Player Matchup

Chronos
Chronos
Landminer
Chronos
Level 143
God Stats
1W - 0L
1,940 SR
Queue Stats
42W - 16L
1,798 Elo+
Party 1
Chaac
Chaac
Lord_Othello
Chaac
Level 155
God Stats
2W - 1L
1,610 SR
Queue Stats
119W - 109L
1,586 Elo+
Party 3
Ao Kuang
Ao Kuang
MyJuul
Ao Kuang
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,689 Elo+
Party 3
Artemis
Artemis
Valenceee
Artemis
Level 159
God Stats
5W - 1L
1,779 SR
Queue Stats
262W - 140L
1,691 Elo+
Party 1
Sylvanus
Sylvanus
vCalculated
Sylvanus
Level 64
God Stats
5W - 2L
1,953 SR
Queue Stats
297W - 186L
1,717 Elo+
Solo
Team Averages
Level 136
1,756 SR
1,696 Elo+

VS

Team Averages
Level 128
1,560 SR
1,569 Elo+
Scylla
Scylla
 
Scylla
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Serquiis
Gilgamesh
Level 129
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ullr
Ullr
Swayzhh
Ullr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,715 Elo+
Party 2
Loki
Loki
imperialjpn
Loki
Level 125
God Stats
13W - 11L
1,614 SR
Queue Stats
684W - 623L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Landminer
Chronos
11
5 / 1 / 1
6,276
628
6,241
4,453
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 3 / 0
5,909
591
5,386
8,957
7,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
MyJuul
Ao Kuang
10
2 / 0 / 3
5,956
596
2,508
3,665
1,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Valenceee
Artemis
12
3 / 0 / 2
6,638
664
5,438
5,067
1,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
vCalculated
Sylvanus
9
3 / 2 / 4
5,582
558
4,321
7,545
4,262
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 1 / 1
5,502
550
2,140
4,491
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
 
Fafnir
7
1 / 2 / 0
5,015
502
2,231
6,428
3,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Serquiis
Gilgamesh
8
2 / 5 / 1
5,121
512
2,859
8,113
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Swayzhh
Ullr
8
0 / 5 / 1
4,837
484
4,078
7,004
1,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 3 / 0
6,030
603
6,000
8,122
3,276
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
16
Kills
6
6
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
1
0.5
L
Fafnir
 
Fafnir
1
2
0
0.5
W
Chronos
Landminer
Chronos
5
1
1
5.5
W
3
3
0
1
W
Ao Kuang
MyJuul
Ao Kuang
2
0
3
3.5
L
Gilgamesh
Serquiis
Gilgamesh
2
5
1
0.5
L
Ullr
Swayzhh
Ullr
0
5
1
0.1
W
Artemis
Valenceee
Artemis
3
0
2
4
L
3
3
0
1
W
Sylvanus
vCalculated
Sylvanus
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,894
Damage
17,308
29,687
Taken
34,158
15,959
Mitigated
11,863
12,216
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,140
138
0
767
4,491
1,323
0
2,817
1,674
34,955
0
L
Fafnir
 
Fafnir
2,231
223
0
1,168
6,428
3,186
0
3,163
3,174
6,844
0
W
Chronos
Landminer
Chronos
6,241
2,452
0
392
4,453
1,454
1,394
1,701
2,692
40,943
0
W
5,386
1,734
0
4,621
8,957
7,759
0
306
8,623
0
26,343
W
Ao Kuang
MyJuul
Ao Kuang
2,508
845
0
1,388
3,665
1,026
0
42
3,623
34,409
0
L
Gilgamesh
Serquiis
Gilgamesh
2,859
742
0
1,290
8,113
2,306
0
4,990
2,977
0
21,703
L
Ullr
Swayzhh
Ullr
4,078
1,131
0
780
7,004
1,772
0
1,776
5,141
0
20,929
W
Artemis
Valenceee
Artemis
5,438
3,066
0
2,131
5,067
1,458
546
239
4,783
0
40,590
L
6,000
2,022
0
1,441
8,122
3,276
0
0
7,580
0
32,748
W
Sylvanus
vCalculated
Sylvanus
4,321
1,015
860
2,824
7,545
4,262
0
1,683
5,595
14,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,361
Gold Earned
26,505
308
Minions Killed
266
0
Camps Cleared
0
959,529
Distance Traveled
915,253
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,502
550
94
9
0
196,701
4
L
Fafnir
5,015
502
9
1
0
176,253
3
W
Chronos
6,276
628
81
8
0
205,679
5
W
Chaac
5,909
591
48
5
0
162,109
1
W
Ao Kuang
5,956
596
80
8
0
233,323
4
L
Gilgamesh
5,121
512
45
5
0
191,732
0
L
Ullr
4,837
484
43
4
0
166,154
2
W
Artemis
6,638
664
81
8
0
170,257
3
L
Loki
6,030
603
75
8
0
184,413
4
W
Sylvanus
5,582
558
18
2
0
188,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role