12,493
855
6,912
11,577
4,210
1,839
5,037
6,540
0
55,407
L
Jormungandr
darrendaj
Jormungandr
2,730
1,094
0
523
15,349
17,161
0
3,392
11,957
15,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
28,303
131
Minions Killed
109
0
Camps Cleared
0
778,823
Distance Traveled
657,093
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,601
640
62
4
0
205,923
0
L
Sun Wukong
9,234
616
22
1
0
259,530
0
W
Sun Wukong
11,659
777
44
3
0
272,058
1
W
Hel
9,701
647
25
2
0
250,367
3
W
Neith
10,849
723
62
4
0
256,398
0
L
Jormungandr
9,468
631
25
2
0
191,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role