Player Matchup

Jing Wei
Jing Wei
CrystalFlame
Jing Wei
Level 117
God Stats
2W - 4L
1,785 SR
Queue Stats
160W - 132L
1,611 Elo+
Party 1
Sol
Sol
Cuccnek
Sol
Level 125
God Stats
4W - 4L
1,494 SR
Queue Stats
708W - 668L
1,587 Elo+
Party 1
Chronos
Chronos
Jefiro-Blast
Chronos
Level 115
God Stats
2W - 7L
1,376 SR
Queue Stats
173W - 165L
1,572 Elo+
Party 2
Sylvanus
Sylvanus
Ulrira
Sylvanus
Level 129
God Stats
1W - 2L
1,451 SR
Queue Stats
158W - 175L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
lukeheeger
Ao Kuang
Level 144
God Stats
2W - 5L
1,351 SR
Queue Stats
327W - 323L
1,576 Elo+
Party 2
Team Averages
Level 126
1,492 SR
1,566 Elo+

VS

Team Averages
Level 102
1,568 SR
1,604 Elo+
Hel
Hel
 
Hel
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Abyssadin
Osiris
Level 41
God Stats
2W - 1L
1,511 SR
Queue Stats
174W - 149L
1,602 Elo+
Solo
Bacchus
Bacchus
FilthyNingen
Bacchus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,805 Elo+
Solo
Ares
Ares
TheWitchKing-666
Ares
Level 158
God Stats
10W - 8L
1,681 SR
Queue Stats
401W - 396L
1,583 Elo+
Solo
Cerberus
Cerberus
TullioxX
Cerberus
Level 133
God Stats
12W - 9L
1,650 SR
Queue Stats
631W - 623L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CrystalFlame
Jing Wei
20
5 / 6 / 9
12,755
671
35,269
20,583
11,063
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
20
6 / 4 / 9
13,375
704
35,994
19,259
10,189
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
Jefiro-Blast
Chronos
19
2 / 6 / 8
12,551
661
17,931
18,696
9,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Ulrira
Sylvanus
16
0 / 8 / 6
10,190
536
12,191
21,772
21,828
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
lukeheeger
Ao Kuang
17
2 / 8 / 7
10,679
562
14,845
23,101
12,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
4 / 3 / 23
12,168
640
13,275
25,645
25,342
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
Abyssadin
Osiris
20
13 / 2 / 16
14,395
758
31,073
22,819
30,726
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
FilthyNingen
Bacchus
20
9 / 4 / 20
13,574
714
19,049
28,891
54,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
4 / 2 / 25
12,857
677
16,792
32,919
36,635
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
TullioxX
Cerberus
18
2 / 4 / 18
11,661
614
13,037
33,034
20,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
134
15
Kills
32
32
Deaths
15
39
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
3
23
5.17
W
Osiris
Abyssadin
Osiris
13
2
16
10.5
L
Jing Wei
CrystalFlame
Jing Wei
5
6
9
1.58
L
Sol
6
4
9
2.63
W
Bacchus
FilthyNingen
Bacchus
9
4
20
4.75
L
Chronos
Jefiro-Blast
Chronos
2
6
8
1
W
4
2
25
8.25
W
Cerberus
TullioxX
Cerberus
2
4
18
2.75
L
Sylvanus
Ulrira
Sylvanus
0
8
6
0.38
L
Ao Kuang
lukeheeger
Ao Kuang
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,230
Damage
93,226
103,411
Taken
143,308
65,043
Mitigated
167,407
39,962
Healing
86,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,275
103
35,248
15,242
25,645
25,342
587
16,565
8,757
27,875
0
W
Osiris
Abyssadin
Osiris
31,073
5,897
3,506
1,514
22,819
30,726
1,533
13,639
9,180
3,239
59,323
L
Jing Wei
CrystalFlame
Jing Wei
35,269
19,790
2,221
6,162
20,583
11,063
2,243
13,756
6,673
0
52,767
L
Sol
35,994
10,525
303
6,574
19,259
10,189
1,469
12,280
6,979
73,246
0
W
Bacchus
FilthyNingen
Bacchus
19,049
859
2,035
2,063
28,891
54,212
1,287
16,816
12,075
31,078
0
L
Chronos
Jefiro-Blast
Chronos
17,931
5,603
0
3,216
18,696
9,733
618
11,600
7,010
43,579
0
W
16,792
736
5,505
6,021
32,919
36,635
571
17,563
15,356
29,237
0
W
Cerberus
TullioxX
Cerberus
13,037
194
1,813
13,729
33,034
20,492
1,697
15,571
16,979
44,351
0
L
Sylvanus
Ulrira
Sylvanus
12,191
921
10,351
6,041
21,772
21,828
0
12,537
9,103
16,072
0
L
Ao Kuang
lukeheeger
Ao Kuang
14,845
2,990
690
4,404
23,101
12,230
1,205
12,834
10,092
16,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,550
Gold Earned
64,655
182
Minions Killed
219
0
Camps Cleared
0
1,568,003
Distance Traveled
1,846,642
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,168
640
30
2
0
407,467
1
W
Osiris
14,395
758
70
4
0
377,489
0
L
Jing Wei
12,755
671
29
2
0
315,510
1
L
Sol
13,375
704
82
4
0
317,963
5
W
Bacchus
13,574
714
19
1
0
361,221
0
L
Chronos
12,551
661
59
3
0
335,270
1
W
Ares
12,857
677
25
1
0
381,374
5
W
Cerberus
11,661
614
75
4
0
319,091
0
L
Sylvanus
10,190
536
5
0
0
303,477
0
L
Ao Kuang
10,679
562
7
0
0
295,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role