Player Matchup

Artemis
Artemis
Guardian8331
Artemis
Level 10
God Stats
4W - 2L
1,599 SR
Queue Stats
14W - 12L
1,519 Elo+
Solo
Athena
Athena
dark trinity115
Athena
Level 123
God Stats
99W - 93L
1,518 SR
Queue Stats
200W - 211L
1,384 Elo+
Party 1
Zeus
Zeus
ona-nickel
Zeus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,268 Elo+
Party 1
Team Averages
Level 46
1,539 SR
1,390 Elo+

VS

Team Averages
Level 55
1,531 SR
1,429 Elo+
Chaac
Chaac
Darkriamon
Chaac
Level 24
God Stats
9W - 5L
1,511 SR
Queue Stats
36W - 34L
1,317 Elo+
Solo
Mercury
Mercury
TWO WANGZ
Mercury
Level 116
God Stats
0W - 4L
1,500 SR
Queue Stats
139W - 158L
1,485 Elo+
Party 2
Hades
Hades
TheMaxxyPad
Hades
Level 26
God Stats
28W - 24L
1,581 SR
Queue Stats
46W - 47L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Guardian8331
Artemis
15
9 / 3 / 8
11,145
857
13,722
8,224
3,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 3 / 11
11,031
849
8,099
12,980
11,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
4 / 5 / 10
9,838
757
14,231
8,111
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 5 / 10
8,417
647
5,312
16,913
15,119
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
TWO WANGZ
Mercury
12
7 / 5 / 3
9,676
744
6,805
12,643
4,583
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 7 / 6
9,125
702
7,384
12,854
10,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
17
Kills
10
11
Deaths
17
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
5
10
1
W
Artemis
Guardian8331
Artemis
9
3
8
4.33
L
Mercury
TWO WANGZ
Mercury
7
5
3
1.7
L
3
7
6
0.86
W
4
3
11
3.17
W
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,052
Damage
19,501
29,315
Taken
42,410
17,967
Mitigated
30,133
4,008
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
5,312
517
0
4,523
16,913
15,119
0
9,220
7,693
0
26,301
W
Artemis
Guardian8331
Artemis
13,722
8,243
0
321
8,224
3,043
1,854
2,000
6,224
0
41,372
L
Mercury
TWO WANGZ
Mercury
6,805
3,449
0
1,383
12,643
4,583
684
6,015
6,628
0
21,326
L
7,384
410
1,805
3,390
12,854
10,431
235
7,095
5,759
31,935
0
W
8,099
2,674
0
2,081
12,980
11,933
123
3,440
9,540
32,964
0
W
14,231
973
777
829
8,111
2,991
450
1,944
6,167
42,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,014
Gold Earned
27,218
163
Minions Killed
125
0
Camps Cleared
0
708,924
Distance Traveled
657,609
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,417
647
48
4
0
227,098
2
W
Artemis
11,145
857
57
4
0
232,951
3
L
Mercury
9,676
744
26
2
0
239,262
0
L
Hades
9,125
702
51
4
0
191,249
0
W
Athena
11,031
849
38
3
0
264,122
1
W
Zeus
9,838
757
68
5
0
211,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role