Player Matchup

Sylvanus
Sylvanus
Dillan5111
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,243 Elo+
Solo
Bakasura
Bakasura
Not__Deni
Bakasura
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 18L
1,610 Elo+
Solo
Bellona
Bellona
OkageShadow
Bellona
Level 27
God Stats
5W - 7L
1,570 SR
Queue Stats
239W - 236L
1,509 Elo+
Solo
Artemis
Artemis
Ph4edra
Artemis
Level 24
God Stats
58W - 29L
1,706 SR
Queue Stats
160W - 107L
1,601 Elo+
Solo
Ao Kuang
Ao Kuang
SUPREME_SHOGAN
Ao Kuang
Level 28
God Stats
2W - 3L
1,276 SR
Queue Stats
2W - 4L
1,090 Elo+
Solo
Team Averages
Level 26
1,510 SR
1,410 Elo+

VS

Team Averages
Level 37
1,538 SR
1,496 Elo+
Neith
Neith
CoPiE265
Neith
Level 12
God Stats
106W - 65L
1,623 SR
Queue Stats
165W - 128L
1,548 Elo+
Solo
Scylla
Scylla
LIGHT1UPGRADE
Scylla
Level 26
God Stats
14W - 13L
1,274 SR
Queue Stats
404W - 425L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
XVCRISPVX
Kumbhakarna
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,479 Elo+
Party 1
Susano
Susano
heterophobik
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 115L
1,523 Elo+
Solo
Hera
Hera
its Konsaki
Hera
Level 105
God Stats
0W - 1L
1,795 SR
Queue Stats
21W - 19L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dillan5111
Sylvanus
19
1 / 1 / 17
10,977
915
3,952
14,885
14,162
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Not__Deni
Bakasura
18
7 / 2 / 9
11,916
993
12,228
20,402
9,395
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
OkageShadow
Bellona
18
4 / 0 / 11
11,008
917
14,894
14,836
8,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Ph4edra
Artemis
19
10 / 0 / 9
13,045
1,087
27,488
7,704
3,606
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
18
5 / 3 / 13
11,395
950
8,007
13,398
5,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

201

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CoPiE265
Neith
17
1 / 3 / 5
11,043
920
12,996
11,028
5,139
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 3 / 4
10,560
880
10,351
13,153
10,078
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
XVCRISPVX
Kumbhakarna
17
0 / 8 / 3
10,237
853
5,425
23,514
20,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
17
1 / 8 / 3
10,596
883
12,002
16,529
6,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
3 / 5 / 2
10,906
909
22,268
9,209
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
23
27
Kills
6
6
Deaths
27
59
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
CoPiE265
Neith
1
3
5
1.17
W
Sylvanus
Dillan5111
Sylvanus
1
1
17
9.5
L
1
3
4
1
W
Bakasura
Not__Deni
Bakasura
7
2
9
5.75
W
Bellona
OkageShadow
Bellona
4
0
11
9.5
W
Artemis
Ph4edra
Artemis
10
0
9
14.5
W
Ao Kuang
5
3
13
3.83
L
Kumbhakarna
XVCRISPVX
Kumbhakarna
0
8
3
0.19
L
Susano
1
8
3
0.31
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,569
Damage
63,042
71,225
Taken
73,433
41,678
Mitigated
45,747
17,138
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CoPiE265
Neith
12,996
7,144
0
1,901
11,028
5,139
0
1,592
9,296
0
50,171
W
Sylvanus
Dillan5111
Sylvanus
3,952
1,297
4,374
4,406
14,885
14,162
0
11,015
3,795
9,854
0
L
10,351
1,184
0
1,512
13,153
10,078
0
2,445
10,708
26,752
0
W
Bakasura
Not__Deni
Bakasura
12,228
7,257
0
2,702
20,402
9,395
0
9,031
11,122
0
23,515
W
Bellona
OkageShadow
Bellona
14,894
5,038
0
303
14,836
8,936
0
8,693
6,072
0
32,321
W
Artemis
Ph4edra
Artemis
27,488
12,921
0
2,490
7,704
3,606
0
2,601
5,103
0
59,280
W
Ao Kuang
8,007
1,506
0
2,863
13,398
5,579
0
6,309
7,089
19,462
0
L
Kumbhakarna
XVCRISPVX
Kumbhakarna
5,425
1,402
0
835
23,514
20,273
0
5,319
17,846
10,539
0
L
Susano
12,002
2,449
22
657
16,529
6,542
0
1,971
14,264
0
33,675
L
22,268
4,810
0
0
9,209
3,715
0
632
8,382
55,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,341
Gold Earned
53,342
209
Minions Killed
273
5
Camps Cleared
8
1,155,678
Distance Traveled
999,553
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,043
920
107
9
2
213,618
0
W
Sylvanus
10,977
915
13
1
0
213,220
1
L
Scylla
10,560
880
45
4
0
197,938
3
W
Bakasura
11,916
993
40
3
2
278,419
1
W
Bellona
11,008
917
37
3
2
239,872
0
W
Artemis
13,045
1,087
93
8
1
210,297
0
W
Ao Kuang
11,395
950
26
2
0
213,870
0
L
Kumbhakarna
10,237
853
4
0
0
180,283
0
L
Susano
10,596
883
46
4
6
201,291
1
L
Hera
10,906
909
71
6
0
206,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role