Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
VitaminRain
Vamana
Level 106
God Stats
11W - 5L
1,711 SR
Queue Stats
59W - 49L
1,539 Elo+
Party 1
Thanatos
Thanatos
mario526
Thanatos
Level 48
God Stats
1W - 1L
1,927 SR
Queue Stats
22W - 20L
1,575 Elo+
Solo
The Morrigan
The Morrigan
neonymph
The Morrigan
Level 128
God Stats
4W - 2L
1,698 SR
Queue Stats
77W - 61L
1,550 Elo+
Party 1
Rama
Rama
ßrÅgs
Rama
Level 154
God Stats
4W - 0L
1,594 SR
Queue Stats
15W - 6L
1,253 Elo+
Party 3
Team Averages
Level 119
1,686 SR
1,483 Elo+

VS

Team Averages
Level 99
1,631 SR
1,542 Elo+
Baron Samedi
Baron Samedi
Ieatapples
Baron Samedi
Level 17
God Stats
18W - 23L
1,735 SR
Queue Stats
31W - 37L
1,534 Elo+
Solo
Chang'e
Chang'e
JinglesMacbeth
Chang'e
Level 115
God Stats
28W - 14L
1,704 SR
Queue Stats
461W - 363L
1,551 Elo+
Party 2
Bacchus
Bacchus
Minette
Bacchus
Level 108
God Stats
15W - 20L
1,496 SR
Queue Stats
283W - 237L
1,497 Elo+
Party 2
Loki
Loki
enz5102
Loki
Level 128
God Stats
8W - 4L
1,618 SR
Queue Stats
40W - 36L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
samuel
Gilgamesh
Level 128
God Stats
32W - 25L
1,602 SR
Queue Stats
335W - 274L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
4 / 4 / 10
9,731
973
11,250
9,468
9,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
15
4 / 5 / 10
9,521
952
6,422
13,491
13,421
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
mario526
Thanatos
16
4 / 5 / 4
9,316
932
10,799
9,265
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
neonymph
The Morrigan
16
4 / 1 / 8
10,005
1,001
8,196
7,800
3,771
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
ßrÅgs
Rama
14
2 / 3 / 7
8,530
853
5,021
7,534
3,085
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ieatapples
Baron Samedi
9
0 / 0 / 3
5,929
593
571
1,032
285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 5 / 8
8,896
890
8,539
9,745
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Minette
Bacchus
14
4 / 4 / 3
8,766
877
6,803
16,651
19,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
enz5102
Loki
16
7 / 5 / 6
10,104
1,010
7,410
10,564
4,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
samuel
Gilgamesh
15
1 / 4 / 6
7,697
770
7,510
10,654
7,885
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
43
18
Kills
17
18
Deaths
18
39
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
4
10
2.25
L
Baron Samedi
Ieatapples
Baron Samedi
0
0
3
1.5
L
5
5
8
1.8
L
Bacchus
Minette
Bacchus
4
4
3
1.38
W
Vamana
4
5
10
1.8
L
Loki
enz5102
Loki
7
5
6
2
W
Thanatos
mario526
Thanatos
4
5
4
1.2
W
The Morrigan
neonymph
The Morrigan
4
1
8
8
L
Gilgamesh
samuel
Gilgamesh
1
4
6
1
W
Rama
ßrÅgs
Rama
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,688
Damage
30,833
47,558
Taken
48,646
34,003
Mitigated
36,673
12,162
Healing
8,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,250
2,131
125
1,269
9,468
9,020
690
3,169
6,299
25,657
0
L
Baron Samedi
Ieatapples
Baron Samedi
571
37
178
720
1,032
285
0
228
804
3,870
0
L
8,539
235
1,392
2,657
9,745
4,218
0
3,965
5,780
27,373
0
L
Bacchus
Minette
Bacchus
6,803
915
0
1,427
16,651
19,407
0
6,618
10,033
10,054
0
W
Vamana
6,422
3,889
0
2,469
13,491
13,421
476
4,687
8,804
0
21,050
L
Loki
enz5102
Loki
7,410
2,750
0
758
10,564
4,878
1
3,594
6,970
0
33,192
W
Thanatos
mario526
Thanatos
10,799
3,157
0
5,366
9,265
4,706
740
3,585
5,680
0
28,505
W
The Morrigan
neonymph
The Morrigan
8,196
1,618
0
1,304
7,800
3,771
750
2,944
4,856
33,052
1,075
L
Gilgamesh
samuel
Gilgamesh
7,510
1,160
0
1,611
10,654
7,885
0
4,384
6,270
0
30,602
W
Rama
ßrÅgs
Rama
5,021
3,316
0
1,629
7,534
3,085
1,605
1,800
5,734
0
27,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,103
Gold Earned
41,392
246
Minions Killed
186
11
Camps Cleared
6
991,213
Distance Traveled
857,018
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,731
973
39
4
1
182,689
0
L
Baron Samedi
5,929
593
6
1
0
53,691
0
L
Chang'e
8,896
890
53
5
1
186,580
2
L
Bacchus
8,766
877
7
1
0
209,634
0
W
Vamana
9,521
952
39
4
0
201,374
0
L
Loki
10,104
1,010
57
6
5
194,497
3
W
Thanatos
9,316
932
42
4
5
212,669
0
W
The Morrigan
10,005
1,001
70
7
2
209,380
2
L
Gilgamesh
7,697
770
63
6
0
212,616
3
W
Rama
8,530
853
56
6
3
185,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role