Player Matchup

Olorun
Olorun
ChichoSerna420
Olorun
Level 44
God Stats
7W - 1L
1,606 SR
Queue Stats
71W - 42L
1,548 Elo+
Party 3
Ganesha
Ganesha
ElMonoBurgos
Ganesha
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 4L
1,478 Elo+
Party 3
Sun Wukong
Sun Wukong
MrMonoEgg
Sun Wukong
Level 26
God Stats
13W - 5L
1,738 SR
Queue Stats
69W - 40L
1,534 Elo+
Party 3
Bakasura
Bakasura
espinhoso08
Bakasura
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
355W - 431L
1,390 Elo+
Solo
Thoth
Thoth
mastodonteak47
Thoth
Level 29
God Stats
3W - 0L
1,436 SR
Queue Stats
95W - 41L
1,575 Elo+
Party 3
Team Averages
Level 27
1,556 SR
1,505 Elo+

VS

Team Averages
Level 14
1,634 SR
1,413 Elo+
Izanami
Izanami
Cruzeta00
Izanami
Level 6
God Stats
1W - 1L
1,746 SR
Queue Stats
1W - 2L
1,363 Elo+
Party 1
Thanatos
Thanatos
ILucifer-2503
Thanatos
Level 16
God Stats
11W - 20L
1,513 SR
Queue Stats
92W - 124L
1,391 Elo+
Party 2
Vulcan
Vulcan
Ibson-Filho
Vulcan
Level 23
God Stats
0W - 1L
1,929 SR
Queue Stats
19W - 24L
1,497 Elo+
Solo
Thor
Thor
iBABA-YAGAiz
Thor
Level 18
God Stats
0W - 1L
1,708 SR
Queue Stats
12W - 16L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
pokpik
Cthulhu
Level 6
God Stats
1W - 2L
1,272 SR
Queue Stats
2W - 2L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 5
11,220
591
8,897
12,199
4,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
ElMonoBurgos
Ganesha
14
0 / 1 / 19
11,298
595
4,111
15,668
17,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
MrMonoEgg
Sun Wukong
17
10 / 1 / 7
11,987
631
15,683
13,937
10,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
espinhoso08
Bakasura
18
7 / 1 / 2
11,835
623
4,604
16,943
8,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
11 / 2 / 3
12,403
653
11,921
9,772
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cruzeta00
Izanami
15
3 / 8 / 2
9,908
521
8,626
17,010
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
ILucifer-2503
Thanatos
12
2 / 6 / 2
8,521
448
1,695
13,585
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
14
1 / 10 / 4
9,099
479
5,738
12,389
3,917
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 6 / 2
8,020
422
2,987
9,960
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
pokpik
Cthulhu
12
2 / 7 / 0
8,414
443
4,509
13,677
8,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
36
Kills
9
9
Deaths
37
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
4
5
2.63
L
Izanami
Cruzeta00
Izanami
3
8
2
0.5
W
Ganesha
ElMonoBurgos
Ganesha
0
1
19
9.5
L
Thanatos
ILucifer-2503
Thanatos
2
6
2
0.5
L
Vulcan
1
10
4
0.3
W
Sun Wukong
MrMonoEgg
Sun Wukong
10
1
7
13.5
W
Bakasura
espinhoso08
Bakasura
7
1
2
8
L
1
6
2
0.33
W
11
2
3
6.25
L
Cthulhu
pokpik
Cthulhu
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,216
Damage
23,555
68,519
Taken
66,621
44,618
Mitigated
23,920
18,701
Healing
11,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,897
5,699
749
4,862
12,199
4,987
4,415
2,524
9,675
55,474
0
L
Izanami
Cruzeta00
Izanami
8,626
5,470
0
3,034
17,010
3,669
427
7,034
9,720
0
55,879
W
Ganesha
ElMonoBurgos
Ganesha
4,111
382
0
750
15,668
17,480
762
2,158
13,510
28,271
0
L
Thanatos
ILucifer-2503
Thanatos
1,695
462
0
6,467
13,585
4,476
0
4,965
8,620
0
35,886
L
Vulcan
5,738
997
0
0
12,389
3,917
609
5,440
6,921
36,354
0
W
Sun Wukong
MrMonoEgg
Sun Wukong
15,683
3,022
0
6,062
13,937
10,340
2,734
2,798
11,139
0
80,668
W
Bakasura
espinhoso08
Bakasura
4,604
3,195
0
4,970
16,943
8,211
759
2,037
14,906
0
72,549
L
2,987
422
0
784
9,960
2,869
0
2,054
7,906
0
34,551
W
11,921
522
426
882
9,772
3,600
7,090
730
9,042
76,621
0
L
Cthulhu
pokpik
Cthulhu
4,509
656
0
1,500
13,677
8,989
87
5,295
8,142
24,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,743
Gold Earned
43,962
501
Minions Killed
309
0
Camps Cleared
0
1,862,052
Distance Traveled
1,521,883
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,220
591
86
5
0
292,488
0
L
Izanami
9,908
521
95
5
0
279,798
0
W
Ganesha
11,298
595
13
1
0
357,892
1
L
Thanatos
8,521
448
69
4
0
355,804
0
L
Vulcan
9,099
479
66
3
0
258,901
6
W
Sun Wukong
11,987
631
141
7
0
396,884
1
W
Bakasura
11,835
623
122
6
0
451,433
3
L
Thor
8,020
422
54
3
0
373,607
0
W
Thoth
12,403
653
139
7
0
363,355
2
L
Cthulhu
8,414
443
25
1
0
253,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role