Player Matchup

Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
HarbingerOfCoom
Cerberus
Level 159
God Stats
4W - 2L
1,679 SR
Queue Stats
232W - 218L
1,540 Elo+
Party 1
Anhur
Anhur
Yunda00
Anhur
Level 56
God Stats
10W - 5L
1,549 SR
Queue Stats
283W - 198L
1,500 Elo+
Solo
Vulcan
Vulcan
follinm
Vulcan
Level 86
God Stats
5W - 1L
1,738 SR
Queue Stats
99W - 105L
1,430 Elo+
Party 1
Team Averages
Level 110
1,593 SR
1,494 Elo+

VS

Team Averages
Level 119
1,481 SR
1,454 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ElGatoPascal
Ares
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,416 Elo+
Party 2
King Arthur
King Arthur
FaZe_Valen77
King Arthur
Level 83
God Stats
1W - 1L
1,407 SR
Queue Stats
33W - 33L
1,373 Elo+
Party 2
Apollo
Apollo
SpokenRose3
Apollo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
6 / 4 / 21
12,528
783
18,069
20,559
16,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
 
Scylla
17
4 / 8 / 11
11,038
690
9,941
14,997
6,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
19
6 / 4 / 19
12,453
778
14,776
21,723
27,979
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Yunda00
Anhur
20
12 / 2 / 16
13,295
831
22,072
16,505
8,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
follinm
Vulcan
17
3 / 6 / 20
11,093
693
17,716
12,796
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
10 / 5 / 5
13,166
823
25,082
13,498
6,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Camazotz
 
Camazotz
17
6 / 8 / 6
10,761
673
10,156
20,288
17,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 5 / 8
11,182
699
9,656
24,598
30,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
FaZe_Valen77
King Arthur
18
2 / 8 / 12
11,089
693
15,191
30,574
23,674
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
17
3 / 7 / 11
11,171
698
12,413
16,162
7,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
66
31
Kills
24
24
Deaths
33
87
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
4
21
4.13
W
Scylla
 
Scylla
4
8
11
1.19
L
Janus
 
Janus
10
5
5
2.5
L
Camazotz
 
Camazotz
6
8
6
1.13
L
3
5
8
1.4
L
King Arthur
FaZe_Valen77
King Arthur
2
8
12
1
W
Cerberus
6
4
19
3.88
L
Apollo
3
7
11
1.21
W
Anhur
Yunda00
Anhur
12
2
16
10
W
Vulcan
follinm
Vulcan
3
6
20
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,574
Damage
72,498
86,580
Taken
105,120
64,975
Mitigated
85,534
23,873
Healing
29,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
18,069
4,078
1,813
5,253
20,559
16,619
1,049
9,525
11,034
0
29,020
W
Scylla
 
Scylla
9,941
1,162
2,032
1,420
14,997
6,385
756
6,108
8,889
25,220
0
L
Janus
 
Janus
25,082
2,735
1,786
1,328
13,498
6,192
1,976
8,311
5,187
46,529
0
L
Camazotz
 
Camazotz
10,156
1,804
0
3,969
20,288
17,148
186
8,527
11,761
0
13,220
L
9,656
0
2,315
4,053
24,598
30,727
359
9,353
15,245
15,969
0
L
King Arthur
FaZe_Valen77
King Arthur
15,191
978
809
10,271
30,574
23,674
202
7,057
23,517
0
33,585
W
Cerberus
14,776
851
1,242
3,931
21,723
27,979
219
7,329
14,394
27,662
0
L
Apollo
12,413
5,994
1,792
2,978
16,162
7,793
1,829
9,185
6,977
0
31,252
W
Anhur
Yunda00
Anhur
22,072
10,903
2,998
4,041
16,505
8,005
2,402
7,392
9,113
0
46,416
W
Vulcan
follinm
Vulcan
17,716
6,556
761
382
12,796
5,987
1,278
4,384
8,412
37,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,407
Gold Earned
57,369
168
Minions Killed
147
0
Camps Cleared
0
1,416,269
Distance Traveled
1,397,089
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,528
783
18
1
0
280,124
0
W
Scylla
11,038
690
30
2
0
261,970
0
L
Janus
13,166
823
51
3
0
264,124
1
L
Camazotz
10,761
673
5
0
0
273,735
0
L
Ares
11,182
699
10
1
0
309,282
3
L
King Arthur
11,089
693
23
1
0
290,640
0
W
Cerberus
12,453
778
30
2
0
287,022
6
L
Apollo
11,171
698
58
4
0
259,308
0
W
Anhur
13,295
831
53
3
0
298,405
0
W
Vulcan
11,093
693
37
2
0
288,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role