Player Matchup

Janus
Janus
 
Janus
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
GoddDammitRul
Gilgamesh
Level 28
God Stats
1W - 1L
1,716 SR
Queue Stats
2W - 10L
1,291 Elo+
Party 2
Ravana
Ravana
TTVOgritoPlays
Ravana
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,557 Elo+
Party 2
Team Averages
Level 74
1,572 SR
1,449 Elo+

VS

Team Averages
Level 75
1,337 SR
1,240 Elo+
Ymir
Ymir
Ulquiorra_Chiffe
Ymir
Level 69
God Stats
3W - 2L
1,083 SR
Queue Stats
102W - 268L
1,249 Elo+
Party 1
Neith
Neith
ZAyanokojiZ
Neith
Level 56
God Stats
8W - 7L
1,427 SR
Queue Stats
69W - 214L
1,240 Elo+
Party 1
Ao Kuang
Ao Kuang
gabriel_desouzas
Ao Kuang
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 266L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 5 / 2
7,401
617
6,484
5,197
1,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
GoddDammitRul
Gilgamesh
10
2 / 4 / 2
7,344
612
3,258
8,049
5,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 4 / 3
7,688
641
5,678
8,619
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 8
9,028
752
7,948
8,345
5,896
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 0 / 5
8,862
739
4,900
6,019
1,857
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 3 / 7
8,327
694
5,344
8,951
3,897
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
13
13
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
2
0.4
L
Gilgamesh
GoddDammitRul
Gilgamesh
2
4
2
0.75
L
1
4
3
0.63
W
5
1
8
9
W
5
0
5
7.5
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,420
Damage
18,192
21,865
Taken
23,315
10,085
Mitigated
11,650
2,500
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,484
817
0
0
5,197
1,582
0
3,171
2,026
30,190
0
L
Gilgamesh
GoddDammitRul
Gilgamesh
3,258
380
0
510
8,049
5,106
0
5,400
2,649
0
8,609
L
5,678
1,817
0
1,990
8,619
3,397
0
4,721
3,898
0
24,537
W
7,948
1,689
201
2,095
8,345
5,896
290
2,341
5,787
32,095
0
W
4,900
1,980
0
2,320
6,019
1,857
1,111
1,876
4,100
0
25,269
W
5,344
1,824
0
2,759
8,951
3,897
0
2,267
6,517
16,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,433
Gold Earned
26,217
107
Minions Killed
117
0
Camps Cleared
0
598,391
Distance Traveled
658,386
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,401
617
63
5
0
187,719
0
L
Gilgamesh
7,344
612
8
1
0
186,216
0
L
Ravana
7,688
641
36
3
0
224,456
5
W
Ymir
9,028
752
42
4
0
228,004
6
W
Neith
8,862
739
50
4
0
211,855
2
W
Ao Kuang
8,327
694
25
2
0
218,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role