Player Matchup

Apollo
Apollo
 
Apollo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Duwe-9-
Baron Samedi
Level 159
God Stats
24W - 16L
1,620 SR
Queue Stats
647W - 637L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
Esbrae
Kukulkan
Level 69
God Stats
4W - 1L
1,764 SR
Queue Stats
117W - 104L
1,499 Elo+
Party 3
Chaac
Chaac
VINUGAMER
Chaac
Level 100
God Stats
3W - 1L
1,547 SR
Queue Stats
128W - 127L
1,487 Elo+
Party 3
Ao Kuang
Ao Kuang
emzyyy
Ao Kuang
Level 68
God Stats
2W - 2L
1,578 SR
Queue Stats
255W - 250L
1,577 Elo+
Solo
Team Averages
Level 104
1,602 SR
1,524 Elo+

VS

Team Averages
Level 124
1,492 SR
1,537 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Erdbeerjam
Hercules
Level 107
God Stats
10W - 5L
1,610 SR
Queue Stats
236W - 206L
1,530 Elo+
Party 2
Cabrakan
Cabrakan
F3rous
Cabrakan
Level 108
God Stats
12W - 6L
1,640 SR
Queue Stats
65W - 53L
1,563 Elo+
Solo
Sol
Sol
Seppovic
Sol
Level 109
God Stats
1W - 7L
1,209 SR
Queue Stats
219W - 180L
1,558 Elo+
Party 2
Apollo
Apollo
Shimomeikato
Apollo
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 205L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
4 / 1 / 3
9,993
588
10,253
10,868
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Duwe-9-
Baron Samedi
14
0 / 2 / 10
8,844
520
7,177
11,384
9,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Esbrae
Kukulkan
16
7 / 5 / 4
9,973
587
18,697
11,360
3,800
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
VINUGAMER
Chaac
16
1 / 1 / 1
9,229
543
4,194
9,091
9,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
emzyyy
Ao Kuang
15
7 / 2 / 5
9,558
562
12,846
11,654
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 1 / 1
9,088
535
4,624
10,445
6,658
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
Erdbeerjam
Hercules
13
2 / 4 / 7
8,542
502
4,795
21,915
16,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
F3rous
Cabrakan
13
3 / 5 / 2
8,314
489
6,830
14,333
7,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 6 / 2
9,308
548
6,556
14,469
4,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
13
0 / 4 / 1
7,857
462
8,224
12,155
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
19
Kills
11
11
Deaths
20
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
1
3
5.5
L
Loki
 
Loki
2
1
1
2.5
W
Baron Samedi
Duwe-9-
Baron Samedi
0
2
10
2.5
L
Hercules
Erdbeerjam
Hercules
2
4
7
1.38
W
Kukulkan
Esbrae
Kukulkan
7
5
4
1.8
L
Cabrakan
F3rous
Cabrakan
3
5
2
0.8
L
4
6
2
0.83
L
Apollo
0
4
1
0.13
W
Chaac
VINUGAMER
Chaac
1
1
1
1.5
W
Ao Kuang
emzyyy
Ao Kuang
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,167
Damage
31,029
54,357
Taken
73,317
31,104
Mitigated
39,952
18,468
Healing
18,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,253
5,923
0
4,526
10,868
4,125
788
73
10,795
0
83,226
L
Loki
 
Loki
4,624
835
0
2,302
10,445
6,658
0
2,470
7,512
0
61,800
W
Baron Samedi
Duwe-9-
Baron Samedi
7,177
588
1,541
3,178
11,384
9,154
110
2,977
8,337
32,653
0
L
Hercules
Erdbeerjam
Hercules
4,795
1,927
0
8,048
21,915
16,256
0
14,476
7,344
0
12,794
W
Kukulkan
Esbrae
Kukulkan
18,697
1,972
0
3,066
11,360
3,800
101
6,585
4,573
70,547
0
L
Cabrakan
F3rous
Cabrakan
6,830
885
0
1,415
14,333
7,791
0
8,630
5,703
46,557
0
L
6,556
2,022
0
4,233
14,469
4,897
0
10,515
3,954
43,521
0
L
Apollo
8,224
5,125
0
2,551
12,155
4,350
0
2,629
9,477
0
66,416
W
Chaac
VINUGAMER
Chaac
4,194
339
0
4,210
9,091
9,651
856
197
8,886
0
54,072
W
Ao Kuang
emzyyy
Ao Kuang
12,846
2,398
0
1,947
11,654
4,374
85
3,267
8,307
59,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,597
Gold Earned
43,109
522
Minions Killed
426
0
Camps Cleared
0
1,610,721
Distance Traveled
1,520,692
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,993
588
148
9
0
331,699
3
L
Loki
9,088
535
130
8
0
328,787
3
W
Baron Samedi
8,844
520
34
2
0
308,021
4
L
Hercules
8,542
502
8
0
0
353,090
6
W
Kukulkan
9,973
587
139
8
0
292,479
2
L
Cabrakan
8,314
489
88
5
0
281,862
4
L
Sol
9,308
548
80
5
0
262,679
4
L
Apollo
7,857
462
120
7
0
294,274
3
W
Chaac
9,229
543
115
7
0
316,230
0
W
Ao Kuang
9,558
562
86
5
0
362,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role