Player Matchup

Hachiman
Hachiman
A_Ebiiiii
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,122 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mohammad_om76
Morgan Le Fay
Level 7
God Stats
0W - 4L
1,167 SR
Queue Stats
6W - 15L
1,230 Elo+
Party 1
Khepri
Khepri
UnW_FROQ
Khepri
Level 22
God Stats
2W - 4L
1,776 SR
Queue Stats
89W - 94L
1,332 Elo+
Party 2
Scylla
Scylla
UnW_Vilela
Scylla
Level 22
God Stats
1W - 5L
1,276 SR
Queue Stats
105W - 110L
1,457 Elo+
Party 2
Osiris
Osiris
reza_gh78
Osiris
Level 6
God Stats
1W - 2L
1,305 SR
Queue Stats
2W - 5L
1,220 Elo+
Party 1
Team Averages
Level 12
1,405 SR
1,272 Elo+

VS

Team Averages
Level 20
1,552 SR
1,382 Elo+
Merlin
Merlin
Djperri_27
Merlin
Level 21
God Stats
1W - 0L
1,781 SR
Queue Stats
3W - 2L
1,395 Elo+
Solo
Artemis
Artemis
JustDotKevin
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 34L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Matthew_Kowal02
Cthulhu
Level 21
God Stats
22W - 16L
1,548 SR
Queue Stats
111W - 89L
1,376 Elo+
Party 3
Chaac
Chaac
Vajas181
Chaac
Level 24
God Stats
7W - 8L
1,374 SR
Queue Stats
15W - 20L
1,295 Elo+
Solo
Loki
Loki
hendofor68
Loki
Level 25
God Stats
10W - 8L
1,557 SR
Queue Stats
169W - 130L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
A_Ebiiiii
Hachiman
19
2 / 10 / 7
12,906
403
15,770
25,508
11,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Mohammad_om76
Morgan Le Fay
18
2 / 10 / 6
12,460
389
8,277
22,800
15,652
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Khepri
UnW_FROQ
Khepri
20
4 / 3 / 7
14,014
438
14,339
34,862
58,368
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
UnW_Vilela
Scylla
20
6 / 7 / 5
14,319
447
25,987
28,695
18,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Osiris
reza_gh78
Osiris
14
0 / 12 / 5
10,144
317
6,201
33,473
20,066
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Djperri_27
Merlin
18
1 / 2 / 9
12,484
390
10,923
25,738
21,945
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
JustDotKevin
Artemis
19
8 / 5 / 14
14,117
441
42,725
20,255
8,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 1 / 18
13,276
415
10,889
24,966
26,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Vajas181
Chaac
20
7 / 4 / 9
14,606
456
21,241
19,538
21,578
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
22 / 2 / 5
16,852
527
26,057
18,470
8,343
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
96
14
Kills
41
42
Deaths
14
30
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hachiman
A_Ebiiiii
Hachiman
2
10
7
0.55
W
Merlin
Djperri_27
Merlin
1
2
9
2.75
W
Artemis
JustDotKevin
Artemis
8
5
14
3
W
3
1
18
12
L
Morgan Le Fay
Mohammad_om76
Morgan Le Fay
2
10
6
0.5
L
Khepri
UnW_FROQ
Khepri
4
3
7
2.5
L
Scylla
UnW_Vilela
Scylla
6
7
5
1.21
W
Chaac
Vajas181
Chaac
7
4
9
2.88
W
22
2
5
12.25
L
Osiris
reza_gh78
Osiris
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,574
Damage
111,835
145,338
Taken
108,967
124,394
Mitigated
87,331
25,575
Healing
34,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
A_Ebiiiii
Hachiman
15,770
12,432
0
5,190
25,508
11,679
2,342
2,586
22,633
0
64,671
W
Merlin
Djperri_27
Merlin
10,923
902
373
9,591
25,738
21,945
1,149
14,370
11,329
57,167
0
W
Artemis
JustDotKevin
Artemis
42,725
29,818
0
4,206
20,255
8,953
6,356
9,466
10,789
0
109,710
W
10,889
806
53
8,978
24,966
26,512
362
12,975
11,991
30,530
0
L
Morgan Le Fay
Mohammad_om76
Morgan Le Fay
8,277
2,115
0
1,411
22,800
15,652
1,062
2,044
20,435
57,342
0
L
Khepri
UnW_FROQ
Khepri
14,339
1,998
0
5,515
34,862
58,368
215
4,116
29,575
61,494
0
L
Scylla
UnW_Vilela
Scylla
25,987
4,714
308
5,605
28,695
18,629
1,180
5,967
22,639
90,024
0
W
Chaac
Vajas181
Chaac
21,241
5,263
0
5,201
19,538
21,578
3,281
6,821
12,604
366
82,250
W
26,057
5,515
0
6,314
18,470
8,343
1,849
4,971
13,465
0
119,615
L
Osiris
reza_gh78
Osiris
6,201
1,251
280
7,266
33,473
20,066
0
5,406
27,689
0
32,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,843
Gold Earned
71,335
408
Minions Killed
534
0
Camps Cleared
0
2,521,029
Distance Traveled
2,668,263
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,906
403
107
3
0
557,299
1
W
Merlin
12,484
390
76
2
0
446,160
1
W
Artemis
14,117
441
123
4
0
516,875
0
W
Cthulhu
13,276
415
41
1
0
576,088
0
L
Morgan Le Fay
12,460
389
78
2
0
414,171
3
L
Khepri
14,014
438
57
2
0
593,066
0
L
Scylla
14,319
447
123
4
0
469,754
0
W
Chaac
14,606
456
136
4
0
492,535
0
W
Loki
16,852
527
158
5
0
636,605
0
L
Osiris
10,144
317
43
1
0
486,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role