Player Matchup

Nike
Nike
LaFlame20209560
Nike
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
MattsAsmurf
Artemis
Level 27
God Stats
0W - 1L
1,616 SR
Queue Stats
17W - 12L
1,488 Elo+
Party 1
Kuzenbo
Kuzenbo
TheLastStarman
Kuzenbo
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 92L
1,515 Elo+
Party 1
Team Averages
Level 65
1,539 SR
1,501 Elo+

VS

Team Averages
Level 49
1,576 SR
1,474 Elo+
Neith
Neith
Sir_Vagrekor
Neith
Level 123
God Stats
1W - 2L
1,548 SR
Queue Stats
72W - 80L
1,464 Elo+
Party 2
Nox
Nox
dangerouspoem
Nox
Level 18
God Stats
11W - 11L
1,444 SR
Queue Stats
115W - 152L
1,457 Elo+
Party 2
Bacchus
Bacchus
umadbrosive69
Bacchus
Level 7
God Stats
2W - 0L
1,735 SR
Queue Stats
15W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 2
7,426
571
1,442
11,150
6,516
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
MattsAsmurf
Artemis
12
2 / 6 / 2
8,341
642
10,281
10,727
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 5 / 2
8,733
672
5,528
12,122
11,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 11
9,976
767
11,381
7,689
2,967
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 4 / 7
9,928
764
4,610
8,439
3,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
13
4 / 1 / 12
9,275
713
9,955
10,023
11,084
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
20
20
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
Artemis
MattsAsmurf
Artemis
2
6
2
0.5
W
8
1
11
13.5
L
3
5
2
0.8
W
8
4
7
2.88
W
Bacchus
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,251
Damage
25,946
33,999
Taken
26,151
22,390
Mitigated
17,418
1,469
Healing
7,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,442
365
0
295
11,150
6,516
320
3,797
7,353
0
11,651
L
Artemis
MattsAsmurf
Artemis
10,281
2,532
0
444
10,727
3,979
207
5,881
4,846
0
31,181
W
11,381
4,597
0
3,161
7,689
2,967
1,335
1,827
5,862
0
37,977
L
5,528
1,292
0
730
12,122
11,895
0
4,887
7,235
29,247
0
W
4,610
136
0
1,861
8,439
3,367
1,044
1,732
6,707
34,176
0
W
Bacchus
9,955
1,086
540
1,760
10,023
11,084
170
1,969
8,054
25,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,500
Gold Earned
29,179
107
Minions Killed
144
0
Camps Cleared
0
608,314
Distance Traveled
658,695
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,426
571
25
2
0
189,613
0
L
Artemis
8,341
642
51
4
0
202,201
0
W
Neith
9,976
767
53
4
0
202,266
3
L
Kuzenbo
8,733
672
31
2
0
216,500
1
W
Nox
9,928
764
69
5
0
201,147
1
W
Bacchus
9,275
713
22
2
0
255,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role