Player Matchup

Osiris
Osiris
AWWWHE11NAWW
Osiris
Level 64
God Stats
1W - 0L
1,497 SR
Queue Stats
15W - 18L
1,498 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DruepyPickle
Cu Chulainn
Level 124
God Stats
2W - 0L
1,768 SR
Queue Stats
110W - 114L
1,376 Elo+
Solo
Kukulkan
Kukulkan
MysterySquadWill
Kukulkan
Level 125
God Stats
1W - 0L
1,823 SR
Queue Stats
27W - 34L
1,405 Elo+
Solo
Tyr
Tyr
Overware01
Tyr
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 116L
1,396 Elo+
Party 3
Nike
Nike
SIR_HONEYDIPS
Nike
Level 114
God Stats
1W - 1L
1,309 SR
Queue Stats
79W - 85L
1,354 Elo+
Solo
Team Averages
Level 97
1,579 SR
1,406 Elo+

VS

Team Averages
Level 98
1,502 SR
1,360 Elo+
Ymir
Ymir
CrappyCupcake
Ymir
Level 128
God Stats
4W - 7L
1,429 SR
Queue Stats
224W - 224L
1,499 Elo+
Party 2
Hachiman
Hachiman
JRed7694
Hachiman
Level 68
God Stats
0W - 2L
1,695 SR
Queue Stats
2W - 12L
1,160 Elo+
Solo
Neith
Neith
Krynja
Neith
Level 121
God Stats
6W - 8L
1,301 SR
Queue Stats
228W - 237L
1,367 Elo+
Party 1
Vulcan
Vulcan
Steelbain
Vulcan
Level 104
God Stats
2W - 3L
1,773 SR
Queue Stats
187W - 207L
1,360 Elo+
Party 1
Xbalanque
Xbalanque
Will11222
Xbalanque
Level 67
God Stats
0W - 1L
1,311 SR
Queue Stats
27W - 36L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
7 / 6 / 15
12,657
703
14,135
22,037
22,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
DruepyPickle
Cu Chulainn
20
7 / 6 / 19
13,241
736
19,401
24,991
31,875
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
14 / 2 / 14
16,518
918
35,826
12,168
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 5 / 14
11,848
658
8,580
22,166
20,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
4 / 7 / 21
12,352
686
11,382
17,791
21,206
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 8
13,688
760
19,085
25,687
31,467
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
JRed7694
Hachiman
19
6 / 11 / 11
12,310
684
11,818
21,801
10,603
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Krynja
Neith
17
3 / 8 / 15
11,357
631
11,384
16,578
7,692
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Steelbain
Vulcan
20
5 / 4 / 16
12,844
714
24,855
17,079
10,811
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Will11222
Xbalanque
20
3 / 7 / 13
12,095
672
18,516
20,096
11,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
89
35
Kills
26
26
Deaths
35
83
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Osiris
7
6
15
2.42
L
9
5
8
2.6
W
Cu Chulainn
DruepyPickle
Cu Chulainn
7
6
19
2.75
L
Hachiman
JRed7694
Hachiman
6
11
11
1.05
L
Neith
Krynja
Neith
3
8
15
1.31
W
14
2
14
10.5
W
3
5
14
2
W
4
7
21
2.07
L
Vulcan
Steelbain
Vulcan
5
4
16
3.25
L
Xbalanque
Will11222
Xbalanque
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,324
Damage
85,658
99,153
Taken
101,241
101,996
Mitigated
71,604
33,968
Healing
23,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
14,135
2,920
187
3,977
22,037
22,701
144
7,417
14,620
0
22,330
L
19,085
2,697
592
2,389
25,687
31,467
0
9,256
16,431
29,957
0
W
Cu Chulainn
DruepyPickle
Cu Chulainn
19,401
2,464
3,231
3,345
24,991
31,875
1,269
8,857
16,134
10,798
30,526
L
Hachiman
JRed7694
Hachiman
11,818
7,876
562
1,917
21,801
10,603
631
8,771
13,030
0
23,039
L
Neith
Krynja
Neith
11,384
5,237
1,752
2,241
16,578
7,692
1,177
6,645
9,933
0
27,082
W
35,826
1,181
2,796
3,608
12,168
5,842
2,336
7,262
4,906
91,366
0
W
8,580
1,670
3,162
8,389
22,166
20,372
545
10,952
11,214
0
14,945
W
11,382
605
3,160
2,113
17,791
21,206
947
9,452
8,339
0
17,935
L
Vulcan
Steelbain
Vulcan
24,855
6,986
3,313
3,862
17,079
10,811
1,006
6,575
10,504
44,836
0
L
Xbalanque
Will11222
Xbalanque
18,516
6,010
1,613
5,060
20,096
11,031
1,056
8,919
11,177
0
37,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,616
Gold Earned
62,294
196
Minions Killed
177
0
Camps Cleared
0
1,736,860
Distance Traveled
1,468,940
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,657
703
13
1
0
382,652
0
L
Ymir
13,688
760
20
1
0
319,180
1
W
Cu Chulainn
13,241
736
27
2
0
328,389
0
L
Hachiman
12,310
684
26
1
0
258,907
0
L
Neith
11,357
631
39
2
0
249,662
2
W
Kukulkan
16,518
918
120
7
0
343,156
0
W
Tyr
11,848
658
25
1
0
384,287
1
W
Nike
12,352
686
11
1
0
298,376
1
L
Vulcan
12,844
714
52
3
0
323,273
2
L
Xbalanque
12,095
672
40
2
0
317,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role