Player Matchup

Fenrir
Fenrir
BlackMAsteRr
Fenrir
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 145L
1,503 Elo+
Party 1
Tiamat
Tiamat
Mattybart123
Tiamat
Level 149
God Stats
42W - 56L
1,527 SR
Queue Stats
1,134W - 1,079L
1,540 Elo+
Solo
Yemoja
Yemoja
Vanillash
Yemoja
Level 116
God Stats
2W - 5L
1,525 SR
Queue Stats
23W - 25L
1,488 Elo+
Party 1
Cupid
Cupid
iQxzar
Cupid
Level 114
God Stats
3W - 2L
1,767 SR
Queue Stats
542W - 474L
1,557 Elo+
Solo
Mulan
Mulan
tehustra
Mulan
Level 127
God Stats
7W - 6L
1,550 SR
Queue Stats
195W - 204L
1,537 Elo+
Party 1
Team Averages
Level 132
1,574 SR
1,525 Elo+

VS

Team Averages
Level 94
1,617 SR
1,584 Elo+
Anubis
Anubis
Astro-HellFire
Anubis
Level 57
God Stats
21W - 14L
1,651 SR
Queue Stats
29W - 22L
1,604 Elo+
Party 2
Terra
Terra
NextDoorDarkrai
Terra
Level 124
God Stats
31W - 26L
1,579 SR
Queue Stats
183W - 169L
1,543 Elo+
Party 3
Fenrir
Fenrir
WrathBrat
Fenrir
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 50L
1,616 Elo+
Solo
The Morrigan
The Morrigan
lJoshuL
The Morrigan
Level 83
God Stats
2W - 2L
1,554 SR
Queue Stats
90W - 64L
1,623 Elo+
Party 2
Izanami
Izanami
littledude909
Izanami
Level 137
God Stats
4W - 2L
1,802 SR
Queue Stats
160W - 140L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
3 / 1 / 2
4,091
818
2,267
3,034
814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
6
1 / 1 / 1
3,750
750
1,278
2,678
1,276
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Vanillash
Yemoja
5
2 / 1 / 2
3,903
781
588
2,390
987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
iQxzar
Cupid
6
1 / 2 / 2
3,979
796
1,341
2,905
684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Mulan
tehustra
Mulan
7
2 / 1 / 1
3,886
777
1,512
2,916
1,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
3,755
751
2,123
3,592
1,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

3
1 / 2 / 1
3,122
624
774
2,801
653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
WrathBrat
Fenrir
7
2 / 0 / 1
4,145
829
1,620
2,531
692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
lJoshuL
The Morrigan
6
1 / 3 / 1
3,567
713
2,071
2,902
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
4
1 / 1 / 1
3,294
659
1,025
1,067
235
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
6
6
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Fenrir
3
1
2
4
W
Tiamat
1
1
1
1.5
L
1
2
1
0.75
W
Yemoja
Vanillash
Yemoja
2
1
2
3
L
Fenrir
WrathBrat
Fenrir
2
0
1
2.5
W
Cupid
iQxzar
Cupid
1
2
2
1
L
The Morrigan
lJoshuL
The Morrigan
1
3
1
0.5
L
Izanami
1
1
1
1.5
W
Mulan
tehustra
Mulan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,986
Damage
7,613
13,923
Taken
12,893
4,908
Mitigated
4,094
5,548
Healing
3,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,123
126
0
836
3,592
1,819
52
29
3,563
14,820
0
W
Fenrir
2,267
519
0
1,176
3,034
814
0
742
2,292
0
11,748
W
Tiamat
1,278
296
0
892
2,678
1,276
519
1,341
1,337
15,987
0
L
774
70
0
603
2,801
653
0
425
2,376
3,892
0
W
Yemoja
Vanillash
Yemoja
588
314
647
741
2,390
987
0
445
1,945
5,935
0
L
Fenrir
WrathBrat
Fenrir
1,620
561
0
775
2,531
692
0
311
2,220
0
16,961
W
Cupid
iQxzar
Cupid
1,341
1,217
36
584
2,905
684
716
438
2,467
0
13,320
L
The Morrigan
lJoshuL
The Morrigan
2,071
974
0
590
2,902
695
0
967
1,835
13,540
350
L
Izanami
1,025
741
0
263
1,067
235
0
134
933
0
8,460
W
Mulan
tehustra
Mulan
1,512
274
0
1,472
2,916
1,147
62
1,652
1,264
0
11,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,609
Gold Earned
17,883
112
Minions Killed
125
0
Camps Cleared
0
508,365
Distance Traveled
425,526
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,755
751
31
6
0
86,963
0
W
Fenrir
4,091
818
22
4
0
128,764
0
W
Tiamat
3,750
750
28
6
0
104,214
0
L
Terra
3,122
624
7
1
0
69,565
1
W
Yemoja
3,903
781
14
3
0
97,192
0
L
Fenrir
4,145
829
44
9
0
112,617
2
W
Cupid
3,979
796
25
5
0
82,480
0
L
The Morrigan
3,567
713
20
4
0
95,702
2
L
Izanami
3,294
659
23
5
0
60,679
0
W
Mulan
3,886
777
23
5
0
95,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role