Player Matchup

Achilles
Achilles
DMBrandonVictim
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,600 Elo+
Party 2
Izanami
Izanami
ItsallLIT
Izanami
Level 29
God Stats
39W - 29L
1,744 SR
Queue Stats
230W - 253L
1,487 Elo+
Party 4
Ne Zha
Ne Zha
LongNeckSilvers
Ne Zha
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,605 Elo+
Party 2
Anubis
Anubis
TheAloofGamer
Anubis
Level 45
God Stats
5W - 5L
1,667 SR
Queue Stats
173W - 192L
1,418 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Vin3yardW
Tsukuyomi
Level 97
God Stats
15W - 18L
1,429 SR
Queue Stats
255W - 231L
1,501 Elo+
Party 4
Team Averages
Level 55
1,568 SR
1,522 Elo+

VS

Team Averages
Level 70
1,511 SR
1,539 Elo+
The Morrigan
The Morrigan
AfroGenesis4
The Morrigan
Level 147
God Stats
1W - 2L
1,388 SR
Queue Stats
332W - 272L
1,506 Elo+
Party 3
Rama
Rama
ChiipSkyyLarrk
Rama
Level 14
God Stats
6W - 6L
1,299 SR
Queue Stats
68W - 58L
1,618 Elo+
Party 3
Hun Batz
Hun Batz
Kosho-Kunn
Hun Batz
Level 49
God Stats
0W - 1L
1,587 SR
Queue Stats
32W - 28L
1,598 Elo+
Party 1
Hel
Hel
blood0child
Hel
Level 31
God Stats
9W - 13L
1,622 SR
Queue Stats
191W - 226L
1,310 Elo+
Solo
Set
Set
ninja_6913
Set
Level 107
God Stats
3W - 6L
1,658 SR
Queue Stats
96W - 65L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
9 / 2 / 8
9,652
603
11,833
10,676
9,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
ItsallLIT
Izanami
13
1 / 4 / 0
8,066
504
3,745
11,085
4,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 3 / 12
8,560
535
9,829
9,717
3,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 2 / 7
9,293
581
10,331
12,513
7,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Vin3yardW
Tsukuyomi
14
8 / 3 / 3
9,292
581
8,605
10,819
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AfroGenesis4
The Morrigan
13
0 / 3 / 2
7,466
467
2,114
5,598
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 3 / 2
7,843
490
9,089
14,114
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Kosho-Kunn
Hun Batz
10
1 / 6 / 3
7,170
448
7,120
15,790
5,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 10 / 0
5,712
357
3,297
12,213
1,491
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
9 / 4 / 2
9,169
573
11,358
13,248
7,741
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
26
Kills
14
14
Deaths
26
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AfroGenesis4
The Morrigan
0
3
2
0.33
L
4
3
2
1.67
W
Achilles
9
2
8
6.5
W
Izanami
ItsallLIT
Izanami
1
4
0
0.25
L
Hun Batz
Kosho-Kunn
Hun Batz
1
6
3
0.42
W
4
3
12
3.33
W
4
2
7
3.75
W
Tsukuyomi
Vin3yardW
Tsukuyomi
8
3
3
3.17
L
0
10
0
0
L
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,343
Damage
32,978
54,810
Taken
60,963
29,996
Mitigated
19,571
15,413
Healing
18,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AfroGenesis4
The Morrigan
2,114
249
0
91
5,598
1,751
0
838
4,630
45,084
1,266
L
9,089
7,989
0
5,735
14,114
3,166
33
1,220
12,894
0
32,480
W
Achilles
11,833
3,783
259
227
10,676
9,981
416
1,687
8,989
0
38,160
W
Izanami
ItsallLIT
Izanami
3,745
2,368
0
3,494
11,085
4,937
698
104
10,981
0
49,551
L
Hun Batz
Kosho-Kunn
Hun Batz
7,120
2,347
159
3,676
15,790
5,422
0
2,925
12,769
0
29,907
W
9,829
3,877
0
2,341
9,717
3,508
0
1,430
8,287
0
41,028
W
10,331
1,189
0
5,864
12,513
7,492
479
1,288
11,225
56,794
0
W
Tsukuyomi
Vin3yardW
Tsukuyomi
8,605
2,290
0
3,228
10,819
4,078
0
532
10,287
0
58,404
L
3,297
120
3,059
2,202
12,213
1,491
0
1,589
10,624
17,995
0
L
11,358
5,321
0
3,195
13,248
7,741
384
3,748
9,341
233
53,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,863
Gold Earned
37,360
388
Minions Killed
318
0
Camps Cleared
0
1,582,382
Distance Traveled
1,433,028
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,466
467
78
5
0
269,114
3
L
Rama
7,843
490
60
4
0
306,436
4
W
Achilles
9,652
603
45
3
0
336,636
0
W
Izanami
8,066
504
100
6
0
273,379
4
L
Hun Batz
7,170
448
52
3
0
293,369
0
W
Ne Zha
8,560
535
61
4
0
334,504
5
W
Anubis
9,293
581
87
5
0
274,502
4
W
Tsukuyomi
9,292
581
95
6
0
363,361
0
L
Hel
5,712
357
29
2
0
293,423
0
L
Set
9,169
573
99
6
0
270,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role