Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Admeralsam1
Fenrir
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 192L
1,610 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FimaT Odin
Morgan Le Fay
Level 127
God Stats
30W - 15L
1,757 SR
Queue Stats
151W - 130L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
Wydoe Fact
Cthulhu
Level 151
God Stats
1W - 1L
1,084 SR
Queue Stats
17W - 17L
1,614 Elo+
Solo
Rama
Rama
v SHVRKY v
Rama
Level 146
God Stats
52W - 56L
1,311 SR
Queue Stats
580W - 580L
1,555 Elo+
Party 1
Team Averages
Level 142
1,430 SR
1,576 Elo+

VS

Team Averages
Level 108
1,545 SR
1,559 Elo+
Anubis
Anubis
 
Anubis
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DystopianFrenzy
Chiron
Level 107
God Stats
6W - 8L
1,191 SR
Queue Stats
704W - 678L
1,639 Elo+
Solo
Fenrir
Fenrir
EDAWG8829
Fenrir
Level 155
God Stats
3W - 8L
1,763 SR
Queue Stats
363W - 373L
1,544 Elo+
Solo
Tyr
Tyr
M1lechi
Tyr
Level 98
God Stats
5W - 7L
1,844 SR
Queue Stats
93W - 93L
1,545 Elo+
Solo
Arachne
Arachne
Rumofy
Arachne
Level 124
God Stats
6W - 8L
1,424 SR
Queue Stats
285W - 259L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 0 / 1
7,566
631
4,952
5,481
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
12
3 / 3 / 1
7,280
607
4,513
8,595
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
FimaT Odin
Morgan Le Fay
13
1 / 3 / 2
7,444
620
4,610
6,276
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Wydoe Fact
Cthulhu
12
1 / 2 / 2
6,969
581
3,427
8,503
5,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 0 / 1
7,616
635
5,425
8,291
2,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 1 / 0
7,469
622
6,066
6,117
2,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 0
6,780
565
7,605
8,300
2,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
EDAWG8829
Fenrir
9
0 / 3 / 2
5,933
494
1,967
9,326
3,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tyr
8
0 / 1 / 0
5,350
446
2,157
5,976
4,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Rumofy
Arachne
11
1 / 4 / 3
6,339
528
4,812
10,843
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
10
Kills
8
8
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
1
3.5
L
Anubis
 
Anubis
6
1
0
6
W
Fenrir
3
3
1
1.17
L
1
1
0
1
L
Fenrir
EDAWG8829
Fenrir
0
3
2
0.33
W
Morgan Le Fay
FimaT Odin
Morgan Le Fay
1
3
2
0.67
L
Tyr
0
1
0
0
L
Arachne
Rumofy
Arachne
1
4
3
0.63
W
Cthulhu
Wydoe Fact
Cthulhu
1
2
2
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,927
Damage
22,607
37,146
Taken
40,562
16,557
Mitigated
16,593
15,818
Healing
14,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,952
1,268
0
3,435
5,481
4,369
0
0
5,481
0
39,396
L
Anubis
 
Anubis
6,066
128
0
3,323
6,117
2,994
96
3,218
2,899
46,843
0
W
Fenrir
4,513
964
0
3,350
8,595
2,979
0
1,674
6,921
0
40,650
L
7,605
3,553
50
2,804
8,300
2,544
0
992
7,308
0
50,442
L
Fenrir
EDAWG8829
Fenrir
1,967
412
0
1,924
9,326
3,602
0
2,358
6,968
0
17,525
W
Morgan Le Fay
FimaT Odin
Morgan Le Fay
4,610
110
0
902
6,276
1,608
0
3,799
2,477
39,315
0
L
Tyr
2,157
256
0
3,575
5,976
4,102
0
0
5,976
0
21,468
L
Arachne
Rumofy
Arachne
4,812
3,536
0
3,315
10,843
3,351
0
1,534
9,309
0
39,403
W
Cthulhu
Wydoe Fact
Cthulhu
3,427
521
60
2,355
8,503
5,536
1,412
593
7,910
38,176
0
W
5,425
4,572
0
5,716
8,291
2,065
660
0
8,291
0
41,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,875
Gold Earned
31,871
431
Minions Killed
357
0
Camps Cleared
0
1,198,473
Distance Traveled
1,071,015
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,566
631
89
7
0
226,770
0
L
Anubis
7,469
622
101
8
0
227,695
3
W
Fenrir
7,280
607
89
7
0
260,330
1
L
Chiron
6,780
565
105
9
0
217,990
3
L
Fenrir
5,933
494
28
2
0
229,087
3
W
Morgan Le Fay
7,444
620
89
7
0
245,423
4
L
Tyr
5,350
446
44
4
0
160,137
1
L
Arachne
6,339
528
79
7
0
236,106
1
W
Cthulhu
6,969
581
67
6
0
234,220
3
W
Rama
7,616
635
97
8
0
231,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role