Player Matchup

Xing Tian
Xing Tian
Arganodus
Xing Tian
Level 156
God Stats
3W - 3L
1,591 SR
Queue Stats
242W - 212L
1,541 Elo+
Party 2
Hera
Hera
Braoul
Hera
Level 107
God Stats
1W - 1L
1,638 SR
Queue Stats
78W - 79L
1,546 Elo+
Party 2
Izanami
Izanami
Devilseed123
Izanami
Level 18
God Stats
15W - 10L
1,530 SR
Queue Stats
27W - 27L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
mini_Arganodus
Gilgamesh
Level 103
God Stats
23W - 19L
1,516 SR
Queue Stats
250W - 223L
1,507 Elo+
Party 2
Hun Batz
Hun Batz
pinoy_xy
Hun Batz
Level 118
God Stats
8W - 6L
1,571 SR
Queue Stats
129W - 121L
1,547 Elo+
Party 2
Team Averages
Level 100
1,569 SR
1,516 Elo+

VS

Team Averages
Level 92
1,554 SR
1,420 Elo+
Neith
Neith
OgNameless
Neith
Level 10
God Stats
3W - 1L
1,722 SR
Queue Stats
3W - 5L
1,370 Elo+
Party 1
He Bo
He Bo
RAMACEQ
He Bo
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 102L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
Vardeen0027
Cthulhu
Level 127
God Stats
5W - 7L
1,502 SR
Queue Stats
67W - 100L
1,555 Elo+
Party 1
Thanatos
Thanatos
cxmjr2
Thanatos
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 100L
1,316 Elo+
Party 1
Achilles
Achilles
depressedkid05
Achilles
Level 81
God Stats
9W - 10L
1,547 SR
Queue Stats
102W - 135L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Arganodus
Xing Tian
18
3 / 6 / 14
12,483
416
16,144
36,544
40,213
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hera
Braoul
Hera
20
3 / 6 / 10
14,318
477
19,340
16,882
7,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Devilseed123
Izanami
20
5 / 9 / 3
14,265
476
13,615
22,061
9,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
mini_Arganodus
Gilgamesh
20
7 / 4 / 4
15,449
515
24,140
31,667
27,109
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
pinoy_xy
Hun Batz
20
11 / 3 / 9
17,973
599
21,533
25,210
11,111
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
3 / 9 / 6
14,923
497
18,995
21,715
8,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
RAMACEQ
He Bo
20
10 / 4 / 6
15,832
528
35,452
25,600
13,372
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Vardeen0027
Cthulhu
20
4 / 5 / 14
14,851
495
16,829
34,739
44,354
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
cxmjr2
Thanatos
20
2 / 9 / 7
13,831
461
10,815
26,118
11,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
20
9 / 4 / 2
15,826
528
16,734
24,419
32,112
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
63
29
Kills
28
28
Deaths
31
40
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Arganodus
Xing Tian
3
6
14
1.67
L
Hera
Braoul
Hera
3
6
10
1.33
L
Izanami
Devilseed123
Izanami
5
9
3
0.72
W
Neith
3
9
6
0.67
W
He Bo
RAMACEQ
He Bo
10
4
6
3.25
W
Cthulhu
Vardeen0027
Cthulhu
4
5
14
2.2
W
Thanatos
cxmjr2
Thanatos
2
9
7
0.61
W
Achilles
9
4
2
2.5
L
Gilgamesh
mini_Arganodus
Gilgamesh
7
4
4
2.25
L
Hun Batz
pinoy_xy
Hun Batz
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,772
Damage
98,825
132,364
Taken
132,591
96,282
Mitigated
109,351
38,063
Healing
55,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Arganodus
Xing Tian
16,144
1,220
1,444
10,109
36,544
40,213
42
19,526
17,018
49,794
0
L
Hera
Braoul
Hera
19,340
4,343
1,326
1,830
16,882
7,895
2,026
10,260
6,622
89,196
0
L
Izanami
Devilseed123
Izanami
13,615
10,844
0
3,696
22,061
9,954
3,578
7,835
14,226
0
88,677
W
Neith
18,995
11,058
0
5,281
21,715
8,126
3,764
3,325
17,984
0
85,278
W
He Bo
RAMACEQ
He Bo
35,452
924
204
9,714
25,600
13,372
699
10,484
14,810
141,795
0
W
Cthulhu
Vardeen0027
Cthulhu
16,829
914
1,934
10,694
34,739
44,354
564
10,518
23,717
57,243
0
W
Thanatos
cxmjr2
Thanatos
10,815
2,817
0
20,205
26,118
11,387
5,024
4,990
20,872
0
93,493
W
Achilles
16,734
2,577
0
7,044
24,419
32,112
2,307
5,376
18,593
0
84,931
L
Gilgamesh
mini_Arganodus
Gilgamesh
24,140
7,255
0
6,293
31,667
27,109
1,446
7,162
24,505
0
124,475
L
Hun Batz
pinoy_xy
Hun Batz
21,533
4,551
0
13,365
25,210
11,111
1,557
7,498
17,712
0
179,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,488
Gold Earned
75,263
773
Minions Killed
692
0
Camps Cleared
0
2,654,849
Distance Traveled
2,751,227
38
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,483
416
59
2
0
519,535
14
L
Hera
14,318
477
165
6
0
532,488
16
L
Izanami
14,265
476
147
5
0
440,327
3
W
Neith
14,923
497
141
5
0
450,966
1
W
He Bo
15,832
528
198
7
0
602,654
4
W
Cthulhu
14,851
495
64
2
0
559,887
7
W
Thanatos
13,831
461
146
5
0
577,489
0
W
Achilles
15,826
528
143
5
0
560,231
0
L
Gilgamesh
15,449
515
172
6
0
499,908
1
L
Hun Batz
17,973
599
230
8
0
662,591
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role