Player Matchup

Kukulkan
Kukulkan
Magnum1438
Kukulkan
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 15L
1,046 Elo+
Party 1
Yemoja
Yemoja
militar-canoso5
Yemoja
Level 7
God Stats
0W - 2L
1,132 SR
Queue Stats
9W - 33L
1,040 Elo+
Solo
Sun Wukong
Sun Wukong
unlucky_chuckie
Sun Wukong
Level 13
God Stats
0W - 4L
1,292 SR
Queue Stats
2W - 18L
1,011 Elo+
Party 1
Team Averages
Level 9
1,308 SR
1,032 Elo+

VS

Team Averages
Level 19
1,505 SR
1,497 Elo+
Tiamat
Tiamat
Jaysamyers
Tiamat
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Merlin
Merlin
O Jovi O
Merlin
Level 19
God Stats
16W - 8L
1,610 SR
Queue Stats
62W - 20L
1,678 Elo+
Solo
Scylla
Scylla
SH1R0OK4M1
Scylla
Level 16
God Stats
4W - 2L
1,404 SR
Queue Stats
5W - 7L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Magnum1438
Kukulkan
12
2 / 10 / 1
8,341
596
6,949
12,232
3,906
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 7 / 3
8,001
572
2,919
13,264
6,383
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sun Wukong
unlucky_chuckie
Sun Wukong
13
4 / 12 / 1
10,298
736
13,106
17,103
7,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jaysamyers
Tiamat
11
0 / 3 / 12
9,049
646
2,706
10,724
5,332
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
O Jovi O
Merlin
17
24 / 2 / 4
13,294
950
25,632
12,460
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
SH1R0OK4M1
Scylla
13
4 / 2 / 12
10,104
722
5,541
10,567
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
7
Kills
28
29
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Jaysamyers
Tiamat
0
3
12
2
L
Kukulkan
Magnum1438
Kukulkan
2
10
1
0.25
W
Merlin
O Jovi O
Merlin
24
2
4
13
W
Scylla
SH1R0OK4M1
Scylla
4
2
12
5
L
1
7
3
0.36
L
Sun Wukong
unlucky_chuckie
Sun Wukong
4
12
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,974
Damage
33,879
42,599
Taken
33,751
17,784
Mitigated
12,736
2,188
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Jaysamyers
Tiamat
2,706
259
0
2,388
10,724
5,332
161
2,351
8,373
15,310
0
L
Kukulkan
Magnum1438
Kukulkan
6,949
1,761
326
270
12,232
3,906
240
9,330
2,902
32,441
0
W
Merlin
O Jovi O
Merlin
25,632
3,808
484
3,204
12,460
4,492
1,246
4,316
8,144
60,041
0
W
Scylla
SH1R0OK4M1
Scylla
5,541
1,208
0
1,917
10,567
2,912
579
3,201
7,366
25,367
0
L
2,919
930
1,364
95
13,264
6,383
0
12,267
997
9,086
0
L
Sun Wukong
unlucky_chuckie
Sun Wukong
13,106
2,955
0
133
17,103
7,495
0
12,282
4,821
0
27,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
32,447
91
Minions Killed
128
0
Camps Cleared
0
599,913
Distance Traveled
696,268
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,049
646
10
1
0
217,689
2
L
Kukulkan
8,341
596
60
4
0
201,604
1
W
Merlin
13,294
950
68
5
0
228,502
0
W
Scylla
10,104
722
50
4
0
250,077
2
L
Yemoja
8,001
572
8
1
0
187,331
0
L
Sun Wukong
10,298
736
23
2
0
210,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role