Player Matchup

Sun Wukong
Sun Wukong
Spymix
Sun Wukong
Level 68
God Stats
21W - 14L
1,531 SR
Queue Stats
198W - 214L
1,400 Elo+
Party 1
Thanatos
Thanatos
TM_Nesquik
Thanatos
Level 81
God Stats
15W - 33L
1,298 SR
Queue Stats
347W - 354L
1,447 Elo+
Party 1
Janus
Janus
aless2119
Janus
Level 85
God Stats
3W - 0L
1,709 SR
Queue Stats
96W - 108L
1,458 Elo+
Party 1
Izanami
Izanami
alixdepoche
Izanami
Level 27
God Stats
19W - 18L
1,783 SR
Queue Stats
130W - 138L
1,543 Elo+
Party 1
Fafnir
Fafnir
sevendepoche
Fafnir
Level 27
God Stats
17W - 14L
1,675 SR
Queue Stats
127W - 133L
1,539 Elo+
Party 1
Team Averages
Level 58
1,599 SR
1,477 Elo+

VS

Team Averages
Level 43
1,457 SR
1,496 Elo+
Cu Chulainn
Cu Chulainn
CHADgordonramsay
Cu Chulainn
Level 20
God Stats
3W - 1L
1,647 SR
Queue Stats
26W - 34L
1,422 Elo+
Party 3
Zhong Kui
Zhong Kui
ShadyNK
Zhong Kui
Level 30
God Stats
1W - 1L
1,787 SR
Queue Stats
108W - 87L
1,569 Elo+
Party 2
Apollo
Apollo
Toptun
Apollo
Level 46
God Stats
1W - 4L
1,365 SR
Queue Stats
150W - 128L
1,541 Elo+
Party 2
Ares
Ares
Xx_DARKFLAME_xX9
Ares
Level 84
God Stats
0W - 2L
1,266 SR
Queue Stats
273W - 279L
1,531 Elo+
Party 3
Loki
Loki
kacperossimo
Loki
Level 35
God Stats
12W - 21L
1,222 SR
Queue Stats
515W - 501L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Spymix
Sun Wukong
19
7 / 1 / 8
12,765
532
18,449
25,939
35,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
TM_Nesquik
Thanatos
20
9 / 3 / 12
14,808
617
17,613
18,531
8,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
aless2119
Janus
18
7 / 2 / 15
13,302
554
22,043
12,869
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
alixdepoche
Izanami
20
7 / 1 / 11
13,010
542
13,368
9,156
3,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fafnir
19
5 / 1 / 9
14,293
596
10,303
25,672
37,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CHADgordonramsay
Cu Chulainn
15
0 / 8 / 2
10,038
418
12,413
25,883
19,163
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
ShadyNK
Zhong Kui
16
8 / 9 / 0
11,065
461
20,147
26,827
15,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Toptun
Apollo
17
0 / 3 / 1
10,908
455
3,489
13,286
4,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 9 / 5
9,846
410
9,708
26,751
21,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 6 / 0
8,799
367
8,149
13,097
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
16
35
Kills
8
8
Deaths
35
55
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CHADgordonramsay
Cu Chulainn
0
8
2
0.13
L
Zhong Kui
ShadyNK
Zhong Kui
8
9
0
0.89
W
Sun Wukong
Spymix
Sun Wukong
7
1
8
11
W
Thanatos
TM_Nesquik
Thanatos
9
3
12
5
L
Apollo
Toptun
Apollo
0
3
1
0.17
L
0
9
5
0.28
W
Janus
aless2119
Janus
7
2
15
7.25
W
Izanami
alixdepoche
Izanami
7
1
11
12.5
L
0
6
0
0
W
Fafnir
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,776
Damage
53,906
92,167
Taken
105,844
90,623
Mitigated
63,582
43,552
Healing
23,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CHADgordonramsay
Cu Chulainn
12,413
1,258
0
3,904
25,883
19,163
0
3,395
20,648
11,078
53,942
L
Zhong Kui
ShadyNK
Zhong Kui
20,147
2,116
0
8,202
26,827
15,347
0
10,024
15,702
46,134
0
W
Sun Wukong
Spymix
Sun Wukong
18,449
3,719
0
11,896
25,939
35,527
1,431
10,656
15,283
0
71,441
W
Thanatos
TM_Nesquik
Thanatos
17,613
7,087
0
14,767
18,531
8,594
1,523
8,699
9,832
0
141,443
L
Apollo
Toptun
Apollo
3,489
2,056
0
4,330
13,286
4,267
5,504
5,400
7,745
0
83,464
L
9,708
790
0
5,047
26,751
21,073
0
9,130
16,324
54,099
6,598
W
Janus
aless2119
Janus
22,043
3,006
0
2,675
12,869
5,077
362
6,733
6,136
70,898
0
W
Izanami
alixdepoche
Izanami
13,368
7,608
0
3,943
9,156
3,936
6,588
3,017
6,139
0
107,221
L
8,149
1,057
0
1,923
13,097
3,732
0
2,761
10,137
0
52,091
W
Fafnir
10,303
3,164
0
10,271
25,672
37,489
2,225
5,572
20,100
43,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,178
Gold Earned
50,656
594
Minions Killed
477
0
Camps Cleared
0
2,428,161
Distance Traveled
2,068,851
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,038
418
111
5
0
418,165
4
L
Zhong Kui
11,065
461
56
2
0
373,479
1
W
Sun Wukong
12,765
532
112
5
0
483,529
3
W
Thanatos
14,808
617
171
7
0
543,537
2
L
Apollo
10,908
455
162
7
0
397,687
3
L
Ares
9,846
410
85
4
0
394,078
0
W
Janus
13,302
554
99
4
0
465,374
4
W
Izanami
13,010
542
173
7
0
456,819
1
L
Loki
8,799
367
63
3
0
485,442
3
W
Fafnir
14,293
596
39
2
0
478,902
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role