Player Matchup

Artemis
Artemis
 
Artemis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HentaiMeister69
Tsukuyomi
Level 29
God Stats
33W - 29L
1,602 SR
Queue Stats
430W - 386L
1,488 Elo+
Party 2
Hera
Hera
ManForAllSeasons
Hera
Level 48
God Stats
4W - 8L
1,354 SR
Queue Stats
45W - 39L
1,553 Elo+
Solo
Odin
Odin
Shambot
Odin
Level 48
God Stats
6W - 5L
1,541 SR
Queue Stats
15W - 17L
1,450 Elo+
Party 2
Hel
Hel
Tirektz
Hel
Level 108
God Stats
1W - 1L
1,250 SR
Queue Stats
287W - 255L
1,434 Elo+
Party 2
Team Averages
Level 66
1,449 SR
1,485 Elo+

VS

Team Averages
Level 38
1,439 SR
1,327 Elo+
Cerberus
Cerberus
Bisse89
Cerberus
Level 46
God Stats
62W - 83L
1,418 SR
Queue Stats
294W - 350L
1,337 Elo+
Party 1
Danzaburou
Danzaburou
Godfatherfarmer
Danzaburou
Level 28
God Stats
10W - 9L
1,622 SR
Queue Stats
21W - 33L
1,404 Elo+
Party 1
Artio
Artio
Kissemice
Artio
Level 16
God Stats
2W - 4L
1,226 SR
Queue Stats
4W - 7L
1,149 Elo+
Party 1
Neith
Neith
Morrbotten
Neith
Level 52
God Stats
66W - 74L
1,425 SR
Queue Stats
303W - 336L
1,346 Elo+
Party 1
Nu Wa
Nu Wa
blackpool1331
Nu Wa
Level 49
God Stats
18W - 19L
1,506 SR
Queue Stats
230W - 274L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
3 / 1 / 3
10,337
517
8,417
7,763
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
HentaiMeister69
Tsukuyomi
19
7 / 2 / 8
11,887
594
10,918
14,471
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
13 / 2 / 7
12,928
646
16,945
10,365
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
Shambot
Odin
16
3 / 0 / 12
10,783
539
8,925
9,972
6,687
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
16
4 / 2 / 7
9,815
491
8,956
10,081
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bisse89
Cerberus
14
2 / 3 / 3
8,621
431
3,136
14,104
8,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Godfatherfarmer
Danzaburou
15
3 / 9 / 0
10,146
507
4,535
15,765
5,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
Kissemice
Artio
12
0 / 6 / 3
7,820
391
4,585
15,124
14,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
13
1 / 6 / 1
8,058
403
6,750
14,868
4,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 6 / 2
9,384
469
11,360
12,415
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
30
Kills
7
7
Deaths
30
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
3
4.5
L
Cerberus
Bisse89
Cerberus
2
3
3
1.17
L
Danzaburou
Godfatherfarmer
Danzaburou
3
9
0
0.33
W
Tsukuyomi
HentaiMeister69
Tsukuyomi
7
2
8
5.5
L
Artio
Kissemice
Artio
0
6
3
0.25
W
13
2
7
8.25
L
Neith
1
6
1
0.25
W
Odin
Shambot
Odin
3
0
12
9
W
Hel
4
2
7
3.75
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,161
Damage
30,366
52,652
Taken
72,276
21,312
Mitigated
37,120
26,497
Healing
15,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,417
3,709
0
3,281
7,763
2,832
2,414
2,209
5,317
0
59,200
L
Cerberus
Bisse89
Cerberus
3,136
41
30
3,724
14,104
8,466
0
2,594
11,452
27,555
0
L
Danzaburou
Godfatherfarmer
Danzaburou
4,535
1,797
313
2,287
15,765
5,340
0
4,144
11,459
0
63,525
W
Tsukuyomi
HentaiMeister69
Tsukuyomi
10,918
3,510
0
6,917
14,471
5,618
1,307
2,355
12,116
0
97,102
L
Artio
Kissemice
Artio
4,585
1,016
181
2,779
15,124
14,809
0
3,458
11,664
23,007
0
W
16,945
4,256
0
2,504
10,365
3,308
1,533
6,827
3,273
92,136
0
L
Neith
6,750
1,511
0
4,104
14,868
4,677
0
6,822
7,970
0
51,151
W
Odin
Shambot
Odin
8,925
2,711
0
2,250
9,972
6,687
1,080
5,084
4,888
0
42,345
W
Hel
8,956
220
5,750
5,795
10,081
2,867
424
3,160
6,624
60,916
0
L
11,360
3,265
0
2,531
12,415
3,828
0
8,201
3,830
73,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,750
Gold Earned
44,029
587
Minions Killed
437
0
Camps Cleared
0
1,986,512
Distance Traveled
1,726,992
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,337
517
110
6
0
367,419
2
L
Cerberus
8,621
431
59
3
0
359,972
6
L
Danzaburou
10,146
507
111
6
0
317,305
2
W
Tsukuyomi
11,887
594
135
7
0
446,243
2
L
Artio
7,820
391
59
3
0
369,310
0
W
Hera
12,928
646
167
8
0
398,459
2
L
Neith
8,058
403
81
4
0
334,166
7
W
Odin
10,783
539
92
5
0
379,420
10
W
Hel
9,815
491
83
4
0
394,971
9
L
Nu Wa
9,384
469
127
6
0
346,239
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role