Player Matchup

Jing Wei
Jing Wei
EstoiDoramion
Jing Wei
Level 147
God Stats
0W - 1L
1,759 SR
Queue Stats
9W - 7L
1,677 Elo+
Party 1
Achilles
Achilles
IoniGaymer
Achilles
Level 124
God Stats
0W - 1L
1,452 SR
Queue Stats
5W - 5L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Iviii01
Morgan Le Fay
Level 158
God Stats
2W - 1L
1,748 SR
Queue Stats
64W - 47L
1,621 Elo+
Party 1
Nox
Nox
andernu167
Nox
Level 86
God Stats
0W - 2L
1,655 SR
Queue Stats
8W - 6L
1,473 Elo+
Party 1
Ymir
Ymir
berja004
Ymir
Level 64
God Stats
0W - 2L
1,815 SR
Queue Stats
11W - 9L
1,585 Elo+
Party 1
Team Averages
Level 116
1,686 SR
1,560 Elo+

VS

Team Averages
Level 131
1,601 SR
1,540 Elo+
Tiamat
Tiamat
BloodShadow
Tiamat
Level 145
God Stats
60W - 54L
1,595 SR
Queue Stats
93W - 93L
1,597 Elo+
Solo
Freya
Freya
IExpensive
Freya
Level 99
God Stats
2W - 1L
1,446 SR
Queue Stats
268W - 259L
1,519 Elo+
Solo
Bastet
Bastet
ItsmeHJB
Bastet
Level 151
God Stats
1W - 1L
1,564 SR
Queue Stats
25W - 27L
1,455 Elo+
Solo
Ullr
Ullr
Reuf69
Ullr
Level 129
God Stats
119W - 88L
1,555 SR
Queue Stats
329W - 331L
1,512 Elo+
Solo
Geb
Geb
S3p1c
Geb
Level 129
God Stats
16W - 3L
1,845 SR
Queue Stats
603W - 596L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EstoiDoramion
Jing Wei
16
2 / 4 / 1
10,196
927
8,580
16,747
6,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
IoniGaymer
Achilles
16
3 / 3 / 1
10,136
921
12,597
25,449
32,451
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Iviii01
Morgan Le Fay
16
0 / 6 / 5
9,960
905
12,485
13,937
5,674
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 4 / 2
9,215
838
4,902
12,798
4,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
16
0 / 8 / 5
10,006
910
4,079
23,853
28,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

101

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 0 / 13
10,593
963
18,328
7,614
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
17
4 / 2 / 8
10,664
969
11,844
9,722
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
ItsmeHJB
Bastet
18
12 / 1 / 9
12,047
1,095
22,098
8,539
4,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Reuf69
Ullr
17
5 / 1 / 12
10,861
987
27,693
9,277
3,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
S3p1c
Geb
18
1 / 1 / 19
11,020
1,002
9,487
13,438
17,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
86
5
Kills
25
25
Deaths
5
14
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
0
13
9.5
L
Jing Wei
EstoiDoramion
Jing Wei
2
4
1
0.63
W
Freya
4
2
8
4
L
Achilles
IoniGaymer
Achilles
3
3
1
1.17
W
Bastet
ItsmeHJB
Bastet
12
1
9
16.5
L
Morgan Le Fay
Iviii01
Morgan Le Fay
0
6
5
0.42
W
Ullr
Reuf69
Ullr
5
1
12
11
W
Geb
S3p1c
Geb
1
1
19
10.5
L
0
4
2
0.25
L
Ymir
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,643
Damage
89,450
92,784
Taken
48,590
76,916
Mitigated
34,251
5,063
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
18,328
1,905
331
3,624
7,614
4,391
0
2,741
4,873
32,998
0
L
Jing Wei
EstoiDoramion
Jing Wei
8,580
4,749
0
1,341
16,747
6,192
0
6,685
10,062
0
34,228
W
Freya
11,844
3,842
0
3,027
9,722
4,139
0
4,298
5,424
39,508
0
L
Achilles
IoniGaymer
Achilles
12,597
2,082
0
1,556
25,449
32,451
0
13,789
11,660
0
25,872
W
Bastet
ItsmeHJB
Bastet
22,098
6,382
0
1,358
8,539
4,622
0
4,471
4,068
0
40,259
L
Morgan Le Fay
Iviii01
Morgan Le Fay
12,485
649
0
934
13,937
5,674
0
5,598
8,339
47,103
0
W
Ullr
Reuf69
Ullr
27,693
13,053
0
60
9,277
3,959
0
5,065
4,212
0
53,215
W
Geb
S3p1c
Geb
9,487
1,165
1,213
998
13,438
17,140
0
4,891
8,547
16,268
0
L
4,902
201
0
167
12,798
4,470
0
3,039
9,759
20,104
0
L
Ymir
4,079
550
0
1,065
23,853
28,129
0
10,548
13,305
13,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,513
Gold Earned
55,185
224
Minions Killed
223
6
Camps Cleared
11
1,029,175
Distance Traveled
1,133,412
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,593
963
27
2
2
223,706
3
L
Jing Wei
10,196
927
57
5
3
193,633
1
W
Freya
10,664
969
62
6
3
212,412
1
L
Achilles
10,136
921
23
2
1
237,599
0
W
Bastet
12,047
1,095
42
4
2
277,576
1
L
Morgan Le Fay
9,960
905
74
7
2
204,659
0
W
Ullr
10,861
987
83
8
4
203,222
3
W
Geb
11,020
1,002
9
1
0
216,496
1
L
Nox
9,215
838
43
4
0
204,434
0
L
Ymir
10,006
910
27
2
0
188,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role