Player Matchup

Izanami
Izanami
JakeGP75
Izanami
Level 29
God Stats
1W - 0L
1,644 SR
Queue Stats
20W - 14L
1,471 Elo+
Party 2
Thanatos
Thanatos
KKoOp
Thanatos
Level 123
God Stats
15W - 22L
1,241 SR
Queue Stats
159W - 163L
1,486 Elo+
Party 2
Bacchus
Bacchus
LittleNikis
Bacchus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 60L
1,489 Elo+
Party 2
Ymir
Ymir
retartedpotatoe
Ymir
Level 128
God Stats
32W - 28L
1,519 SR
Queue Stats
151W - 164L
1,488 Elo+
Party 2
Sol
Sol
undermeso
Sol
Level 38
God Stats
16W - 13L
1,493 SR
Queue Stats
341W - 347L
1,400 Elo+
Solo
Team Averages
Level 89
1,479 SR
1,467 Elo+

VS

Team Averages
Level 47
1,480 SR
1,421 Elo+
Morgan Le Fay
Morgan Le Fay
Desmondius
Morgan Le Fay
Level 32
God Stats
2W - 3L
1,378 SR
Queue Stats
128W - 133L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
Kylerius
Danzaburou
Level 112
God Stats
2W - 7L
1,494 SR
Queue Stats
103W - 102L
1,411 Elo+
Party 1
Jormungandr
Jormungandr
SlipKnoT1979
Jormungandr
Level 25
God Stats
3W - 4L
1,617 SR
Queue Stats
41W - 49L
1,410 Elo+
Party 1
Thor
Thor
killer2608
Thor
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
marifede1234
Izanami
Level 33
God Stats
24W - 39L
1,412 SR
Queue Stats
62W - 78L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JakeGP75
Izanami
12
3 / 2 / 4
7,410
529
7,659
6,848
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
KKoOp
Thanatos
14
7 / 1 / 5
8,256
590
8,016
9,338
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
LittleNikis
Bacchus
12
5 / 0 / 5
7,930
566
8,807
9,531
9,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 1 / 4
8,172
584
7,207
7,933
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
1 / 0 / 1
7,737
553
3,684
7,985
2,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Desmondius
Morgan Le Fay
10
2 / 3 / 2
6,591
471
7,079
7,864
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Kylerius
Danzaburou
9
0 / 6 / 0
5,576
398
4,125
8,864
2,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
SlipKnoT1979
Jormungandr
10
1 / 3 / 1
6,904
493
6,040
12,968
9,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
1 / 5 / 1
6,221
444
3,306
10,919
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
marifede1234
Izanami
11
0 / 3 / 0
6,810
486
2,935
7,544
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
19
Kills
4
4
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Desmondius
Morgan Le Fay
2
3
2
1
W
Izanami
JakeGP75
Izanami
3
2
4
2.5
W
Thanatos
KKoOp
Thanatos
7
1
5
9.5
L
Danzaburou
Kylerius
Danzaburou
0
6
0
0
W
Bacchus
LittleNikis
Bacchus
5
0
5
7.5
L
Jormungandr
SlipKnoT1979
Jormungandr
1
3
1
0.5
L
1
5
1
0.3
L
Izanami
marifede1234
Izanami
0
3
0
0
W
3
1
4
5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,373
Damage
23,485
41,635
Taken
48,159
21,819
Mitigated
20,710
22,761
Healing
7,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Desmondius
Morgan Le Fay
7,079
352
0
1,465
7,864
2,431
0
3,571
4,269
22,345
0
W
Izanami
JakeGP75
Izanami
7,659
6,010
0
2,152
6,848
2,199
756
3,134
3,668
0
35,349
W
Thanatos
KKoOp
Thanatos
8,016
2,357
0
12,128
9,338
3,132
0
1,896
7,256
0
46,324
L
Danzaburou
Kylerius
Danzaburou
4,125
1,423
160
588
8,864
2,913
0
5,162
3,672
0
25,091
W
Bacchus
LittleNikis
Bacchus
8,807
1,493
0
1,888
9,531
9,731
0
3,960
5,546
35,166
0
L
Jormungandr
SlipKnoT1979
Jormungandr
6,040
2,439
0
2,210
12,968
9,685
0
3,519
9,397
23,918
0
L
3,306
767
0
1,460
10,919
3,319
725
3,296
7,603
0
25,399
L
Izanami
marifede1234
Izanami
2,935
2,189
0
1,809
7,544
2,362
235
3,937
3,277
0
42,011
W
7,207
1,805
0
2,632
7,933
3,784
0
1,076
6,779
46,293
0
W
3,684
771
0
3,961
7,985
2,973
2,603
2,428
5,267
52,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,505
Gold Earned
32,102
404
Minions Killed
258
0
Camps Cleared
0
1,429,422
Distance Traveled
1,176,607
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,591
471
37
3
0
250,047
4
W
Izanami
7,410
529
81
6
0
255,505
2
W
Thanatos
8,256
590
93
7
0
325,922
3
L
Danzaburou
5,576
398
53
4
0
238,202
1
W
Bacchus
7,930
566
41
3
0
294,100
2
L
Jormungandr
6,904
493
34
2
0
218,850
1
L
Thor
6,221
444
54
4
0
239,731
2
L
Izanami
6,810
486
80
6
0
229,777
0
W
Ymir
8,172
584
96
7
0
277,336
2
W
Sol
7,737
553
93
7
0
276,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role