Player Matchup

Neith
Neith
InverseNebula
Neith
Level 6
God Stats
3W - 5L
1,234 SR
Queue Stats
6W - 17L
1,264 Elo+
Party 3
Ymir
Ymir
SandyAnchor
Ymir
Level 15
God Stats
38W - 26L
1,422 SR
Queue Stats
46W - 36L
1,368 Elo+
Party 3
Kukulkan
Kukulkan
Sliverline
Kukulkan
Level 28
God Stats
2W - 0L
1,739 SR
Queue Stats
62W - 44L
1,481 Elo+
Solo
Scylla
Scylla
SrNaru075
Scylla
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 25L
1,013 Elo+
Solo
Awilix
Awilix
xXvDizzzyXx
Awilix
Level 99
God Stats
7W - 8L
1,517 SR
Queue Stats
134W - 150L
1,395 Elo+
Party 3
Team Averages
Level 31
1,482 SR
1,304 Elo+

VS

Team Averages
Level 21
1,501 SR
1,445 Elo+
Ra
Ra
Demon1129295
Ra
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 8L
1,760 Elo+
Party 2
Kukulkan
Kukulkan
FBDSGaming
Kukulkan
Level 28
God Stats
37W - 31L
1,543 SR
Queue Stats
129W - 140L
1,436 Elo+
Party 1
Neith
Neith
Nevaeh8820
Neith
Level 24
God Stats
56W - 61L
1,509 SR
Queue Stats
78W - 93L
1,419 Elo+
Party 1
Sylvanus
Sylvanus
maskedmonkey21
Sylvanus
Level 22
God Stats
8W - 7L
1,451 SR
Queue Stats
32W - 44L
1,307 Elo+
Solo
Fenrir
Fenrir
puppy112011223
Fenrir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 90L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 18
12,264
943
7,330
4,792
1,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 2 / 17
12,517
963
10,239
15,417
18,842
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Sliverline
Kukulkan
20
3 / 1 / 21
12,874
990
21,474
5,767
2,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
SrNaru075
Scylla
20
9 / 2 / 12
13,385
1,030
13,545
8,431
3,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
20
17 / 1 / 10
14,919
1,148
32,596
9,726
4,501
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 11 / 1
10,993
846
3,592
14,834
5,477
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
FBDSGaming
Kukulkan
17
2 / 6 / 1
12,375
952
20,047
24,123
11,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
17
1 / 6 / 2
10,973
844
6,855
16,156
6,537
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
17
0 / 2 / 1
10,374
798
1,718
12,422
12,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
3 / 12 / 1
12,441
957
5,976
24,315
16,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
12
36
Kills
6
6
Deaths
37
78
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
L
Kukulkan
FBDSGaming
Kukulkan
2
6
1
0.42
W
2
0
18
11
L
Neith
1
6
2
0.33
W
5
2
17
6.75
W
Kukulkan
Sliverline
Kukulkan
3
1
21
13.5
W
Scylla
SrNaru075
Scylla
9
2
12
7.5
L
Sylvanus
0
2
1
0.25
L
3
12
1
0.29
W
Awilix
17
1
10
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,184
Damage
38,188
44,133
Taken
91,850
30,749
Mitigated
52,366
5,397
Healing
6,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,592
739
176
110
14,834
5,477
0
10,099
4,735
15,878
0
L
Kukulkan
FBDSGaming
Kukulkan
20,047
2,159
0
3,733
24,123
11,553
0
9,310
14,813
64,430
0
W
7,330
3,748
0
1,682
4,792
1,845
0
2,954
1,838
0
25,980
L
Neith
6,855
2,748
0
1,060
16,156
6,537
0
7,368
8,788
0
22,705
W
10,239
1,741
0
0
15,417
18,842
0
7,802
7,615
21,774
0
W
Kukulkan
Sliverline
Kukulkan
21,474
3,239
74
1,388
5,767
2,500
0
3,186
2,581
56,947
0
W
Scylla
SrNaru075
Scylla
13,545
1,207
0
0
8,431
3,061
0
6,121
2,310
30,308
0
L
Sylvanus
1,718
1,323
0
35
12,422
12,144
0
9,520
2,902
6,498
0
L
5,976
1,553
0
894
24,315
16,655
0
8,961
15,354
0
20,902
W
Awilix
32,596
21,068
0
2,253
9,726
4,501
0
5,294
4,432
0
48,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,959
Gold Earned
57,156
244
Minions Killed
221
11
Camps Cleared
4
1,190,709
Distance Traveled
927,538
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,993
846
23
2
1
203,397
0
L
Kukulkan
12,375
952
117
9
3
218,775
1
W
Neith
12,264
943
35
3
0
225,661
0
L
Neith
10,973
844
24
2
0
167,968
1
W
Ymir
12,517
963
20
2
0
225,379
0
W
Kukulkan
12,874
990
115
9
2
237,093
0
W
Scylla
13,385
1,030
51
4
0
243,215
2
L
Sylvanus
10,374
798
22
2
0
154,440
0
L
Fenrir
12,441
957
35
3
0
182,958
0
W
Awilix
14,919
1,148
23
2
9
259,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role