Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Zabbzy
Zeus
Level 160
God Stats
4W - 0L
2,042 SR
Queue Stats
354W - 59L
2,101 Elo+
Party 1
Vamana
Vamana
imRobyynD
Vamana
Level 160
God Stats
5W - 1L
1,796 SR
Queue Stats
526W - 114L
1,974 Elo+
Party 1
Team Averages
Level 160
1,779 SR
1,858 Elo+

VS

Team Averages
Level 147
1,432 SR
1,587 Elo+
Bakasura
Bakasura
Alpha_T-10
Bakasura
Level 123
God Stats
0W - 1L
1,349 SR
Queue Stats
168W - 117L
1,641 Elo+
Party 2
Ra
Ra
gingerjcw
Ra
Level 159
God Stats
5W - 4L
1,661 SR
Queue Stats
279W - 126L
1,702 Elo+
Party 2
Mulan
Mulan
mastakillah76
Mulan
Level 159
God Stats
1W - 3L
1,285 SR
Queue Stats
4W - 10L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 2 / 10
8,228
686
3,862
10,783
10,282
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Zeus
Zabbzy
Zeus
14
5 / 2 / 7
9,556
796
12,944
7,965
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
imRobyynD
Vamana
15
9 / 2 / 5
11,038
920
12,960
18,238
13,554
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alpha_T-10
Bakasura
13
4 / 4 / 2
8,929
744
5,393
10,095
3,870
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 5
8,034
670
10,377
10,451
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 5
8,377
698
8,954
13,543
9,426
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
6
6
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
2
10
2.5
L
Bakasura
Alpha_T-10
Bakasura
4
4
2
1.25
W
Zeus
Zabbzy
Zeus
5
2
7
4.25
L
1
6
5
0.58
W
Vamana
imRobyynD
Vamana
9
2
5
5.75
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,766
Damage
24,724
36,986
Taken
34,089
26,440
Mitigated
16,413
12,313
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,862
1,347
862
1,605
10,783
10,282
140
3,248
7,260
0
12,469
L
Bakasura
Alpha_T-10
Bakasura
5,393
3,942
0
2,041
10,095
3,870
761
4,433
5,662
0
9,205
W
Zeus
Zabbzy
Zeus
12,944
1,475
0
1,490
7,965
2,604
1,591
1,208
6,658
46,069
0
L
10,377
161
1,260
2,325
10,451
3,117
289
3,620
6,831
44,474
0
W
Vamana
imRobyynD
Vamana
12,960
5,498
0
8,356
18,238
13,554
907
5,921
11,720
8,046
40,414
L
8,954
2,269
0
1,609
13,543
9,426
529
6,635
6,908
0
21,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,822
Gold Earned
25,340
155
Minions Killed
113
0
Camps Cleared
0
668,282
Distance Traveled
690,736
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,228
686
10
1
0
236,161
1
L
Bakasura
8,929
744
27
2
0
240,559
4
W
Zeus
9,556
796
79
7
0
186,749
0
L
Ra
8,034
670
63
5
0
226,920
2
W
Vamana
11,038
920
66
6
0
245,372
3
L
Mulan
8,377
698
23
2
0
223,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role