Player Matchup

Zhong Kui
Zhong Kui
Arrowe0376
Zhong Kui
Level 159
God Stats
39W - 20L
1,692 SR
Queue Stats
528W - 506L
1,606 Elo+
Solo
Sylvanus
Sylvanus
CJCP2018
Sylvanus
Level 126
God Stats
10W - 12L
1,610 SR
Queue Stats
211W - 198L
1,650 Elo+
Solo
Baron Samedi
Baron Samedi
Fear Tiga
Baron Samedi
Level 125
God Stats
1W - 3L
1,292 SR
Queue Stats
117W - 112L
1,577 Elo+
Solo
Apollo
Apollo
FrenchDippin4700
Apollo
Level 128
God Stats
1W - 4L
1,347 SR
Queue Stats
201W - 166L
1,597 Elo+
Solo
Nemesis
Nemesis
omar_s_-Diegolaz
Nemesis
Level 86
God Stats
15W - 19L
1,510 SR
Queue Stats
583W - 628L
1,571 Elo+
Solo
Team Averages
Level 125
1,490 SR
1,600 Elo+

VS

Team Averages
Level 113
1,618 SR
1,572 Elo+
Arachne
Arachne
Blueberry9803
Arachne
Level 96
God Stats
13W - 12L
1,634 SR
Queue Stats
155W - 165L
1,557 Elo+
Party 1
Athena
Athena
HiTzBlunT5173
Athena
Level 128
God Stats
2W - 0L
1,540 SR
Queue Stats
249W - 252L
1,596 Elo+
Party 1
Persephone
Persephone
Nerf Perfny
Persephone
Level 160
God Stats
23W - 16L
1,717 SR
Queue Stats
33W - 42L
1,597 Elo+
Party 1
Chaac
Chaac
Shark Bate2004
Chaac
Level 105
God Stats
12W - 9L
1,560 SR
Queue Stats
73W - 72L
1,553 Elo+
Party 1
Scylla
Scylla
Sidedsamwich
Scylla
Level 77
God Stats
44W - 33L
1,641 SR
Queue Stats
154W - 165L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arrowe0376
Zhong Kui
14
0 / 4 / 2
8,748
417
9,009
15,499
11,555
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
CJCP2018
Sylvanus
13
1 / 6 / 3
9,487
452
9,166
27,839
25,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Fear Tiga
Baron Samedi
18
0 / 3 / 0
10,614
505
7,147
12,225
12,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 3 / 0
10,092
481
8,859
14,759
4,785
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 2 / 0
9,929
473
6,761
16,184
6,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
6 / 2 / 3
12,264
584
15,565
18,302
9,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 10
9,395
447
9,441
18,093
16,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Nerf Perfny
Persephone
19
4 / 1 / 2
12,488
595
16,379
9,229
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 1 / 8
11,981
571
11,295
17,926
16,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
16
4 / 1 / 8
10,303
491
12,975
9,855
4,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
6
Kills
18
18
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Arrowe0376
Zhong Kui
0
4
2
0.25
W
Arachne
6
2
3
3.75
L
Sylvanus
CJCP2018
Sylvanus
1
6
3
0.42
L
Baron Samedi
Fear Tiga
Baron Samedi
0
3
0
0
L
1
3
0
0.33
W
1
1
10
6
W
Persephone
Nerf Perfny
Persephone
4
1
2
5
W
3
1
8
7
W
Scylla
4
1
8
8
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,942
Damage
65,655
86,506
Taken
73,405
60,867
Mitigated
49,484
25,446
Healing
27,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Arrowe0376
Zhong Kui
9,009
813
0
6,767
15,499
11,555
0
6,564
8,935
61,498
0
W
Arachne
15,565
11,694
0
6,170
18,302
9,445
1,204
7,101
11,201
0
104,351
L
Sylvanus
CJCP2018
Sylvanus
9,166
1,469
2,869
7,061
27,839
25,301
14
16,247
11,592
32,688
0
L
Baron Samedi
Fear Tiga
Baron Samedi
7,147
427
0
4,225
12,225
12,888
522
2,376
9,849
82,284
0
L
8,859
4,960
0
3,242
14,759
4,785
0
8,903
5,856
0
77,509
W
9,441
1,955
205
2,839
18,093
16,143
1,279
6,850
11,243
31,786
0
W
Persephone
Nerf Perfny
Persephone
16,379
1,848
0
3,246
9,229
3,399
612
1,254
7,974
106,478
0
W
11,295
1,259
0
10,587
17,926
16,049
1,375
6,151
11,775
0
74,933
W
Scylla
12,975
1,396
0
4,472
9,855
4,448
2,034
4,243
5,612
60,085
0
L
6,761
3,138
0
1,282
16,184
6,338
0
4,705
11,479
0
85,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,870
Gold Earned
56,431
630
Minions Killed
567
0
Camps Cleared
0
1,840,652
Distance Traveled
2,069,210
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,748
417
120
6
0
318,002
9
W
Arachne
12,264
584
144
7
0
471,044
2
L
Sylvanus
9,487
452
36
2
0
321,938
1
L
Baron Samedi
10,614
505
172
8
0
317,093
8
L
Apollo
10,092
481
167
8
0
400,678
2
W
Athena
9,395
447
44
2
0
417,470
0
W
Persephone
12,488
595
156
7
0
418,365
3
W
Chaac
11,981
571
125
6
0
387,968
2
W
Scylla
10,303
491
98
5
0
374,363
4
L
Nemesis
9,929
473
135
6
0
482,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role