Player Matchup

Merlin
Merlin
Silver I
GrovylAce
Merlin
Silver I
Level 142
God Stats
3W - 6L
1,411 SR
Queue Stats
18W - 21L
1,481 MMR
Party 1
Fenrir
Fenrir
Silver I
JuanIsThere
Fenrir
Silver I
Level 127
God Stats
1W - 1L
1,277 SR
Queue Stats
18W - 21L
1,481 MMR
Party 1
Medusa
Medusa
Silver I
TheRealChucky
Medusa
Silver I
Level 151
God Stats
1W - 0L
1,944 SR
Queue Stats
7W - 10L
1,506 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,544 SR
1,489 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,553 SR
1,499 MMR
Discordia
Discordia
Bronze III
 
Discordia
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Bronze III
Kreyos
Artemis
Bronze III
Level 160
God Stats
0W - 1L
1,647 SR
Queue Stats
3W - 7L
1,440 MMR
Solo
Yemoja
Yemoja
Bronze III
OhMySan
Yemoja
Bronze III
Level 129
God Stats
0W - 2L
1,511 SR
Queue Stats
5W - 6L
1,558 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GrovylAce
Merlin
14
4 / 1 / 10
9,338
778
10,479
7,539
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
11
0 / 2 / 13
8,273
689
4,710
9,617
8,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
12 / 1 / 3
10,457
871
12,860
8,361
3,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
Morgan Le FayHou YiGilgameshSobekAphrodite

VS

Bans
HelUllrSylvanusCupidCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 6 / 2
8,225
685
7,592
7,688
2,468
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Kreyos
Artemis
10
0 / 6 / 2
7,281
607
8,055
11,248
3,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
OhMySan
Yemoja
10
2 / 4 / 1
8,230
686
3,654
12,750
14,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
16
Kills
4
4
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
6
2
0.5
W
Merlin
GrovylAce
Merlin
4
1
10
9
W
Fenrir
0
2
13
3.25
L
Artemis
Kreyos
Artemis
0
6
2
0.17
L
Yemoja
OhMySan
Yemoja
2
4
1
0.63
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,049
Damage
19,301
25,517
Taken
31,686
15,079
Mitigated
20,060
4,557
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,592
747
0
364
7,688
2,468
21
3,106
4,582
28,260
0
W
Merlin
GrovylAce
Merlin
10,479
355
0
1,300
7,539
3,003
1,177
3,400
4,139
33,655
0
W
Fenrir
4,710
1,335
0
502
9,617
8,392
145
3,212
6,405
0
14,695
L
Artemis
Kreyos
Artemis
8,055
2,285
0
897
11,248
3,503
84
4,230
7,018
0
30,387
L
Yemoja
OhMySan
Yemoja
3,654
810
1,601
1,379
12,750
14,089
66
3,143
9,607
12,271
0
W
12,860
6,612
0
2,755
8,361
3,684
1,543
4,634
3,727
0
45,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,068
Gold Earned
23,736
143
Minions Killed
111
0
Camps Cleared
0
714,266
Distance Traveled
624,227
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,225
685
48
4
0
225,293
2
W
Merlin
9,338
778
63
5
0
230,374
2
W
Fenrir
8,273
689
13
1
0
252,338
1
L
Artemis
7,281
607
49
4
0
197,545
3
L
Yemoja
8,230
686
14
1
0
201,389
4
W
Medusa
10,457
871
67
6
0
231,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role