Player Matchup

Thor
Thor
AcesOut420
Thor
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dicastro91
Morgan Le Fay
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,463 Elo+
Solo
Fenrir
Fenrir
Littlekiller578
Fenrir
Level 6
God Stats
2W - 8L
1,346 SR
Queue Stats
2W - 8L
992 Elo+
Solo
Ymir
Ymir
RedDemon8
Ymir
Level 3
God Stats
1W - 1L
1,313 SR
Queue Stats
1W - 1L
1,111 Elo+
Party 2
Susano
Susano
UneasiestThrone
Susano
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,065 Elo+
Party 2
Team Averages
Level 7
1,432 SR
1,226 Elo+

VS

Team Averages
Level 13
1,400 SR
1,348 Elo+
Izanami
Izanami
Pugzly_1
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Tay_Tunez
Fenrir
Level 28
God Stats
1W - 6L
1,082 SR
Queue Stats
224W - 244L
1,397 Elo+
Solo
Ares
Ares
godzilla_Iraj
Ares
Level 4
God Stats
10W - 10L
1,500 SR
Queue Stats
38W - 57L
1,070 Elo+
Solo
Hel
Hel
jayjones22
Hel
Level 24
God Stats
9W - 12L
1,418 SR
Queue Stats
31W - 56L
1,271 Elo+
Solo
Jormungandr
Jormungandr
supercatninja
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 11 / 21
14,702
980
13,617
18,592
11,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Dicastro91
Morgan Le Fay
20
5 / 11 / 17
13,907
927
6,105
17,876
10,512
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
19 / 6 / 16
18,276
1,218
32,521
22,617
14,318
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
20
5 / 9 / 24
15,033
1,002
16,073
25,609
36,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
13 / 6 / 24
17,114
1,141
31,726
25,791
26,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

37

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pugzly_1
Izanami
20
10 / 15 / 15
16,478
1,099
30,898
26,839
9,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Tay_Tunez
Fenrir
20
25 / 14 / 8
19,630
1,309
37,222
28,311
11,983
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
0 / 1 / 2
10,716
714
84
918
274
20
7 / 7 / 21
16,209
1,081
21,159
23,026
7,977
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
supercatninja
Jormungandr
20
0 / 13 / 27
15,196
1,013
9,834
29,409
40,226
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
115
49
Kills
42
43
Deaths
50
102
Assists
73
Player
Kills
Deaths
Assists
KDA
W
7
11
21
1.59
W
Morgan Le Fay
Dicastro91
Morgan Le Fay
5
11
17
1.23
W
19
6
16
4.5
L
Izanami
Pugzly_1
Izanami
10
15
15
1.17
W
Ymir
5
9
24
1.89
L
Fenrir
Tay_Tunez
Fenrir
25
14
8
2.07
W
13
6
24
4.17
L
0
1
2
1
L
7
7
21
2.5
L
Jormungandr
supercatninja
Jormungandr
0
13
27
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,042
Damage
99,197
110,485
Taken
108,503
98,922
Mitigated
70,087
2,335
Healing
12,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,617
5,418
0
0
18,592
11,213
0
4,878
13,714
0
26,307
W
Morgan Le Fay
Dicastro91
Morgan Le Fay
6,105
3,050
0
241
17,876
10,512
0
3,239
14,637
17,121
0
W
32,521
10,923
0
2,059
22,617
14,318
0
6,983
15,634
0
64,262
L
Izanami
Pugzly_1
Izanami
30,898
19,492
0
1,266
26,839
9,627
0
4,731
22,108
0
69,158
W
Ymir
16,073
6,053
0
0
25,609
36,259
0
6,676
18,933
30,704
0
L
Fenrir
Tay_Tunez
Fenrir
37,222
19,168
0
1,454
28,311
11,983
0
5,569
22,467
0
48,380
W
31,726
11,032
0
35
25,791
26,620
0
9,301
16,490
0
49,745
L
84
84
0
0
918
274
0
219
699
84
0
L
21,159
9,729
3,509
5,866
23,026
7,977
0
2,982
19,784
41,165
0
L
Jormungandr
supercatninja
Jormungandr
9,834
5,114
0
0
29,409
40,226
0
8,677
20,732
37,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,032
Gold Earned
78,229
175
Minions Killed
189
2
Camps Cleared
5
1,148,612
Distance Traveled
1,027,494
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,702
980
21
1
0
178,020
1
W
Morgan Le Fay
13,907
927
27
2
0
222,987
0
W
Fenrir
18,276
1,218
68
5
2
264,824
0
L
Izanami
16,478
1,099
54
4
2
245,980
0
W
Ymir
15,033
1,002
34
2
0
213,816
0
L
Fenrir
19,630
1,309
38
3
0
300,946
0
W
Susano
17,114
1,141
25
2
0
268,965
0
L
Ares
10,716
714
0
0
0
19,937
1
L
Hel
16,209
1,081
50
3
3
246,595
0
L
Jormungandr
15,196
1,013
47
3
0
214,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role