Player Matchup

Ra
Ra
IIHeartlessII
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,051 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JLS7987
Morgan Le Fay
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
YoungBuck Slays
Hades
Level 28
God Stats
17W - 4L
1,639 SR
Queue Stats
79W - 55L
1,428 Elo+
Solo
Apollo
Apollo
iGiz_mo
Apollo
Level 18
God Stats
5W - 1L
1,534 SR
Queue Stats
21W - 31L
1,230 Elo+
Solo
Guan Yu
Guan Yu
zesna
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,371 Elo+
Solo
Team Averages
Level 16
1,535 SR
1,316 Elo+

VS

Team Averages
Level 24
1,469 SR
1,351 Elo+
Cthulhu
Cthulhu
DeMoNz1449
Cthulhu
Level 20
God Stats
10W - 12L
1,394 SR
Queue Stats
24W - 32L
1,269 Elo+
Solo
Thanatos
Thanatos
SWAG_Jeammendoza
Thanatos
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 48L
1,302 Elo+
Solo
Pele
Pele
Slick50
Pele
Level 26
God Stats
23W - 26L
1,602 SR
Queue Stats
28W - 33L
1,419 Elo+
Party 1
Vamana
Vamana
TannerRed21
Vamana
Level 29
God Stats
35W - 32L
1,565 SR
Queue Stats
44W - 53L
1,394 Elo+
Party 1
Hades
Hades
Whopwilly
Hades
Level 18
God Stats
0W - 1L
1,286 SR
Queue Stats
9W - 7L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 5
13,823
576
12,186
13,014
6,780
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
JLS7987
Morgan Le Fay
6
0 / 1 / 1
7,943
331
347
1,594
315
Magic Focus

Magic Focus

+20
Magical Power

20
8 / 2 / 1
13,772
574
14,122
20,795
10,964
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
iGiz_mo
Apollo
20
4 / 0 / 5
12,876
537
9,183
9,060
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
zesna
Guan Yu
18
8 / 3 / 1
12,682
528
13,761
29,823
30,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeMoNz1449
Cthulhu
12
0 / 1 / 3
9,007
375
6,605
10,188
4,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
1 / 7 / 1
10,686
445
8,334
18,389
6,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
Slick50
Pele
20
4 / 7 / 1
13,532
564
10,024
19,063
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
19
1 / 3 / 1
13,667
569
13,289
26,803
25,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
Whopwilly
Hades
12
0 / 5 / 1
8,649
360
4,137
10,824
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
23
Kills
6
7
Deaths
23
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DeMoNz1449
Cthulhu
0
1
3
1.5
W
3
1
5
5.5
W
Morgan Le Fay
JLS7987
Morgan Le Fay
0
1
1
0.5
L
1
7
1
0.21
L
Pele
Slick50
Pele
4
7
1
0.64
L
Vamana
1
3
1
0.5
L
Hades
Whopwilly
Hades
0
5
1
0.1
W
8
2
1
4.25
W
Apollo
iGiz_mo
Apollo
4
0
5
6.5
W
Guan Yu
zesna
Guan Yu
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,599
Damage
42,389
74,286
Taken
85,267
51,770
Mitigated
46,138
25,525
Healing
26,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DeMoNz1449
Cthulhu
6,605
557
0
3,375
10,188
4,946
566
1,258
8,930
32,475
0
W
12,186
676
3,366
4,762
13,014
6,780
2,930
818
12,108
123,801
0
W
Morgan Le Fay
JLS7987
Morgan Le Fay
347
202
0
0
1,594
315
0
475
1,081
2,433
0
L
8,334
2,830
0
9,595
18,389
6,327
316
4,765
13,624
0
69,689
L
Pele
Slick50
Pele
10,024
2,902
0
4,020
19,063
5,482
3,284
5,729
13,334
0
115,749
L
Vamana
13,289
6,386
0
7,562
26,803
25,554
1,457
11,984
14,819
0
78,710
L
Hades
Whopwilly
Hades
4,137
417
0
1,947
10,824
3,829
444
3,382
7,442
36,147
0
W
14,122
1,214
50
7,460
20,795
10,964
3,532
446
20,349
104,774
0
W
Apollo
iGiz_mo
Apollo
9,183
5,892
0
4,819
9,060
3,694
6,289
1,517
7,501
0
81,171
W
Guan Yu
zesna
Guan Yu
13,761
4,756
604
4,464
29,823
30,017
2,257
6,565
22,505
0
57,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,096
Gold Earned
55,541
573
Minions Killed
562
0
Camps Cleared
0
1,943,045
Distance Traveled
1,914,304
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,007
375
55
2
0
312,275
1
W
Ra
13,823
576
193
8
0
499,890
0
W
Morgan Le Fay
7,943
331
4
0
0
95,170
0
L
Thanatos
10,686
445
118
5
0
416,980
0
L
Pele
13,532
564
196
8
0
423,172
1
L
Vamana
13,667
569
126
5
0
471,251
0
L
Hades
8,649
360
67
3
0
290,626
6
W
Hades
13,772
574
157
7
0
421,374
0
W
Apollo
12,876
537
134
6
0
451,063
0
W
Guan Yu
12,682
528
85
4
0
475,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role