Player Matchup

Morgan Le Fay
Morgan Le Fay
EpicCoolcat12
Morgan Le Fay
Level 10
God Stats
2W - 0L
1,737 SR
Queue Stats
2W - 3L
1,292 Elo+
Party 2
Cthulhu
Cthulhu
ITsukiakariI
Cthulhu
Level 26
God Stats
21W - 16L
1,448 SR
Queue Stats
67W - 68L
1,350 Elo+
Party 1
Gilgamesh
Gilgamesh
Tr4cerBuIIet
Gilgamesh
Level 105
God Stats
2W - 0L
1,751 SR
Queue Stats
4W - 1L
1,664 Elo+
Party 2
Hades
Hades
grimulkim
Hades
Level 15
God Stats
24W - 18L
1,521 SR
Queue Stats
32W - 37L
1,378 Elo+
Party 1
Ne Zha
Ne Zha
wokeizo
Ne Zha
Level 9
God Stats
3W - 2L
1,176 SR
Queue Stats
25W - 16L
1,364 Elo+
Party 1
Team Averages
Level 33
1,527 SR
1,410 Elo+

VS

Team Averages
Level 22
1,536 SR
1,380 Elo+
Kumbhakarna
Kumbhakarna
BattleBo0n95
Kumbhakarna
Level 26
God Stats
10W - 6L
1,660 SR
Queue Stats
160W - 184L
1,392 Elo+
Solo
Izanami
Izanami
Domination03
Izanami
Level 29
God Stats
54W - 57L
1,479 SR
Queue Stats
341W - 414L
1,443 Elo+
Solo
Olorun
Olorun
MOKAA07A
Olorun
Level 24
God Stats
20W - 14L
1,675 SR
Queue Stats
133W - 125L
1,372 Elo+
Solo
Da Ji
Da Ji
VernalGem19
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,448 Elo+
Solo
Medusa
Medusa
Zetx Drake
Medusa
Level 7
God Stats
2W - 4L
1,367 SR
Queue Stats
8W - 22L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EpicCoolcat12
Morgan Le Fay
16
2 / 3 / 17
9,180
1,020
10,955
6,093
2,196
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
ITsukiakariI
Cthulhu
17
4 / 1 / 21
10,079
1,120
15,240
12,337
6,123
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Tr4cerBuIIet
Gilgamesh
17
17 / 1 / 10
11,911
1,323
17,355
12,392
9,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
grimulkim
Hades
16
4 / 2 / 17
9,828
1,092
10,329
9,924
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
wokeizo
Ne Zha
16
8 / 4 / 13
10,070
1,119
8,450
9,241
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

363

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BattleBo0n95
Kumbhakarna
14
1 / 2 / 3
8,019
891
3,313
8,527
4,830
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Izanami
Domination03
Izanami
15
5 / 7 / 3
10,015
1,113
16,490
16,259
4,988
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
MOKAA07A
Olorun
15
2 / 10 / 6
10,108
1,123
10,327
17,188
5,885
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 6 / 1
7,883
876
4,813
10,432
3,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Zetx Drake
Medusa
14
1 / 10 / 4
8,507
945
5,387
16,565
5,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
27
35
Kills
10
11
Deaths
35
78
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BattleBo0n95
Kumbhakarna
1
2
3
1.25
L
Izanami
Domination03
Izanami
5
7
3
0.93
W
Morgan Le Fay
EpicCoolcat12
Morgan Le Fay
2
3
17
3.5
W
Cthulhu
ITsukiakariI
Cthulhu
4
1
21
14.5
L
Olorun
MOKAA07A
Olorun
2
10
6
0.5
W
Gilgamesh
Tr4cerBuIIet
Gilgamesh
17
1
10
22
L
1
6
1
0.25
L
Medusa
Zetx Drake
Medusa
1
10
4
0.3
W
Hades
grimulkim
Hades
4
2
17
6.25
W
Ne Zha
wokeizo
Ne Zha
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,329
Damage
40,330
49,987
Taken
68,971
26,053
Mitigated
24,213
8,498
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BattleBo0n95
Kumbhakarna
3,313
939
0
0
8,527
4,830
0
4,049
4,367
6,292
0
L
Izanami
Domination03
Izanami
16,490
13,372
0
2,272
16,259
4,988
0
9,542
6,445
0
32,658
W
Morgan Le Fay
EpicCoolcat12
Morgan Le Fay
10,955
1,934
0
211
6,093
2,196
0
2,505
3,588
23,674
0
W
Cthulhu
ITsukiakariI
Cthulhu
15,240
1,466
1,943
711
12,337
6,123
0
3,619
8,718
33,395
0
L
Olorun
MOKAA07A
Olorun
10,327
6,803
258
2,447
17,188
5,885
0
10,039
6,841
18,814
0
W
Gilgamesh
Tr4cerBuIIet
Gilgamesh
17,355
6,225
0
1,963
12,392
9,001
0
3,847
8,447
0
28,160
L
4,813
575
0
529
10,432
3,352
0
5,391
4,779
0
11,615
L
Medusa
Zetx Drake
Medusa
5,387
2,707
0
307
16,565
5,158
0
7,503
8,825
0
13,413
W
Hades
grimulkim
Hades
10,329
3,344
389
1,611
9,924
5,118
0
1,711
8,213
27,316
0
W
Ne Zha
wokeizo
Ne Zha
8,450
4,151
261
1,409
9,241
3,615
0
1,958
7,010
0
17,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,068
Gold Earned
44,532
172
Minions Killed
87
6
Camps Cleared
4
824,280
Distance Traveled
557,349
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,019
891
9
1
0
64,284
0
L
Izanami
10,015
1,113
30
3
0
150,144
0
W
Morgan Le Fay
9,180
1,020
30
3
0
164,003
0
W
Cthulhu
10,079
1,120
51
6
0
190,448
1
L
Olorun
10,108
1,123
17
2
0
125,271
0
W
Gilgamesh
11,911
1,323
28
3
2
190,565
1
L
Da Ji
7,883
876
14
2
2
88,771
0
L
Medusa
8,507
945
17
2
2
128,879
0
W
Hades
9,828
1,092
50
6
2
144,640
0
W
Ne Zha
10,070
1,119
13
1
2
134,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role