Player Matchup

Ah Puch
Ah Puch
Droncraft
Ah Puch
Level 39
God Stats
11W - 1L
1,977 SR
Queue Stats
112W - 78L
1,632 Elo+
Party 3
Sun Wukong
Sun Wukong
ProfDrCol
Sun Wukong
Level 7
God Stats
3W - 4L
1,028 SR
Queue Stats
5W - 8L
1,144 Elo+
Solo
Cerberus
Cerberus
WillPowders
Cerberus
Level 22
God Stats
61W - 31L
1,686 SR
Queue Stats
149W - 137L
1,644 Elo+
Party 3
Pele
Pele
Zzylot
Pele
Level 23
God Stats
4W - 0L
1,697 SR
Queue Stats
95W - 60L
1,642 Elo+
Party 3
Zeus
Zeus
niusha2
Zeus
Level 14
God Stats
4W - 1L
1,476 SR
Queue Stats
32W - 22L
1,627 Elo+
Party 3
Team Averages
Level 21
1,573 SR
1,538 Elo+

VS

Team Averages
Level 16
1,533 SR
1,395 Elo+
Achilles
Achilles
Legolas16
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,341 Elo+
Party 1
Ares
Ares
cropp1
Ares
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 42L
1,301 Elo+
Party 1
Neith
Neith
naisha241
Neith
Level 25
God Stats
61W - 53L
1,531 SR
Queue Stats
74W - 76L
1,443 Elo+
Party 2
Merlin
Merlin
xMeTaPoDx
Merlin
Level 14
God Stats
0W - 1L
1,636 SR
Queue Stats
2W - 4L
1,492 Elo+
Party 2
Nike
Nike
Ярлово
Nike
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Droncraft
Ah Puch
19
7 / 2 / 28
12,390
1,126
27,900
13,363
6,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
ProfDrCol
Sun Wukong
19
4 / 3 / 21
10,788
981
8,620
18,295
14,635
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
WillPowders
Cerberus
19
11 / 1 / 26
13,632
1,239
15,013
23,219
39,849
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
Zzylot
Pele
19
8 / 2 / 23
12,319
1,120
14,734
13,450
7,298
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
niusha2
Zeus
19
10 / 4 / 21
13,222
1,202
24,360
11,650
6,251
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Legolas16
Achilles
17
2 / 10 / 5
10,937
994
14,965
21,696
23,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
cropp1
Ares
17
3 / 7 / 4
11,093
1,008
10,968
25,086
26,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
naisha241
Neith
17
1 / 8 / 5
10,344
940
7,845
13,371
4,535
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
xMeTaPoDx
Merlin
18
5 / 4 / 4
12,060
1,096
32,040
12,641
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 11 / 6
10,403
946
8,776
22,106
22,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
36
40
Kills
12
12
Deaths
40
119
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Droncraft
Ah Puch
7
2
28
10.5
L
Achilles
Legolas16
Achilles
2
10
5
0.45
W
Sun Wukong
ProfDrCol
Sun Wukong
4
3
21
4.83
W
Cerberus
WillPowders
Cerberus
11
1
26
24
W
Pele
Zzylot
Pele
8
2
23
9.75
L
Ares
cropp1
Ares
3
7
4
0.71
L
Neith
naisha241
Neith
1
8
5
0.44
W
Zeus
niusha2
Zeus
10
4
21
5.13
L
Merlin
xMeTaPoDx
Merlin
5
4
4
1.75
L
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,627
Damage
74,594
79,977
Taken
94,900
74,954
Mitigated
81,432
10,271
Healing
3,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Droncraft
Ah Puch
27,900
1,238
0
2,167
13,363
6,921
0
7,876
5,172
37,337
0
L
Achilles
Legolas16
Achilles
14,965
6,018
0
1,562
21,696
23,252
0
14,888
6,808
610
20,534
W
Sun Wukong
ProfDrCol
Sun Wukong
8,620
1,535
0
132
18,295
14,635
0
12,070
5,652
0
22,167
W
Cerberus
WillPowders
Cerberus
15,013
1,966
0
4,558
23,219
39,849
0
11,711
10,592
34,720
0
W
Pele
Zzylot
Pele
14,734
5,370
0
1,653
13,450
7,298
0
5,784
7,190
0
33,962
L
Ares
cropp1
Ares
10,968
1,241
0
0
25,086
26,953
0
19,768
5,318
19,256
0
L
Neith
naisha241
Neith
7,845
4,087
0
426
13,371
4,535
0
9,665
3,706
0
24,385
W
Zeus
niusha2
Zeus
24,360
4,708
0
1,761
11,650
6,251
0
4,626
6,578
54,671
0
L
Merlin
xMeTaPoDx
Merlin
32,040
1,278
512
1,202
12,641
4,641
0
7,531
5,110
72,607
0
L
8,776
850
0
0
22,106
22,051
0
15,421
6,685
0
18,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,351
Gold Earned
54,837
257
Minions Killed
184
5
Camps Cleared
5
1,078,344
Distance Traveled
1,001,485
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,390
1,126
28
3
0
198,630
2
L
Achilles
10,937
994
10
1
2
178,081
0
W
Sun Wukong
10,788
981
30
3
0
230,228
0
W
Cerberus
13,632
1,239
71
6
0
234,434
1
W
Pele
12,319
1,120
51
5
4
247,475
3
L
Ares
11,093
1,008
15
1
2
203,841
1
L
Neith
10,344
940
27
2
0
190,925
0
W
Zeus
13,222
1,202
77
7
1
167,577
0
L
Merlin
12,060
1,096
105
10
1
214,193
2
L
Nike
10,403
946
27
2
0
214,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role