Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AdriSard
Gilgamesh
Level 41
God Stats
0W - 8L
1,393 SR
Queue Stats
37W - 84L
1,419 Elo+
Solo
Guan Yu
Guan Yu
brais2003
Guan Yu
Level 69
God Stats
13W - 20L
1,531 SR
Queue Stats
330W - 378L
1,497 Elo+
Solo
Apollo
Apollo
tylernator0208
Apollo
Level 40
God Stats
9W - 18L
1,395 SR
Queue Stats
72W - 86L
1,453 Elo+
Solo
Team Averages
Level 72
1,464 SR
1,474 Elo+

VS

Team Averages
Level 71
1,468 SR
1,492 Elo+
Horus
Horus
Envoutt
Horus
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 3L
1,500 Elo+
Party 2
Freya
Freya
Kíkkyx
Freya
Level 140
God Stats
1W - 0L
1,298 SR
Queue Stats
88W - 80L
1,504 Elo+
Party 2
Cabrakan
Cabrakan
MarXMann
Cabrakan
Level 65
God Stats
13W - 8L
1,467 SR
Queue Stats
218W - 234L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
Nikola951753
Danzaburou
Level 80
God Stats
147W - 113L
1,574 SR
Queue Stats
345W - 361L
1,472 Elo+
Party 1
Anubis
Anubis
SaltyAxel
Anubis
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
29W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 6 / 1
5,471
497
4,957
10,429
8,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
 
Olorun
9
1 / 6 / 2
5,293
481
5,199
8,551
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
AdriSard
Gilgamesh
8
0 / 3 / 0
4,802
437
2,514
7,798
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
brais2003
Guan Yu
9
1 / 5 / 1
5,463
497
3,198
10,614
6,413
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 6 / 0
5,048
459
6,018
8,848
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Envoutt
Horus
11
6 / 0 / 8
7,106
646
9,267
7,814
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
Kíkkyx
Freya
11
5 / 2 / 4
6,899
627
6,106
6,019
2,209
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cabrakan
MarXMann
Cabrakan
10
3 / 2 / 6
6,562
597
4,262
8,059
5,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
Nikola951753
Danzaburou
12
6 / 0 / 4
7,828
712
7,087
8,208
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
SaltyAxel
Anubis
13
6 / 0 / 1
7,723
702
8,180
5,711
3,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
26
26
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
6
1
0.25
L
Olorun
 
Olorun
1
6
2
0.33
L
Gilgamesh
AdriSard
Gilgamesh
0
3
0
0
W
Horus
Envoutt
Horus
6
0
8
10
W
Freya
Kíkkyx
Freya
5
2
4
3.5
W
Cabrakan
MarXMann
Cabrakan
3
2
6
3
W
Danzaburou
Nikola951753
Danzaburou
6
0
4
8
W
Anubis
SaltyAxel
Anubis
6
0
1
6.5
L
Guan Yu
brais2003
Guan Yu
1
5
1
0.3
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,886
Damage
34,902
46,240
Taken
35,811
21,755
Mitigated
17,156
12,023
Healing
16,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,957
1,662
1,208
3,048
10,429
8,599
0
4,331
6,098
16,510
0
L
Olorun
 
Olorun
5,199
2,703
60
531
8,551
2,740
559
3,431
5,063
21,622
2,599
L
Gilgamesh
AdriSard
Gilgamesh
2,514
607
0
1,297
7,798
2,302
328
1,882
5,916
0
24,694
W
Horus
Envoutt
Horus
9,267
4,574
0
1,020
7,814
3,260
0
2,009
5,805
0
34,656
W
Freya
Kíkkyx
Freya
6,106
2,001
0
2,795
6,019
2,209
0
3,352
2,667
26,436
0
W
Cabrakan
MarXMann
Cabrakan
4,262
1,212
0
1,760
8,059
5,957
186
2,032
6,027
14,850
0
W
Danzaburou
Nikola951753
Danzaburou
7,087
3,201
530
5,698
8,208
2,611
2,894
1,280
6,928
0
43,249
W
Anubis
SaltyAxel
Anubis
8,180
1,223
0
4,562
5,711
3,119
0
715
4,996
47,285
0
L
Guan Yu
brais2003
Guan Yu
3,198
468
732
4,130
10,614
6,413
0
6,732
3,743
0
22,412
L
6,018
3,125
0
1,017
8,848
1,701
0
1,976
6,872
0
23,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,077
Gold Earned
36,118
211
Minions Killed
319
0
Camps Cleared
0
987,711
Distance Traveled
988,984
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,471
497
23
2
0
168,802
0
L
Olorun
5,293
481
39
4
0
175,251
2
L
Gilgamesh
4,802
437
50
5
0
234,323
0
W
Horus
7,106
646
50
5
0
234,145
1
W
Freya
6,899
627
57
5
0
197,501
4
W
Cabrakan
6,562
597
27
2
0
190,495
0
W
Danzaburou
7,828
712
86
8
0
188,806
0
W
Anubis
7,723
702
99
9
0
178,037
4
L
Guan Yu
5,463
497
59
5
0
211,727
2
L
Apollo
5,048
459
40
4
0
197,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role