Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
DETAHBLUR
Hou Yi
Level 23
God Stats
5W - 2L
1,728 SR
Queue Stats
5W - 3L
1,619 Elo+
Party 1
Eset
Eset
WizTipus
Eset
Level 23
God Stats
1W - 1L
1,712 SR
Queue Stats
15W - 10L
1,550 Elo+
Party 1
Team Averages
Level 49
1,647 SR
1,556 Elo+

VS

Team Averages
Level 78
1,531 SR
1,462 Elo+
Khepri
Khepri
AnitaBJPriced
Khepri
Level 17
God Stats
11W - 6L
1,499 SR
Queue Stats
12W - 10L
1,328 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Budskii Boy
Morgan Le Fay
Level 127
God Stats
5W - 1L
1,646 SR
Queue Stats
191W - 149L
1,593 Elo+
Party 2
Erlang Shen
Erlang Shen
KeshiWitDaBlade
Erlang Shen
Level 89
God Stats
18W - 20L
1,448 SR
Queue Stats
387W - 428L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
10 / 4 / 11
13,868
730
23,730
20,865
7,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
DETAHBLUR
Hou Yi
17
7 / 3 / 10
13,133
691
13,546
16,971
6,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Eset
17
4 / 4 / 15
12,739
670
16,171
16,655
5,307
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 9
12,917
680
4,839
22,471
22,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Budskii Boy
Morgan Le Fay
19
4 / 6 / 7
13,480
709
25,655
20,057
6,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
KeshiWitDaBlade
Erlang Shen
17
7 / 7 / 1
13,729
723
12,990
20,594
13,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
21
Kills
11
11
Deaths
21
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
10
4
11
3.88
W
0
8
9
0.56
W
Morgan Le Fay
Budskii Boy
Morgan Le Fay
4
6
7
1.25
L
Hou Yi
DETAHBLUR
Hou Yi
7
3
10
4
W
Erlang Shen
KeshiWitDaBlade
Erlang Shen
7
7
1
1.07
L
Eset
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,447
Damage
43,484
54,491
Taken
63,122
18,832
Mitigated
43,040
15,003
Healing
14,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
23,730
12,467
0
4,811
20,865
7,463
777
11,760
9,105
0
56,049
W
4,839
838
1,268
3,581
22,471
22,560
155
5,728
16,743
14,431
0
W
Morgan Le Fay
Budskii Boy
Morgan Le Fay
25,655
1,823
856
4,969
20,057
6,730
1,936
5,186
14,871
113,022
0
L
Hou Yi
DETAHBLUR
Hou Yi
13,546
5,794
0
4,401
16,971
6,062
1,511
8,619
8,352
0
62,359
W
Erlang Shen
KeshiWitDaBlade
Erlang Shen
12,990
5,251
463
3,587
20,594
13,750
623
5,257
15,337
0
29,649
L
Eset
16,171
1,185
1,449
4,342
16,655
5,307
177
10,115
6,540
44,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,740
Gold Earned
40,126
230
Minions Killed
191
0
Camps Cleared
0
1,033,724
Distance Traveled
1,058,637
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,868
730
55
3
0
372,110
3
W
Khepri
12,917
680
25
1
0
346,378
0
W
Morgan Le Fay
13,480
709
144
8
0
348,700
3
L
Hou Yi
13,133
691
106
6
0
312,549
3
W
Erlang Shen
13,729
723
22
1
0
363,559
6
L
Eset
12,739
670
69
4
0
349,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role