Player Matchup

Olorun
Olorun
Asbaelion
Olorun
Level 8
God Stats
3W - 2L
1,772 SR
Queue Stats
33W - 25L
1,486 Elo+
Party 1
Nemesis
Nemesis
Eusebus
Nemesis
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
207W - 199L
1,302 Elo+
Party 1
Jormungandr
Jormungandr
Hannodeus
Jormungandr
Level 25
God Stats
6W - 4L
1,738 SR
Queue Stats
291W - 275L
1,482 Elo+
Party 1
Medusa
Medusa
Trigger05200
Medusa
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 36L
1,324 Elo+
Party 1
King Arthur
King Arthur
shivase
King Arthur
Level 17
God Stats
12W - 11L
1,436 SR
Queue Stats
57W - 60L
1,357 Elo+
Party 1
Team Averages
Level 21
1,589 SR
1,390 Elo+

VS

Team Averages
Level 20
1,485 SR
1,423 Elo+
Vamana
Vamana
JBOOG222
Vamana
Level 25
God Stats
21W - 19L
1,480 SR
Queue Stats
722W - 770L
1,554 Elo+
Party 2
Loki
Loki
SovereignVII
Loki
Level 7
God Stats
0W - 2L
1,322 SR
Queue Stats
161W - 145L
1,291 Elo+
Party 2
Nu Wa
Nu Wa
Xophanto
Nu Wa
Level 15
God Stats
1W - 1L
1,738 SR
Queue Stats
10W - 7L
1,497 Elo+
Solo
Scylla
Scylla
ZEMIAKza
Scylla
Level 23
God Stats
115W - 137L
1,486 SR
Queue Stats
164W - 220L
1,403 Elo+
Solo
Yemoja
Yemoja
dro0w
Yemoja
Level 29
God Stats
0W - 2L
1,401 SR
Queue Stats
50W - 50L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Asbaelion
Olorun
20
9 / 4 / 25
14,610
1,044
29,334
17,742
8,332
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Eusebus
Nemesis
20
1 / 5 / 24
12,569
898
10,963
24,791
7,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Hannodeus
Jormungandr
20
9 / 0 / 29
15,618
1,116
23,246
21,711
29,378
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
20
12 / 1 / 21
15,704
1,122
32,085
15,387
4,993
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
shivase
King Arthur
20
11 / 3 / 25
15,172
1,084
23,585
28,801
16,699
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JBOOG222
Vamana
20
0 / 3 / 8
12,724
909
13,258
33,391
46,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 12 / 5
14,760
1,054
27,948
24,439
14,931
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Xophanto
Nu Wa
20
3 / 7 / 6
13,244
946
34,565
18,289
7,481
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
ZEMIAKza
Scylla
19
1 / 14 / 8
12,351
882
13,458
24,486
10,079
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
dro0w
Yemoja
19
1 / 6 / 9
12,548
896
12,857
29,058
33,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
49
42
Kills
13
13
Deaths
42
124
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Olorun
Asbaelion
Olorun
9
4
25
5.38
W
Nemesis
Eusebus
Nemesis
1
5
24
2.6
W
Jormungandr
Hannodeus
Jormungandr
9
0
29
23.5
L
Vamana
JBOOG222
Vamana
0
3
8
1.33
L
8
12
5
0.88
W
Medusa
12
1
21
22.5
L
Nu Wa
Xophanto
Nu Wa
3
7
6
0.86
L
Scylla
ZEMIAKza
Scylla
1
14
8
0.36
L
Yemoja
dro0w
Yemoja
1
6
9
0.92
W
King Arthur
shivase
King Arthur
11
3
25
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,213
Damage
102,086
108,432
Taken
129,663
66,793
Mitigated
111,950
27,275
Healing
15,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Asbaelion
Olorun
29,334
16,161
4,590
7,774
17,742
8,332
0
10,529
7,213
59,203
0
W
Nemesis
Eusebus
Nemesis
10,963
4,991
0
2,182
24,791
7,391
0
12,883
11,908
0
22,780
W
Jormungandr
Hannodeus
Jormungandr
23,246
5,607
1,190
1,761
21,711
29,378
0
12,197
9,514
58,271
0
L
Vamana
JBOOG222
Vamana
13,258
5,785
522
9,094
33,391
46,073
0
15,141
18,250
0
50,789
L
27,948
6,777
0
0
24,439
14,931
0
9,184
15,255
0
53,325
W
Medusa
32,085
19,543
0
2,604
15,387
4,993
0
7,706
7,681
0
60,977
L
Nu Wa
Xophanto
Nu Wa
34,565
6,415
747
1,793
18,289
7,481
0
6,897
11,392
62,756
0
L
Scylla
ZEMIAKza
Scylla
13,458
2,084
0
870
24,486
10,079
0
9,809
14,677
30,709
0
L
Yemoja
dro0w
Yemoja
12,857
2,488
2,056
212
29,058
33,386
0
11,549
17,509
23,986
0
W
King Arthur
shivase
King Arthur
23,585
4,357
0
7,174
28,801
16,699
0
17,565
11,236
0
39,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,673
Gold Earned
65,627
255
Minions Killed
235
5
Camps Cleared
8
1,359,428
Distance Traveled
1,347,430
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,610
1,044
79
6
2
242,640
2
W
Nemesis
12,569
898
14
1
1
269,363
1
W
Jormungandr
15,618
1,116
65
5
1
275,770
1
L
Vamana
12,724
909
63
5
5
270,809
3
L
Loki
14,760
1,054
45
3
2
286,372
1
W
Medusa
15,704
1,122
60
4
1
284,136
0
L
Nu Wa
13,244
946
61
4
1
278,257
0
L
Scylla
12,351
882
42
3
0
241,238
0
L
Yemoja
12,548
896
24
2
0
270,754
0
W
King Arthur
15,172
1,084
37
3
0
287,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role